Template:WarlockSkills: Difference between revisions

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| style="text-align: left;" | [[file:FireWall.png]] Fire Wall
| style="text-align: left;" | [[file:Stasis.png]] Stasis
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 5
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Magic, AoE, Fire
| style="text-align: center;" | Debuff, AoE
| style="text-align: center;" | INT
| style="text-align: center;" | None
 
|Stops the air around the Caster. All enemies within skill range will no longer be able to use magic skills and some song / chorus skills.
The duration is reduced by DEX and VIT of Target.


|Create a wall of fire on a target area.
Deals damage and knocks back enemies when hit.


'''Amount of hits: [2 + Skill Level]'''
'''Duration reduction: TBD'''


'''Fixed cast reduction: [5 + 5 x Skill Level]%'''
'''Minimum duration: 10 seconds.'''
|-
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| style="text-align: left;" | [[file:FireBolt.png]] Fire Bolt
| style="text-align: left;" | [[file:DrainLife.png]] Drain Life
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 5
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Magic, Single Target, Fire
| style="text-align: center;" | Magic, Single Target, Undead
| style="text-align: center;" | INT
| style="text-align: center;" | INT


|Attacks a target with arrows of ''Fire'' element.
|Deal damage to a target.
Each skill level increases the amount of time this skill will hit.
There's a chance to absorb 100% of the damage dealt as HP.


'''Amount of hit: TBD'''
'''Drain chance: [75 + 5 x Skill Level]%'''


'''Damage: TBD'''
'''Damage: TBD'''
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| style="text-align: left;" | [[file:LightningBolt.png]] Lightning Bolt
| style="text-align: left;" | [[file:CrimsonRock.png]] Crimson Rock
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Magic, Single Target, Wind
| style="text-align: center;" | Magic, AoE, Fire
| style="text-align: center;" | INT
| style="text-align: center;" | INT


|Calls down ''Wind'' element lightning to smite an enemy.
|Summons huge meteorites to deal high ''Fire'' element magic damage on a target and enemies surrounding it.
Each skill level increases the amount of time this skill will hit.
Enemies hit have a chance to get stunned.


'''Amount of hit: TBD'''
'''Stun chance: TBD'''


'''Damage: TBD'''
'''Damage: TBD'''
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| style="text-align: left;" | [[file:ThunderStorm.png]] Thunder Storm
| style="text-align: left;" | [[file:Inferno.png]] Inferno
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Passive
| style="text-align: center;" | Magic, AoE, Wind
| style="text-align: center;" | None
| style="text-align: center;" | INT
| style="text-align: center;" | None
 
|Summon Wind element lightning to rain down on a targeted enemy and around it.
Each skill level increases the amount of time this skill will hit.


'''Amount of hit: TBD'''
|Increases damage dealt with ''Fire'' element Magic damage.


'''Damage: TBD''''
'''Fire damage boost: [1 x Skill Level]%''''
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| style="text-align: left;" | [[file:BladeMastery.png]] Blade Mastery
| style="text-align: left;" | [[file:Comet.png]] Comet
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 5
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Magic, AoE, Wind
| style="text-align: center;" | Magic, AoE, Neutral
| style="text-align: center;" | INT
| style="text-align: center;" | INT


|Increases damage dealt to all size monsters when equipped with the following weapons:
|Deals ''Neutral'' element damage to a large area
*'''One-Handed Swords'''
 
*'''Two-Handed Swords'''
''Damage: TBD'''
*'''Daggers'''
 
|-
|-
| style="text-align: left;" | [[file:RodMastery.png]] RodMastery
| style="text-align: left;" | [[file:ChainLightning.png]] Chain Lightning
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Passive
| style="text-align: center;" | Magic, AoE, Wind
| style="text-align: center;" | None
| style="text-align: center;" | INT
| style="text-align: center;" | INT


|Increases damage dealt to all size monsters when equipped with the following weapons:
|While using a '''Mage, Wizard, Warlock,''' or '''Arch Mage''' ''Wind'' element spell that targets an enemy,
*'''Rods'''
Chain Lightning will bounce between targets surrounding that enemy.
*'''Two-Handed Staves'''
If there's only 1 target, then it increases amount of hits up to 4 times.
Increases damage dealt by Wind elemental magic.
 
