Crusader: Difference between revisions
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The '''Crusaders, Paladins, Royal Guard, and Imperial Guards''' is a job focused on Tanking damage, Single Target DPS, and Holy Skills. | The '''Crusaders, Paladins, Royal Guard, and Imperial Guards''' is a job focused on Tanking damage, Single Target DPS, and Holy Skills. | ||
They're defensive class who could rode | They're defensive class who could rode Peco Peco or Gryphon. | ||
It typically uses ''Shield'' and ''One-Handed'' Weapon to deal damage. | It typically uses ''Shield'' and ''One-Handed'' Weapon to deal damage. | ||
Crusaders could be categorized as 4 main playstyle: | |||
*Tanker | *Tanker | ||
*Shield Skills | *Shield Skills | ||
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= Player Guides = | = Player Guides = | ||
Outdated | |||
* [[TRO Banishing Point]] | * [[TRO Banishing Point]] | ||
* [[TRO Overbrand]] | * [[TRO Overbrand]] | ||
Revision as of 11:23, 28 March 2023
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The Crusaders, Paladins, Royal Guard, and Imperial Guards is a job focused on Tanking damage, Single Target DPS, and Holy Skills.
They're defensive class who could rode Peco Peco or Gryphon.
It typically uses Shield and One-Handed Weapon to deal damage.
Crusaders could be categorized as 4 main playstyle:
- Tanker
- Shield Skills
- Holy Magic
- Lance Single Target
Player Guides
Outdated
Skills
Swordsman
| Name | Level | Type | Damage | Scaling | Description |
|---|---|---|---|---|---|
| File:IncreaseHpRecovery.png Increase HP Recovery |
|
Passive | Passive | None | Restores HP every 10 seconds while idle.
Max HP affects how much HP restoration is increased by this skill. Restores [5 x skill level] + [0.2 x skill level% of max HP] |
| File:Bash.png Bash |
|
Active | Melee, Single Target | STR | Hits an enemy with crushing force. |
| File:Provoke.png Provoke |
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Active | Debuff | None | Enrages a target, forcing them to attack you.
Provoke effect:
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| File:AutoBerserk.png Auto Berserk |
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Passive | Buff | None | When the user's HP falls below 25% :
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| File:MovingHpRecovery.png Moving HP Recovery |
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Passive | Passive | None | Enables natural HP regen while moving.
Increase HP Recovery skill does not affect Moving HP Recovery. While moving, natural regen is decreased by 75% |
| File:MagnumBreak.png Magnum Break |
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Active | Melee, Buff, AoE | STR | Inflict Fire damage around caster.
For 10 seconds, the user will gain a buff that deals an additional 10% Fire damage when attacking. |
| File:Endure.png Endure |
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Active | Buff | None | Allows the user to move without flinching when hit by physical attack.
Increases MDEF for the duration or if hit 7 times.
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| File:FatalBlow.png Fatal Blow |
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Passive | Passive | None | Bash will now have a chance to stun the target. |
Crusader & Paladin
| Name | Level | Type | Damage | Scaling | Description |
|---|---|---|---|---|---|
| File:Faith.png Faith |
|
Passive | Passive | None | Increases Max HP, Holy resistance, and healing received from supportive spells.
HP Bonus: [200 × Skill Level] Holy Resistance: [1 × Skill Level]% Heal Bonus: [10 × Skill Level]% |
| File:AutoGuard.png Auto Guard |
|
Active | Buff | None | Adds a chance to block Physical attacks using a Shield. |
| File:ShieldCharge.png Shield Charge |
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Active | Single Target, Physical | DEF, MDEF, VIT, Shield Refine | Bashes a target with a Shield, dealing damage and knocking it backwards.
Damage is calculated using the *maximum level* of the skill, not the used level. Ignores most multipliers. Applies debuff reducing Physical Damage dealt by 25%. |
| File:ShieldBoomerang.png Shield Boomerang |
|
Active | Single Target, Physical | DEF, MDEF, VIT, Shield Refine | Throws Shield at a target to deal Physical Damage.
Pulls the target towards you even if the hit misses. Damage uses the *maximum skill level* instead of the used level. Ignores most multipliers. Applies debuff reducing Physical Damage dealt by 25%. |
| File:ReflectDamage.png Reflect Damage |
|
Active | Buff | None | Reflects a portion of incoming Melee Damage back to the attacker.
Reflect Chance: [10 + 3 × Skill Level]% |
| File:HolyCross.png Holy Cross |
|
Active | Melee, Physical, Holy | STR | Deals Holy-element Physical Damage and has a chance to inflict Blind. |
| File:GrandCross.png Grand Cross |
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Active | Magic, AoE, Neutral / Holy | INT | Generates a cross of Holy light around the caster that damages enemies in contact.
