Template:ImperialGuard Skills
| Name | Level | Type | Damage | Scaling | Description |
|---|---|---|---|---|---|
| File:GuardStance.png Guard Stance |
|
Active | Buff | None | Increases DEF and MDEF and enables usage of certain Shield skills.
If Attack Stance is active, it will be canceled. DEF/MDEF boost: [50x Skill Level] |
| File:GuardianShield.png Guardian Shield |
|
Active | Support | None | Grants a shield to all party members that will nullify damage based on the caster Max HP.
Requires Guard Stance to activate. Cost 100 AP Shield Strength: [1 x Skill Level] of user Max HP |
| File:ReboundShield.png Rebound Shield |
|
Active | Buff | None | Decreases damage received through Devotion for 60 seconds.
Requires Guard Stance and Devotion to activate. Damage reduction: [40 + 10 x Skill Level]% |
| File:ShieldMastery.png Shield Mastery |
|
Passive | Passive | None | Increases RES and Damage Dealt with Shield skills.
When Shield Mastery is learned, the user will generate AP when dealing damage with skills. Does not stack with other AP generating passives. RES boost: [3 x Skill Level] Damage Boost: [5 x Skill Level]% |
| File:SpearSwordMastery.png Spear & Sword Mastery |
|
Passive | Passive | None | When using a Sword, Two-Handed Sword, Spear, or Two-Handed Spear,
Increase HIT rate and Magical Skills that can be learned by Swordsman and Crusader job except Shield Skills. When Spear & Sword Mastery is learned, the user will generate AP when dealing damage with skills. Does not stack with other AP generating passives. Physical damage boost: [6 x skill level]% Magical damage boost: Variable TBD |
| File:AttackStance.png Attack Stance |
|
Active | Buff | None | Set your DEF and MDEF to 0 but increases damage dealt drastically.
If Guard Stance is active, it will be canceled. Damage boost: [5 x Skill Level]%, Double damages dealt |
| File:UltimateSacrifice.png Ultimate Sacrifice |
|
Active | Support | None | Consumes all but 1 HP to grant a buff to all allies.
If an ally dies with the Ultimate Sacrifice buff active, they will be revived with 100% HP and SP. Duration: [1 x Skill Level] seconds |
| File:HolyShield.png Holy Shield |
|
Active | Buff | None | Reduces damage taken from Shadow and Undead elemental attacks.
Increases holy elemental Magic Damage. Damage reduction: [5 + 2 x Skill Level]% Holy damage: [5 + 2 x Skill Level]% |
| File:GrandJudgement.png Grand Judgement |
|
Active | Ranged, AoE | STR | Deal heavy AoE damage.
Grants the user a buff that increases damage dealt by physical skills except Shield skills Cost 200 AP Damage boost: 50% Duration: 300 seconds |
| File:JudgementCross.png Judgement Cross |
|
Active | Magic, Single Target | INT, Neutral / Holy | Inflict heavy Neutral magical damage to a target.
If beneditio or piety is active on the user, turns the element into Holy. Cost 50 AP Damage: TBD |
| File:ShieldShooting.png Shield Shooting |
|
Active | Ranged, Single Target | DEF, MDEF, VIT, Shield Refine | Deals damage to a target using Shield.
Grants the user a buff that increases damage dealt with Shield skills. Ignore most damage multipliers. Damage increases based on your VIT and the refine rate of your shield. Buff duration: 10 Seconds |
| File:Overslash.png Overslash |
|
Active | Melee, AoE | STR | Deal damage to enemies around the user.
Damage: TBD |
| File:CrossRain.png Cross Rain |
|
Active | Magic, Neutral / Holy | INT | Summons a sacred area on a cell that inflicts Magic Damage every 0.3 seconds.
If beneditio or piety is active on the user, turns the element into Holy. Damage: TBD |