Template:Archer Skills: Difference between revisions

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! style="text-align: center; font-weight: bold; width: 40%;" | Description
! style="text-align: center; font-weight: bold; width: 40%;" | Description
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| style="text-align: left;" | [[file:Faith.png]] Beast Mastery
| style="text-align: left;" | [[file:Faith.png]] Double Strafe
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Passive
| style="text-align: center;" | Ranged
| style="text-align: center;" | Passive
| style="text-align: center;" | Single Target
| style="text-align: center;" | None
| style="text-align: center;" | DEX


|Increases damage against Brute and Insect race monsters.
|Fires two arrows at a target.
Increases damage dealt by Falcon and Warg skills.


'''Damage increase: [4 x skill level]%'''
Hits twice


'''Falcon and Warg damage: [1 x Skill Level]%'''
'''Damage: [10% of total DEX x skill level]%''' per hit


|-
|-
| style="text-align: left;" | [[file:AutoGuard.png]] Auto Guard
| style="text-align: left;" | [[file:AutoGuard.png]] Arrow Shower
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Ranged
| style="text-align: center;" | Buff
| style="text-align: center;" | AOE
| style="text-align: center;" | None
| style="text-align: center;" | DEX
 
|Fires multiple arrows at a target area.


|Add a chance to block physical attacks while using '''Shield'''.
Enemies that receive damage will be knocked 2 cells in a direction, depending on where the arrow shower was placed.


'''Block Chance : TBD%'''
'''Damage: [10% of total DEX x skill level]%'''
'''Duration : TBDs'''
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|-


| style="text-align: left;" | [[file:ShieldCharge.png]] Shield Charge
| style="text-align: left;" | [[file:ShieldCharge.png]] Owl's Eye
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 5
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Passive
| style="text-align: center;" | Single Target, Physical
| style="text-align: center;" | Passive
| style="text-align: center;" | DEF, MDEF, VIT, Shield Refine
| style="text-align: center;" | None


|Bash the target with your shield with enough force to knock it backwards.
|Increases DEX
Ignores most damage multiplier.
This skill calculate damage based on the max level of skills instead of used level.
Each level knocks the target back further.


'''Applies debuff on target which reduces Physical Damage Dealt by 25%'''
'''DEX bonus: [1 x skill level]'''
'''Knockback distance: TBD'''
|-
|-


| style="text-align: left;" | [[file:ShieldBoomerang.png]] Shield Boomerang
| style="text-align: left;" | [[file:ShieldBoomerang.png]] Vulture's eye
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 5
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Passive
| style="text-align: center;" | Single Target, Physical
| style="text-align: center;" | Passive
| style="text-align: center;" | None
| style="text-align: center;" | None


|Attacks an enemy from a distance by throwing your '''Shield'''.
|Increases range and HIT when equipped with a bow class weapon.
Pulls the target towards you, even if the skill misses.
Ignores most damage multiplier.
This skill calculate damage based on the max level of skills instead of used level.


'''Applies debuff on target which reduces Physical Damage Dealt by 25%'''
'''Range bonus: [skill level]'''
'''Knockback distance: TBD'''
'''HIT bonus: [skill level]%'''
|-
|-


| style="text-align: left;" | [[file:ReflectShield.png]] Reflect Shield
| style="text-align: left;" | [[file:ReflectShield.png]] Improve Concentration
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
Line 74: Line 67:
| style="text-align: center;" | None
| style="text-align: center;" | None


|Reflect a portion of Melee Damage back to the attacker.
|Increases DEX and AGI for the caster.
 
Also reveals nearby hidden characters around the caster.


'''Reflect chance: [10 + 3 x skill level]%'''
'''DEX and AGI bonus: [3 + 1 x skill level]%'''
'''Reflect amount: TBD'''
'''Duration:'''
|-
|-



Revision as of 11:46, 27 March 2023

Name Level Type Damage Scaling Description
File:Faith.png Double Strafe
  • Max Level: 10
Ranged Single Target DEX Fires two arrows at a target.

Hits twice

Damage: [10% of total DEX x skill level]% per hit

File:AutoGuard.png Arrow Shower
  • Max Level: 10
Ranged AOE DEX Fires multiple arrows at a target area.

Enemies that receive damage will be knocked 2 cells in a direction, depending on where the arrow shower was placed.

Damage: [10% of total DEX x skill level]%

File:ShieldCharge.png Owl's Eye
  • Max Level: 10
Passive Passive None Increases DEX

DEX bonus: [1 x skill level]

File:ShieldBoomerang.png Vulture's eye
  • Max Level: 10
Passive Passive None Increases range and HIT when equipped with a bow class weapon.

Range bonus: [skill level] HIT bonus: [skill level]%

File:ReflectShield.png Improve Concentration
  • Max Level: 10
Active Buff None Increases DEX and AGI for the caster.

Also reveals nearby hidden characters around the caster.

DEX and AGI bonus: [3 + 1 x skill level]% Duration:

File:HolyCross.png Holy Cross
  • Max Level: 10
Active Melee, Single Target, Physical, Holy STR Deals holy elemental damage to a target with a chance to inflict Blind status.

Blind Chance: TBD Damage: TBD

File:GrandCross.png Grand Cross
  • Max Level: 10
Active Magic, AoE, Neutral / Holy INT Summon a cross of holy light on the ground around the caster that will damage enemies that come in contact.

Has a chance to cause Blind status. Hits between 2 - 4 times. Deals Neutral Element damage. When Benedictio or Piety is active on the user, the element of this Spell becomes Holy Element.

Blind chance: TBD

Damage: TBD

File:Devotion.png Devotion
  • Max Level: 5
Active Support None Protect Party Member by taking all damage they receive for them.

Devoted players must stay within a certain distance of the caster for this effect to work.

Amount of protected member: [1 x Skill Level]

File:Providence.png Providence
  • Max Level: 5
Active Support None Reduce damage taken from Demon Race and Holy Elemental Monsters

Damage reduction: [5 x Skill Level]%

File:Defender.png Defender
  • Max Level: 5
Active Buff None Reduce damage taken from Physical Attacks.

Damage Reduction: [5 + 5 x Skill Level]%

Duration: TBD Seconds

File:Pressure.png Pressure
  • Max Level: 10
Active Magic, Single Target, Neutral / Holy INT Summons a massive crucifix to crush enemies by inflicting 3 hits of Neutral Element Magic Damage.

When Benedictio or Piety is active on the user, the element of this Spell becomes Holy Element.

Damage: TBD

File:Sacrifice.png Sacrifice
  • Max Level: 5
Active Buff, Auto Attack Increase Max HP Enhances the damage of next 5 Auto Attacks based on user's Max HP.

Each Auto Attack will drain 9% of user's Max HP. Ignore most damage multipliers. Ignores target's DEF and Flee.


Damage boost: TBD%

File:Gospel.png Gospel
  • Max Level: 10
Active Support, Debuff None Sings a hymn that will cause one out of 10 different Debuff status effects to enemies.

Endows one out of 10 Buff status effects upon Party Member within range. This skill is canceled if the

Scaling TBD