Template:Swordsman Skills: Difference between revisions

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! style="text-align: center; font-weight: bold; width: 40%;" | Description
! style="text-align: center; font-weight: bold; width: 40%;" | Description
|-
|-
| style="text-align: left;" | [[file:BladeMastery.png]] Blade Mastery
| style="text-align: left;" | [[file:IncreaseHpRecovery.png]] Increase HP Recovery
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Passive
| style="text-align: center;" | Passive
| style="text-align: center;" | Passive
| style="text-align: center;" | Passive
| style="text-align: center;" | Passive
| style="text-align: center;" | None


|Increase damage dealt to all size monsters when equipped with the following weapons:
|Restores HP every 10 seconds while idle.
*One-Handed Swords
Max HP affects how much HP restoration is increased by this skill.
*Two Handed Swords
*Daggers
 
'''Damage Increase : 1% per skill level'''


'''Restores [5 x skill level] + [0.2 x skill level% of max HP]'''
|-
|-
| style="text-align: left;" | [[file:SpearMastery.png]] Spear Mastery
| style="text-align: left;" | [[file:Bash.png]] Bash
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Passive
| style="text-align: center;" | Melee
| style="text-align: center;" | Passive
| style="text-align: center;" | Single Target
| style="text-align: center;" | None
| style="text-align: center;" | STR


|Increase damage dealt to all size monsters when equipped with the following weapons:
|Hits an enemy with crushing force
*One-Handed Spears
*Two Handed Spears


'''Damage Increase : 1% per skill level'''
'''Damage TBD'''
|-
|-
 
| style="text-align: left;" | [[file:Provoke.png]] Provoke
| style="text-align: left;" | [[file:MaceMastery.png]] Mace Mastery
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Passive
| style="text-align: center;" | Active
| style="text-align: center;" | Passive
| style="text-align: center;" | Debuff
| style="text-align: center;" | None
| style="text-align: center;" | None


|Increase damage dealt to all size monsters when equipped with the following weapons:
|Enrage a target, forcing them to attack you
*Maces
Provoke effect:


'''Damage Increase : 1% per skill level'''
*'''Increases a provoked target's ATK by [5 + 3 x skill level]%'''
 
*'''Decreases a provoked target's DEF by [10 + 5 x skill level]%'''
|-
|-
 
| style="text-align: left;" | [[file:AutoBerserk.png]] Auto Berserk
| style="text-align: left;" | [[file:AxeMastery.png]] Axe Mastery
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 1
| style="text-align: center;" | Passive
| style="text-align: center;" | Passive
| style="text-align: center;" | Passive
| style="text-align: center;" | Buff
| style="text-align: center;" | None
| style="text-align: center;" | None


|Increase damage dealt to all size monsters when equipped with the following weapons:
|When the user's HP falls below 25% :
*One-Handed Axe
 
*Two-Handed Axe
*'''Increased ATK by 32%'''


'''Damage Increase : 1% per skill level'''
*'''Reduce DEF by 55%'''
|-
|-
 
| style="text-align: left;" | [[file:MovingHpRecovery.png]] Moving HP Recovery
| style="text-align: left;" | [[file:IncreaseHpRecovery.png]] Increase HP Recovery
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 1
| style="text-align: center;" | Passive
| style="text-align: center;" | Active
| style="text-align: center;" | Passive
| style="text-align: center;" | Debuff
| style="text-align: center;" | None
| style="text-align: center;" | None


|Restores HP every 10 seconds while idle.
|Enables natural HP regen while moving
Max HP affects how much HP restoration is increased by this skill.
'''Increase HP Recovery''' skill does not affect '''Moving HP Recovery'''


