Template:Knight Skills: Difference between revisions

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imported>Cypherusuh
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| style="text-align: center;" | Melee, AoE
| style="text-align: center;" | Melee, AoE
| style="text-align: center;" | STR
| style="text-align: center;" | STR
|Deals damage to all enemies around the user, then knocks targets back.
|Deals damage to all enemies around the user, then knocks targets back.
Can not be used with '''Spear''' type weapons.
Cannot be used with '''Spear''' type weapons.


'''Formula:'''   
'''Formula:'''   
Damage = ATK × (100% + 40% × SkillLv) × Hits   
Damage = ATK × (100% + 40% × SkillLv) × Hits   
'''Hits:''' 1 or 2 depending on collision mechanics  
'''Hits:''' 1–2 depending on collision   
'''Lv10:''' 500% × 2 = '''1000% ATK'''
'''Lv10:''' 500% × 2 = '''1000% ATK'''
|-
|-
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| style="text-align: center;" | Passive
| style="text-align: center;" | Passive
| style="text-align: center;" | None
| style="text-align: center;" | None
|Allows the player to ride a PecoPeco.
|Allows the Knight to ride a Peco Peco.
Riding imposes an ASPD penalty which is reduced per skill level.
Riding imposes ASPD penalty reduced per skill level.


'''ASPD Penalty: -50%'''  
'''ASPD Penalty:''' -50%   
'''ASPD Return: +5% per level'''
'''ASPD Return:''' +5% per level
|-
|-
| style="text-align: left;" | [[file:Pierce.png]] Pierce
| style="text-align: left;" | [[file:Pierce.png]] Pierce
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| style="text-align: center;" | Melee, Single Target
| style="text-align: center;" | Melee, Single Target
| style="text-align: center;" | STR
| style="text-align: center;" | STR
|Stabs the target with a spear.   
|Stabs the enemy with a spear.   
Deals additional hits depending on the target's size.
Deals extra hits depending on target size.


'''Accuracy Bonus:''' (5 × SkillLv)%   
'''Accuracy Bonus:''' (5 × SkillLv)%   


'''Damage Formula:'''   
'''Damage:'''   
Small = ATK × (100% + 10% × Lv)   
Small = ATK × (100% + 10% × Lv)   
Medium = SmallDamage × 2 Hits  
Medium = Small × 2 hits  
Large = SmallDamage × 3 Hits  
Large = Small × 3 hits  


'''Lv10:'''   
'''Lv10:'''   
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| style="text-align: center;" | Buff
| style="text-align: center;" | Buff
| style="text-align: center;" | None
| style="text-align: center;" | None
|Temporarily increases Attack Speed, Critical Rate, and HIT while wielding a '''Two-Handed Sword'''.
|Increases ASPD, Critical Rate, and HIT when using a '''Two-Hand Sword'''.


'''Critical:''' (2 + SkillLv)   
'''Crit Bonus:''' (2 + SkillLv)   
'''HIT:''' (2 × SkillLv)   
'''HIT Bonus:''' (2 × SkillLv)   
'''Duration:''' 600 seconds
'''Duration:''' 600s
|-
|-
| style="text-align: left;" | [[file:ChargeAttack.png]] Charge Attack
| style="text-align: left;" | [[file:ChargeAttack.png]] Charge Attack
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| style="text-align: center;" | Single Target
| style="text-align: center;" | Single Target
| style="text-align: center;" | STR
| style="text-align: center;" | STR
|Charge toward an enemy, dealing more damage the farther the distance.
|Charges toward the enemy, dealing more damage the farther the distance.


'''Damage Formula:'''
'''Damage:''' ATK × (100% + (10% × Distance))   
Damage = ATK × (100% + (10% × Distance))   
'''Max Distance Counted:''' 14 cells   
'''Max Distance Counted:''' 14 cells   
'''Max Damage:''' 240% ATK
'''Max Damage:''' 240% ATK
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| style="text-align: center;" | Buff
| style="text-align: center;" | Buff
| style="text-align: center;" | None
| style="text-align: center;" | None
|Allows the Knight to block physical attacks while using a '''Two-Handed Sword'''.
|Blocks physical attacks while using a Two-Hand Sword.


'''Block Chance:''' (23 + 3 × SkillLv)%   
'''Block Chance:''' (23 + 3 × SkillLv)%   
'''Duration:''' 600 seconds
'''Duration:''' 600s
|-
|-
| style="text-align: left;" | [[file:TwoHandMastery.png]] Two-Hand Sword Mastery
| style="text-align: left;" | [[file:TwoHandMastery.png]] Two-Hand Sword Mastery
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| style="text-align: center;" | Passive
| style="text-align: center;" | Passive
| style="text-align: center;" | STR
| style="text-align: center;" | STR
|Increases physical damage dealt with '''Two-Handed Swords'''.
|Increases damage when using Two-Handed Swords.


'''Bonus Damage:''' (2 × SkillLv)%  
'''Bonus Damage:''' (2 × SkillLv)%
|-
|-
| style="text-align: left;" | [[file:SpearBoomerang.png]] Spear Boomerang
| style="text-align: left;" | [[file:SpearBoomerang.png]] Spear Boomerang
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| style="text-align: center;" | Ranged, Single Target
| style="text-align: center;" | Ranged, Single Target
| style="text-align: center;" | STR
| style="text-align: center;" | STR
|Throws a spear at the target. 
|Throws a spear at a distant enemy.
Range increases with skill level.