Hits randomly 2–4 times. Base element: Neutral. Converts to Holy when Benedictio or Piety is active. Can inflict Blind. |
| File:Devotion.png Devotion |
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Active | Support | None | Redirects all damage taken by party members to the caster.
Affected allies must stay within a certain distance. Protected Allies: [1 × Skill Level] |
| File:Providence.png Providence |
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Active | Support | None | Reduces damage taken from Demon race and Holy-element monsters.
Damage Reduction: [5 × Skill Level]% |
| File:Defender.png Defender |
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Active | Buff | None | Reduces Physical Damage taken.
Damage Reduction: [5 + 5 × Skill Level]% |
| File:Pressure.png Pressure |
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Active | Magic, Single Target, Neutral / Holy | INT | Summons a massive crucifix to crush an enemy with 3 hits of Neutral-element Magic Damage.
Converts to Holy when Benedictio or Piety is active. |
| File:Sacrifice.png Sacrifice |
|
Active | Buff, Auto Attack Increase | Max HP | Empowers the next 5 auto attacks with damage scaling from Max HP.
Each attack consumes 9% of Max HP. Ignores most multipliers, target DEF and Flee. |
| File:Gospel.png Gospel |
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Active | Support / Debuff | None | Sings a divine hymn.
Applies *one of 10 random debuffs* to enemies and *one of 10 random buffs* to party members within range. Cancelled when caster stops singing. |
Royal Guard
| Name | Level | Type | Damage | Scaling | Description |
|---|---|---|---|---|---|
| File:CannonSpear.png Cannon Spear |
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Active | Ranged, AoE | STR | Deal damage to all enemies in line with the target using Spear. |
| File:BanishingPoint.png Banishing Point |
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Active | Ranged, Single Target | STR | Deal damage to a target using Spear. |
| File:ShieldPress.png Shield Press |
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Active | Melee, Single Target | DEF, MDEF, VIT, Shield Refine | Applies a debuff on the target that reduces Physical Damage Dealt by 25%.
Ignores most damage multipliers. Damage increases with VIT and Shield Refine. |
| File:Prestige.png Prestige |
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Buff (Toggle) | None | None | Increase the user's DEF.
Drains 5 SP per second while active. DEF Bonus: 10 × Skill Level × Base Level / 100 |
| File:ReflectShield.png Reflect Shield |
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Buff (Toggle) | None | None | Decreases reflected damage taken.
Requires a shield. Drains 5 SP per second. Damage Reduction: 10% × Skill Level |
| File:PinpointAttack.png Pinpoint Attack |
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Active | Ranged, Single Target | STR | Jump to a target using Spear and deal Critical Damage. |
| File:VanguardForce.png Vanguard Force |
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Active | Buff | None | Increase Max HP.
When attacked, may accumulate a Rage Counter. Drains SP over time. HP boost: (3 × Skill Level)% Rage Counter chance: (8 + 12 × Skill Level)% |
| File:BurstAttack.png Burst Attack |
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Active | Melee, Single Target | None | Releases all Rage Counters from Vanguard Force to damage an enemy.
Damage increases based on missing HP. |
| File:ShieldSpell.png Shield Spell |
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Active | Buff | None | Provides different effects depending on skill level:
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| File:ExceedBreak.png Exceed Break |
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Active | Buff | None | The next attack deals increased damage.
If Sacrifice is active, the buff is not removed. Increases Sacrifice hit count. Reduces Sacrifice HP cost to 1% while active. Sacrifice hits: (10 × Skill Level) |
| File:OverBrand.png Over Brand |
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Active | Melee, AoE | STR | Deals AoE damage around the user. |
| File:Banding.png Banding |
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Active | Buff | Party | Increases Physical Defense based on number of party members within 11×11 cells.
DEF Bonus: PartyMember × (15 + 3 × Skill Level) |
| File:HolyCircle.png Holy Circle |
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Active | Magic, AoE | INT | Deals magic damage around the caster.
Heals 1% of the damage dealt. |
| File:KingsGrace.png King's Grace |
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Buff | None | None | Makes the user untargetable and regenerates HP of self and party members.
Heals some status ailments. HP Recovery: 3 + (1% × Skill Level) Duration: 5 sec |
| File:GenesisRay.png Genesis Ray |
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Active | Magic, AoE | INT | Deals Neutral magic damage.
Becomes Holy if Benedictio or Piety is active. 50% chance to inflict Blind. Blind Chance: 50% |
| File:Piety.png Piety |
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Support | None | None | Endows user and nearby party members' armor with Holy element.