''Damage: TBD'''
 
''Wind damage boost: [1 x Skill Level]%'''
 
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|}
|}
<noinclude>[[Category:Classes Info]]</noinclude>
<noinclude>[[Category:Classes Info]]</noinclude>

Revision as of 10:04, 1 April 2023

Name Level Type Damage Scaling Description
File:WhiteImprison.png White Imprison
  • Max Level: 5
Active Buff/Debuff, Single Target None Locks a target ally or enemy in a transparent box that prevent damage except from Ghost element magic.

Has no effect on Boss monsters.

Success rate: [40 + 10 x Skill Level]% Duration: [8 + 2 x Skill Level] Seconds

File:SoulExpansion.png SoulExpansion
  • Max Level: 5
Passive None None Increases the AoE size of Napalm Beat

AoE per level : TBDs

File:JackFrost.png Jack Frost
  • Max Level: 10
Active Magical, AoE, Water INT Deals magic damage to enemies around the target.

Damage: TBD

File:FrostMisty.png Frost Misty
  • Max Level: 10
Passive None None Increase Water element magic damage.

Water damage bonus: [1 x Skill Level]%

File:EarthStrain.png Earth Strain
  • Max Level: 10
Active Magic, AoE, Earth INT Uplifts the earth and inflict magic damage to all enemies within skill range.

When learned, increases Earth element magic damage.

Damage: TBD

AoE Range: TBD

Earth damage bonus: [1 x Skill Level]%

File:MarshOfAbyss.png Marsh Of Abyss
  • Max Level: 15
Active Debuff, Single Target INT, Job Level Curses a target, reducing its Movement Speed, Defense, and Flee rate.

Caster's INT and Job Level affect its effectiveness.

Success rate: TBD

Movement speed debuff: [-40 - 10 x Skill Level]%

Defense debuff: TBD

Flee rate debuff: TBD

File:MaximizeMagic.png Maximize Magic
  • Max Level: 5
Active Buff None Maximizes self magical potential, dealing maximum damage with Magic attacks and increases damage dealt for the skill duration.

Increases SP cost by 25%.

Magic damage bonus: [20 x Skill Level]%

File:SiennaExecrate.png Sienna Execrate
  • Max Level: 5
Active Debuff, AoE None Inflicts the Petrify status to a target and its surrounding.

Petrify chance: [42 + 6 x Skill Level]%

File:Radius.png Radius
  • Max Level: 3
Passive None None Increases magic skill range and slightly reduces Fixed Cast Time of Warlock Spells.

Magic range: [1 x Skill Level]

Magic range: [1 x Skill Level]

File:Stasis.png Stasis
  • Max Level: 5
Active Debuff, AoE None Stops the air around the Caster. All enemies within skill range will no longer be able to use magic skills and some song / chorus skills.

The duration is reduced by DEX and VIT of Target.


Duration reduction: TBD

Minimum duration: 10 seconds.

File:DrainLife.png Drain Life
  • Max Level: 5
Active Magic, Single Target, Undead INT Deal damage to a target.

There's a chance to absorb 100% of the damage dealt as HP.

Drain chance: [75 + 5 x Skill Level]%

Damage: TBD

File:CrimsonRock.png Crimson Rock
  • Max Level: 10
Active Magic, AoE, Fire INT Summons huge meteorites to deal high Fire element magic damage on a target and enemies surrounding it.

Enemies hit have a chance to get stunned.

Stun chance: TBD

Damage: TBD

File:Inferno.png Inferno
  • Max Level: 10
Passive None None Increases damage dealt with Fire element Magic damage.

Fire damage boost: [1 x Skill Level]%'

File:Comet.png Comet
  • Max Level: 5
Active Magic, AoE, Neutral INT Deals Neutral element damage to a large area

Damage: TBD'

File:ChainLightning.png Chain Lightning
  • Max Level: 10
Passive None INT While using a Mage, Wizard, Warlock, or Arch Mage Wind element spell that targets an enemy,

Chain Lightning will bounce between targets surrounding that enemy. If there's only 1 target, then it increases amount of hits up to 4 times. Increases damage dealt by Wind elemental magic.

Damage: TBD'

Wind damage boost: [1 x Skill Level]%'