'''Range:''' (3 + SkillLv × 2) cells 
'''Range:''' 3 + (2 × Lv) cells  
 
'''Damage Formula:''' 
Damage = ATK × (100% + 50% × Lv)   


'''Damage:''' ATK × (100% + 50% × Lv) 
'''Lv5:''' 350% ATK
'''Lv5:''' 350% ATK
|-
|-
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* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Auto Attack Increase, Buff
| style="text-align: center;" | Auto Attack Buff
| style="text-align: center;" | None
| style="text-align: center;" | None
|Imbues the weapon with energy to increase physical damage
|Imbues the weapon with energy, increasing all physical damage.
Also improves basic attack power.


'''Skill Damage Bonus:''' (BaseLv × SkillLv)%   
'''Skill Damage:''' (BaseLv × SkillLv)%   
'''Auto Attack Bonus:''' (2 × SkillLv) ATK   
'''Auto Attack:''' + (2 × SkillLv) ATK   
'''Duration:''' 600 seconds
'''Duration:''' 600s
|-
|-
| style="text-align: left;" | [[file:OneHandMastery.png]] One-Hand Sword Mastery
| style="text-align: left;" | [[file:OneHandMastery.png]] One-Hand Sword Mastery
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| style="text-align: center;" | Passive
| style="text-align: center;" | Passive
| style="text-align: center;" | STR
| style="text-align: center;" | STR
|Increases physical damage when using '''One-Handed Swords'''.
|Increases damage with One-Hand Swords.


'''Bonus Damage:''' (2 × SkillLv)%  
'''Bonus Damage:''' (2 × SkillLv)%
|-
|-
| style="text-align: left;" | [[file:Concentration.png]] Concentration
| style="text-align: left;" | [[file:Concentration.png]] Concentration
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| style="text-align: center;" | Buff
| style="text-align: center;" | Buff
| style="text-align: center;" | None
| style="text-align: center;" | None
|Increases overall damage (skills, melee, ranged) and HIT rate.   
|Boosts all damage types and HIT.   
Automatically applies the '''Endure''' effect.
Also grants '''Endure'''.


'''Damage Bonus:''' (5 + 2 × SkillLv)%   
'''Damage Bonus:''' (5 + 2 × SkillLv)%   
'''HIT Bonus:''' (10 × SkillLv)   
'''HIT Bonus:''' (10 × SkillLv)   
'''Duration:''' 600 seconds
'''Duration:''' 600s
|-
|-
|}
|}
<noinclude>[[Category:Classes Info]]</noinclude>
<noinclude>[[Category:Classes Info]]</noinclude>

Latest revision as of 01:14, 8 December 2025

Name Level Type Damage Scaling Description
File:BowlingBash.png Bowling Bash
  • Max Level: 10
Active Melee, AoE STR Deals damage to all enemies around the user, then knocks targets back.

Cannot be used with Spear type weapons.

Formula: Damage = ATK × (100% + 40% × SkillLv) × Hits Hits: 1–2 depending on collision Lv10: 500% × 2 = 1000% ATK

File:Riding.png Riding
  • Max Level: 10
Passive Passive None Allows the Knight to ride a Peco Peco.

Riding imposes ASPD penalty reduced per skill level.

ASPD Penalty: -50% ASPD Return: +5% per level

File:Pierce.png Pierce
  • Max Level: 10
Active Melee, Single Target STR Stabs the enemy with a spear.

Deals extra hits depending on target size.

Accuracy Bonus: (5 × SkillLv)%

Damage: Small = ATK × (100% + 10% × Lv) Medium = Small × 2 hits Large = Small × 3 hits

Lv10: Small = 200% Medium = 400% Large = 600%

File:Quicken.png Two-Hand Quicken
  • Max Level: 10
Active Buff None Increases ASPD, Critical Rate, and HIT when using a Two-Hand Sword.

Crit Bonus: (2 + SkillLv) HIT Bonus: (2 × SkillLv) Duration: 600s

File:ChargeAttack.png Charge Attack
  • Max Level: 10
Active Single Target STR Charges toward the enemy, dealing more damage the farther the distance.

Damage: ATK × (100% + (10% × Distance)) Max Distance Counted: 14 cells Max Damage: 240% ATK

File:Parry.png Parry
  • Max Level: 10
Active Buff None Blocks physical attacks while using a Two-Hand Sword.

Block Chance: (23 + 3 × SkillLv)% Duration: 600s

File:TwoHandMastery.png Two-Hand Sword Mastery
  • Max Level: 10
Passive Passive STR Increases damage when using Two-Handed Swords.

Bonus Damage: (2 × SkillLv)%

File:SpearBoomerang.png Spear Boomerang
  • Max Level: 5
Active Ranged, Single Target STR Throws a spear at a distant enemy.

Range: 3 + (2 × Lv) cells

Damage: ATK × (100% + 50% × Lv) Lv5: 350% ATK

File:AuraBlade.png Aura Blade
  • Max Level: 10
Active Auto Attack Buff None Imbues the weapon with energy, increasing all physical damage.

Skill Damage: (BaseLv × SkillLv)% Auto Attack: + (2 × SkillLv) ATK Duration: 600s

File:OneHandMastery.png One-Hand Sword Mastery
  • Max Level: 10
Passive Passive STR Increases damage with One-Hand Swords.

Bonus Damage: (2 × SkillLv)%

File:Concentration.png Concentration
  • Max Level: 10
Active Buff None Boosts all damage types and HIT.

Also grants Endure.

Damage Bonus: (5 + 2 × SkillLv)% HIT Bonus: (10 × SkillLv) Duration: 600s