'''Restores [5 x skill level] + [0.2 x skill level% of max HP]'''
'''While moving, natural regen is decreased by 75%'''
|-
|-
| style="text-align: left;" | [[file:Bash.png]] Bash
| style="text-align: left;" |
* '''Max Level''': 10
| style="text-align: center;" | Melee
| style="text-align: center;" | Single Target
| style="text-align: center;" | STR
|Hits an enemy with crushing force
'''Damage TBD'''
|-
| style="text-align: left;" | [[file:MagnumBreak.png]] Magnum Break
| style="text-align: left;" | [[file:MagnumBreak.png]] Magnum Break
| style="text-align: left;" |
| style="text-align: left;" |
Line 100: Line 81:
'''Damage TBD'''
'''Damage TBD'''
|-
|-
| style="text-align: left;" | [[file:Provoke.png]] Provoke
| style="text-align: left;" |
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Debuff
| style="text-align: center;" | None
|Enrage a target, forcing them to attack you
Provoke effect:
*'''Increases a provoked target's ATK by [5 + 3 x skill level]%'''
*'''Decreases a provoked target's DEF by [10 + 5 x skill level]%'''
|-
| style="text-align: left;" | [[file:Endure.png]] Endure
| style="text-align: left;" | [[file:Endure.png]] Endure
| style="text-align: left;" |
| style="text-align: left;" |
Line 130: Line 95:
*'''Increased MDEF: 1 x skill level'''
*'''Increased MDEF: 1 x skill level'''
|-
|-
| style="text-align: left;" | [[file:AutoBerserk.png]] Auto Berserk
| style="text-align: left;" |
* '''Max Level''': 1
| style="text-align: center;" | Passive
| style="text-align: center;" | Buff
| style="text-align: center;" | None
|When the user's HP falls below 25% :
*'''Increased ATK by 32%'''
*'''Reduce DEF by 55%'''
|-
| style="text-align: left;" | [[file:FatalBlow.png]] Fatal Blow
| style="text-align: left;" | [[file:FatalBlow.png]] Fatal Blow
| style="text-align: left;" |
| style="text-align: left;" |
Line 155: Line 105:


'''Stun Chance: [Bash level x Base level]%'''
'''Stun Chance: [Bash level x Base level]%'''
|-
| style="text-align: left;" | [[file:MovingHpRecovery.png]] Moving HP Recovery
| style="text-align: left;" |
* '''Max Level''': 1
| style="text-align: center;" | Active
| style="text-align: center;" | Debuff
| style="text-align: center;" | None
|Enables natural HP regen while moving
'''Increase HP Recovery''' skill does not affect '''Moving HP Recovery'''
'''While moving, natural regen is decreased by 75%'''
|-
|-
|}
|}

Revision as of 11:51, 7 December 2025

Name Level Type Damage Scaling Description
File:IncreaseHpRecovery.png Increase HP Recovery
  • Max Level: 10
Passive Passive None Restores HP every 10 seconds while idle.

Max HP affects how much HP restoration is increased by this skill.

Restores [5 x skill level] + [0.2 x skill level% of max HP]

File:Bash.png Bash
  • Max Level: 10
Melee Single Target STR Hits an enemy with crushing force

Damage TBD

File:Provoke.png Provoke
  • Max Level: 10
Active Debuff None Enrage a target, forcing them to attack you

Provoke effect:

  • Increases a provoked target's ATK by [5 + 3 x skill level]%
  • Decreases a provoked target's DEF by [10 + 5 x skill level]%
File:AutoBerserk.png Auto Berserk
  • Max Level: 1
Passive Buff None When the user's HP falls below 25% :
  • Increased ATK by 32%
  • Reduce DEF by 55%
File:MovingHpRecovery.png Moving HP Recovery
  • Max Level: 1
Active Debuff None Enables natural HP regen while moving

Increase HP Recovery skill does not affect Moving HP Recovery

While moving, natural regen is decreased by 75%

File:MagnumBreak.png Magnum Break
  • Max Level: 10
Active Melee, Buff, AoE STR Inflict Fire damage around caster

For 10 seconds, the user will gain a buff that deals an additional 10% Fire damage when attacking

Damage TBD

File:Endure.png Endure
  • Max Level: 10
Active Buff None Allows the user to move without flinching when hit by physical attack.

Increases MDEF for the duration or if hit 7 times.

  • Duration: 10 + [3 x skill level] seconds
  • Increased MDEF: 1 x skill level
File:FatalBlow.png Fatal Blow
  • Max Level: 1
Passive Buff None Bash will now have a chance to stun the target.

Stun Chance: [Bash level x Base level]%