Template:Knight Skills: Difference between revisions
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*Daggers | *Daggers | ||
Damage Increase : 1% per skill level | '''Damage Increase : 1% per skill level''' | ||
|- | |- | ||
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*Two Handed Spears | *Two Handed Spears | ||
Damage Increase : 1% per skill level | '''Damage Increase : 1% per skill level''' | ||
|- | |- | ||
| style="text-align: left;" | [[file:MaceMastery.png]] | | style="text-align: left;" | [[file:MaceMastery.png]] Mace Mastery | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
* '''Max Level''': 10 | * '''Max Level''': 10 | ||
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*Maces | *Maces | ||
Damage Increase : 1% per skill level | '''Damage Increase : 1% per skill level''' | ||
|- | |- | ||
| style="text-align: left;" | [[file: | |||
| style="text-align: left;" | [[file:AxeMastery.png]] Axe Mastery | |||
| style="text-align: left;" | | | style="text-align: left;" | | ||
* '''Max Level''': 10 | * '''Max Level''': 10 | ||
| Line 59: | Line 60: | ||
*Two-Handed Axe | *Two-Handed Axe | ||
Damage Increase : 1% per skill level | '''Damage Increase : 1% per skill level''' | ||
|- | |||
| style="text-align: left;" | [[file:IncreaseHpRecovery.png]] Increase HP Recovery | |||
| style="text-align: left;" | | |||
* '''Max Level''': 10 | |||
| style="text-align: center;" | Passive | |||
| style="text-align: center;" | Passive | |||
| style="text-align: center;" | Passive | |||
|Restores HP every 10 seconds while idle. | |||
Max HP affects how much HP restoration is increased by this skill. | |||
'''Restores [5 x skill level] + [0.2 x skill level% of max HP]''' | |||
|- | |||
| style="text-align: left;" | [[file:Bash.png]] Bash | |||
| style="text-align: left;" | | |||
* '''Max Level''': 10 | |||
| style="text-align: center;" | Melee | |||
| style="text-align: center;" | Single Target | |||
| style="text-align: center;" | STR | |||
|Hits an enemy with crushing force | |||
'''Damage TBD''' | |||
|- | |||
| style="text-align: left;" | [[file:MagnumBreak.png]] Magnum Break | |||
| style="text-align: left;" | | |||
* '''Max Level''': 10 | |||
| style="text-align: center;" | Active | |||
| style="text-align: center;" | Melee, Buff, AoE | |||
| style="text-align: center;" | STR | |||
|Inflict ''Fire'' damage around caster | |||
For 10 seconds, the user will gain a buff that deals an additional 10% ''Fire'' damage when attacking | |||
'''Damage TBD''' | |||
|- | |||
| style="text-align: left;" | [[file:Provoke.png]] Provoke | |||
| style="text-align: left;" | | |||
* '''Max Level''': 10 | |||
| style="text-align: center;" | Active | |||
| style="text-align: center;" | Debuff | |||
| style="text-align: center;" | None | |||
|Enrage a target, forcing them to attack you | |||
Provoke effect: | |||
*'''Increases a provoked target's ATK by [5 + 3 x skill level]%''' | |||
*'''Decreases a provoked target's DEF by [10 + 5 x skill level]%''' | |||
|- | |||
| style="text-align: left;" | [[file:Endure.png]] Endure | |||
| style="text-align: left;" | | |||
* '''Max Level''': 10 | |||
| style="text-align: center;" | Active | |||
| style="text-align: center;" | Buff | |||
| style="text-align: center;" | None | |||
|Allows the user to move without flinching when hit by physical attack. | |||
Increases MDEF for the duration or if hit 7 times. | |||
*'''Duration: 10 + [3 x skill level] seconds''' | |||
*'''Increased MDEF: 1 x skill level''' | |||
|- | |||
| style="text-align: left;" | [[file:AutoBerserk.png]] Auto Berserk | |||
| style="text-align: left;" | | |||
* '''Max Level''': 1 | |||
| style="text-align: center;" | Passive | |||
| style="text-align: center;" | Buff | |||
| style="text-align: center;" | None | |||
|When the user's HP falls below 25% : | |||
*'''Increased ATK by 32%''' | |||
*'''Reduce DEF by 55%''' | |||
|- | |||
| style="text-align: left;" | [[file:FatalBlow.png]] Fatal Blow | |||
| style="text-align: left;" | | |||
* '''Max Level''': 1 | |||
| style="text-align: center;" | Passive | |||
| style="text-align: center;" | Buff | |||
| style="text-align: center;" | None | |||
|Bash will now have a chance to stun the target. | |||
'''Stun Chance: [Bash level x Base level]%''' | |||
|- | |||
| style="text-align: left;" | [[file:MovingHpRecovery.png]] Moving HP Recovery | |||
| style="text-align: left;" | | |||
* '''Max Level''': 10 | |||
| style="text-align: center;" | Active | |||
| style="text-align: center;" | Debuff | |||
| style="text-align: center;" | None | |||
|Enables natural HP regen while moving | |||
'''Increase HP Recovery''' skill does not affect '''Moving HP Recovery''' | |||
'''While moving, natural regen is increased by 75%''' | |||
|- | |- | ||
Revision as of 05:10, 25 March 2023
| Name | Level | Type | Damage | Scaling | Description |
|---|---|---|---|---|---|
| File:BladeMastery.png Blade Mastery |
|
Passive | Passive | Passive | Increase damage dealt to all size monsters when equipped with the following weapons:
Damage Increase : 1% per skill level |
| File:SpearMastery.png Spear Mastery |
|
Passive | Passive | Passive | Increase damage dealt to all size monsters when equipped with the following weapons:
Damage Increase : 1% per skill level |
| File:MaceMastery.png Mace Mastery |
|
Passive | Passive | Passive | Increase damage dealt to all size monsters when equipped with the following weapons:
Damage Increase : 1% per skill level |
| File:AxeMastery.png Axe Mastery |
|
Passive | Passive | Passive | Increase damage dealt to all size monsters when equipped with the following weapons:
Damage Increase : 1% per skill level |
| File:IncreaseHpRecovery.png Increase HP Recovery |
|
Passive | Passive | Passive | Restores HP every 10 seconds while idle.
Max HP affects how much HP restoration is increased by this skill. Restores [5 x skill level] + [0.2 x skill level% of max HP] |
| File:Bash.png Bash |
|
Melee | Single Target | STR | Hits an enemy with crushing force
Damage TBD |
| File:MagnumBreak.png Magnum Break |
|
Active | Melee, Buff, AoE | STR | Inflict Fire damage around caster
For 10 seconds, the user will gain a buff that deals an additional 10% Fire damage when attacking Damage TBD |
| File:Provoke.png Provoke |
|
Active | Debuff | None | Enrage a target, forcing them to attack you
Provoke effect:
|
| File:Endure.png Endure |
|
Active | Buff | None | Allows the user to move without flinching when hit by physical attack.
Increases MDEF for the duration or if hit 7 times.
|
| File:AutoBerserk.png Auto Berserk |
|
Passive | Buff | None | When the user's HP falls below 25% :
|
| File:FatalBlow.png Fatal Blow |
|
Passive | Buff | None | Bash will now have a chance to stun the target.
Stun Chance: [Bash level x Base level]% |
| File:MovingHpRecovery.png Moving HP Recovery |
|
Active | Debuff | None | Enables natural HP regen while moving
Increase HP Recovery skill does not affect Moving HP Recovery While moving, natural regen is increased by 75% |