Duration: (60 × Skill Level) sec |
| File:EarthDrive.png Earth Drive |
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Active | Melee, AoE | DEF, MDEF, VIT, Shield Refine | Applies debuff reducing Physical Damage Dealt by 25%.
Damage increases with VIT and Shield Refine. |
| File:HesperusLit.png Hesperus Lit |
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Active | Melee, Single Target | STR | Deals damage.
Instantly accumulates 10 Rage Counters if Vanguard Force is active. |
| File:Inspiration.png Inspiration |
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Buff | None | None | Increases Base Stats, HIT, ATK, and MATK.
Duration: 200 + (100 × Skill Level) sec Stat Bonus: 6 × Skill Level HIT Bonus: 12 × Skill Level ATK/MATK Bonus: 40 × Skill Level |
| File:FullThrottle.png Full Throttle |
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Buff | None | None | Fully restores HP.
All Stats +20%. Movement Speed increases. After duration, user becomes exhausted (Rebound): slower movement, natural HP/SP regen disabled. Cannot be removed by Dispell. Lv1: 6% HP/SP drained per sec for 10s Lv2: 4% per sec for 15s Lv3: 3% per sec for 20s Lv4: 2% per sec for 25s Lv5: 1% per sec for 30s |
Imperial Guard
| Name | Level | Type | Damage | Scaling | Description |
|---|---|---|---|---|---|
| File:GuardStance.png Guard Stance |
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Active | Buff | None | Increases DEF and MDEF and enables usage of certain Shield skills.
Cancels Attack Stance if active. DEF/MDEF boost: (50 × Skill Level) |
| File:GuardianShield.png Guardian Shield |
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Active | Support | None | Grants a shield to all party members that nullifies damage based on the user's Max HP.
Requires Guard Stance. AP Cost: 100 Shield Strength: (1 × Skill Level) × Max HP |
| File:ReboundShield.png Rebound Shield |
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Active | Buff | None | Reduces damage received through Devotion for 60 seconds.
Requires Guard Stance and Devotion. Damage Reduction: (40 + 10 × Skill Level)% |
| File:ShieldMastery.png Shield Mastery |
|
Passive | Passive | None | Increases RES and damage dealt with Shield skills.
Grants AP when damaging enemies with skills (does not stack with other AP-passives). RES Bonus: (3 × Skill Level) Damage Bonus: (5 × Skill Level)% |
| File:SpearSwordMastery.png Spear & Sword Mastery |
|
Passive | Passive | None | Increases HIT and damage when using Sword, Two-Handed Sword, Spear, or Two-Handed Spear.
Also improves magical skills of Swordsman / Crusader (except Shield skills). Grants AP when damaging enemies (does not stack with other AP-passives). Physical Damage Bonus: (6 × Skill Level)% Magical Damage Bonus: varies |
| File:AttackStance.png Attack Stance |
|
Active | Buff | None | Sets DEF and MDEF to 0 but greatly increases damage dealt.
Cancels Guard Stance. Damage Bonus: (5 × Skill Level)% + Doubles damage dealt |
| File:UltimateSacrifice.png Ultimate Sacrifice |
|
Active | Support | None | Consumes all HP except 1 to grant a buff to allies.
If a buffed ally dies, they are revived with 100% HP and SP. Duration: (1 × Skill Level) sec |
| File:HolyShield.png Holy Shield |
|
Active | Buff | None | Reduces damage from Shadow and Undead elements.
Increases Holy-element magic damage. Damage Reduction: (5 + 2 × Skill Level)% Holy Magic Bonus: (5 + 2 × Skill Level)% |
| File:GrandJudgement.png Grand Judgement |
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Active | AoE | STR | Deals heavy AoE damage.
Grants a buff increasing all physical skill damage except Shield skills. AP Cost: 200 Damage Boost: 50% Duration: 300 sec |
| File:JudgementCross.png Judgement Cross |
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Active | Magic, Single Target | INT | Deals heavy Neutral magic damage.
Becomes Holy if Benedictio or Piety is active. AP Cost: 50 |
| File:ShieldShooting.png Shield Shooting |
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Active | Ranged, Single Target | DEF, MDEF, VIT, Shield Refine | Deals ranged damage with a Shield.
Grants a temporary buff improving Shield skill damage. Ignores most multipliers. Buff Duration: 10 sec |
| File:Overslash.png Overslash |
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Active | Melee, AoE | STR | Deals AoE melee damage around the user. |
| File:CrossRain.png Cross Rain |
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Active | Magic, AoE | INT | Summons a sacred area that deals magic damage every 0.3 sec.
Becomes Holy if Benedictio or Piety is active. |