Template:DragonKnight Skills: Difference between revisions

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'''Duration: TBD'''
'''Duration: TBD'''
|-
| style="text-align: left;" | [[file:Fury.png]] Fury
| style="text-align: left;" |
* '''Max Level''': 5
| style="text-align: center;" | Active
| style="text-align: center;" | Buff
| style="text-align: center;" | None
|Grants the user a shield, that reduces damage taken based on the user's current HP.
Increases equipment DEF
Every time you take damage while the shield is active, increase your base ATK.
While dealing damage, heal HP based on the amount of damage dealt, the skill's level and your maxHP.
Increases auto-attack damage.
When learned, generate AP when using skills or servant weapon. Does not stack with other AP generating passives.
'''Auto-Attack Damage Buff: [Skill Level x base level / 100]%'''
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|-
|}
|}
<noinclude>[[Category:Classes Info]]</noinclude>
<noinclude>[[Category:Classes Info]]</noinclude>

Revision as of 12:09, 2 April 2023

Name Level Type Damage Scaling Description
File:ServantWeapon.png Servant Weapon
  • Max Level: 5
Active Auto Attack Increase, Buff STR Creates up to 5 Aura Weapons which circle the user.

When Auto Attacking, has a chance to deal additional damage, which removes one of the Aura Weapon. Aura Weapons will replenish naturally overtime

Duration: [Skill level x 30] Seconds

File:ServantWeaponSign.png Servant Weapon - Sign
  • Max Level: 5
Active Debuff None Places one Aura Weapon on a target.

Each level increases the max amount of Aura Weapon that can be placed. Requires Weapon Aura to function.

Mark: [1 x Skill Level]

Duration : TBD

File:ServantWeaponPhantom.png Servant Weapon - Phantom
  • Max Level: 5
Active Melee, Single Target, Physical, AoE STR Consume all active Aura Weapons to dash to a target and deal melee physical damage to enemies around the target.

Target must have an Aura Weapon. Has a chance to inflict Deep Blind on targets hit.

Deep Blind chance: TBD%

File:ServantWeaponDemolition.png Servant Weapon - Demolition
  • Max Level: 5
Active Melee, Single Target, Physical STR Consumes all Aura Weapons to inflict melee damage based on the amount of consumed Aura Weapons to all enemies that are marked with Aura Weapons.

Regenerate an amount of Aura Weapons based on the amount of target hit.

Damage: TBD

File:ChargingPierce.png Charging Pierce
  • Max Level: 10
Active Buff None When using a Spear Skill, accumulate a counter depending on how many targets are hit while the status is active.

Grants the user bonus damage depending on the skill's level.

When 4 stacks are accumulated, the next skill deals 80% more damage

Damage Bonus: [3 x skill level]% Duration : 300 Seconds

File:TwoHandedDefense.png Two-Handed Defense
  • Max Level: 10
Passive Passive None When equipped with a Two-Handed Sword, Two-Handed Spear, or Two-Handed Axe, decreases Physical Damage taken from enemies depending on their size.

Damage Reduction : TBD x [Skill Level]%

File:HackAndSlasher.png Hack and Slasher
  • Max Level: 10
Active Melee, Ranged, Single Target, AoE, Physical STR Deals melee damage to a Single Target, then deal Ranged AoE damage to enemies around the target.

The Melee Damage hit deals more damage if a Two-Handed Sword is equipped. The Ranged Damage hits more damage if a Two-Handed Spear is equipped.

Damage TBD

File:MadnessCrusher.png Madness Crusher
  • Max Level: 10
Active Ranged / Melee, AoE, Physical STR Deal AoE Damage to enemies around the caster.

When equipped with a Spear or Two-Handed Spear, the damage is considered Ranged Damage type. Otherwise, its considered Melee Damage type.

Damage TBD

File:StormSlash.png Storm Slash
  • Max Level: 10
Active Melee, Single Target, STR Deals high damage to a target.

Usable with Dagger, Sword, Two-Handed Sword, Axe, and Two-Handed Axe

Damage TBD

File:DragonicAura.png Dragonic Aura
  • Max Level: 10
Active Ranged Max HP and Max SP Inflict Ranged Damage to a target while Riding a Dragon, then give the user a buff that Doubles the Damage Dealt by Dragon Skills.

When learned, add a chance to generate AP when using skills or servant weapon. Does not stack with other AP generating passives.

AP Cost: 200

Duration: TBD

File:Vigor.png Vigor
  • Max Level: 10
Active Buff None Increases the damage dealt by all Non-Dragon Physical Skills.

Each attack consume some HP. When learned, add a chance to generate AP when using skills or servant weapon. Does not stack with other AP generating passives.

Damage Buff: [3 x Skill Level]%

HP cost: [100 - 10 x Skill Level]

Duration: TBD

File:Fury.png Fury
  • Max Level: 5
Active Buff None Grants the user a shield, that reduces damage taken based on the user's current HP.

Increases equipment DEF

Every time you take damage while the shield is active, increase your base ATK.

While dealing damage, heal HP based on the amount of damage dealt, the skill's level and your maxHP.

Increases auto-attack damage.

When learned, generate AP when using skills or servant weapon. Does not stack with other AP generating passives.

Auto-Attack Damage Buff: [Skill Level x base level / 100]%