Template:WarlockSkills: Difference between revisions
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| style="text-align: left;" | [[file: | | style="text-align: left;" | [[file:Stasis.png]] Stasis | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
* '''Max Level''': | * '''Max Level''': 5 | ||
| style="text-align: center;" | Active | | style="text-align: center;" | Active | ||
| style="text-align: center;" | | | style="text-align: center;" | Debuff, AoE | ||
| style="text-align: center;" | | | style="text-align: center;" | None | ||
|Stops the air around the Caster. All enemies within skill range will no longer be able to use magic skills and some song / chorus skills. | |||
The duration is reduced by DEX and VIT of Target. | |||
''' | '''Duration reduction: TBD''' | ||
''' | '''Minimum duration: 10 seconds.''' | ||
|- | |- | ||
| style="text-align: left;" | [[file: | | style="text-align: left;" | [[file:DrainLife.png]] Drain Life | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
* '''Max Level''': | * '''Max Level''': 5 | ||
| style="text-align: center;" | Active | | style="text-align: center;" | Active | ||
| style="text-align: center;" | Magic, Single Target, | | style="text-align: center;" | Magic, Single Target, Undead | ||
| style="text-align: center;" | INT | | style="text-align: center;" | INT | ||
| | |Deal damage to a target. | ||
There's a chance to absorb 100% of the damage dealt as HP. | |||
''' | '''Drain chance: [75 + 5 x Skill Level]%''' | ||
'''Damage: TBD''' | '''Damage: TBD''' | ||
|- | |- | ||
| style="text-align: left;" | [[file: | | style="text-align: left;" | [[file:CrimsonRock.png]] Crimson Rock | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
* '''Max Level''': 10 | * '''Max Level''': 10 | ||
| style="text-align: center;" | Active | | style="text-align: center;" | Active | ||
| style="text-align: center;" | Magic, | | style="text-align: center;" | Magic, AoE, Fire | ||
| style="text-align: center;" | INT | | style="text-align: center;" | INT | ||
| | |Summons huge meteorites to deal high ''Fire'' element magic damage on a target and enemies surrounding it. | ||
Enemies hit have a chance to get stunned. | |||
''' | '''Stun chance: TBD''' | ||
'''Damage: TBD''' | '''Damage: TBD''' | ||
|- | |- | ||
| style="text-align: left;" | [[file: | | style="text-align: left;" | [[file:Inferno.png]] Inferno | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
* '''Max Level''': 10 | * '''Max Level''': 10 | ||
| style="text-align: center;" | | | style="text-align: center;" | Passive | ||
| style="text-align: center;" | | | style="text-align: center;" | None | ||
| style="text-align: center;" | | | style="text-align: center;" | None | ||
'' | |Increases damage dealt with ''Fire'' element Magic damage. | ||
''' | '''Fire damage boost: [1 x Skill Level]%'''' | ||
|- | |- | ||
| style="text-align: left;" | [[file: | | style="text-align: left;" | [[file:Comet.png]] Comet | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
* '''Max Level''': | * '''Max Level''': 5 | ||
| style="text-align: center;" | Active | | style="text-align: center;" | Active | ||
| style="text-align: center;" | Magic, AoE, | | style="text-align: center;" | Magic, AoE, Neutral | ||
| style="text-align: center;" | INT | | style="text-align: center;" | INT | ||
| | |Deals ''Neutral'' element damage to a large area | ||
''Damage: TBD''' | |||
|- | |- | ||
| style="text-align: left;" | [[file: | | style="text-align: left;" | [[file:ChainLightning.png]] Chain Lightning | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
* '''Max Level''': 10 | * '''Max Level''': 10 | ||
| style="text-align: center;" | | | style="text-align: center;" | Passive | ||
| style="text-align: center;" | | | style="text-align: center;" | None | ||
| style="text-align: center;" | INT | | style="text-align: center;" | INT | ||
|Increases damage dealt | |While using a '''Mage, Wizard, Warlock,''' or '''Arch Mage''' ''Wind'' element spell that targets an enemy, | ||
Chain Lightning will bounce between targets surrounding that enemy. | |||
If there's only 1 target, then it increases amount of hits up to 4 times. | |||
Increases damage dealt by Wind elemental magic. | |||
''Damage: TBD''' | |||
''Wind damage boost: [1 x Skill Level]%''' | |||
|- | |- | ||
|} | |} | ||
<noinclude>[[Category:Classes Info]]</noinclude> | <noinclude>[[Category:Classes Info]]</noinclude> | ||
Revision as of 10:04, 1 April 2023
| Name | Level | Type | Damage | Scaling | Description |
|---|---|---|---|---|---|
| File:WhiteImprison.png White Imprison |
|
Active | Buff/Debuff, Single Target | None | Locks a target ally or enemy in a transparent box that prevent damage except from Ghost element magic.
Has no effect on Boss monsters. Success rate: [40 + 10 x Skill Level]% Duration: [8 + 2 x Skill Level] Seconds |
| File:SoulExpansion.png SoulExpansion |
|
Passive | None | None | Increases the AoE size of Napalm Beat
AoE per level : TBDs |
| File:JackFrost.png Jack Frost |
|
Active | Magical, AoE, Water | INT | Deals magic damage to enemies around the target.
Damage: TBD |
| File:FrostMisty.png Frost Misty |
|
Passive | None | None | Increase Water element magic damage.
Water damage bonus: [1 x Skill Level]% |
| File:EarthStrain.png Earth Strain |
|
Active | Magic, AoE, Earth | INT | Uplifts the earth and inflict magic damage to all enemies within skill range.
When learned, increases Earth element magic damage. Damage: TBD AoE Range: TBD Earth damage bonus: [1 x Skill Level]% |
| File:MarshOfAbyss.png Marsh Of Abyss |
|
Active | Debuff, Single Target | INT, Job Level | Curses a target, reducing its Movement Speed, Defense, and Flee rate.
Caster's INT and Job Level affect its effectiveness. Success rate: TBD Movement speed debuff: [-40 - 10 x Skill Level]% Defense debuff: TBD Flee rate debuff: TBD |
| File:MaximizeMagic.png Maximize Magic |
|
Active | Buff | None | Maximizes self magical potential, dealing maximum damage with Magic attacks and increases damage dealt for the skill duration.
Increases SP cost by 25%. Magic damage bonus: [20 x Skill Level]% |
| File:SiennaExecrate.png Sienna Execrate |
|
Active | Debuff, AoE | None | Inflicts the Petrify status to a target and its surrounding.
Petrify chance: [42 + 6 x Skill Level]% |
| File:Radius.png Radius |
|
Passive | None | None | Increases magic skill range and slightly reduces Fixed Cast Time of Warlock Spells.
Magic range: [1 x Skill Level] Magic range: [1 x Skill Level] |
| File:Stasis.png Stasis |
|
Active | Debuff, AoE | None | Stops the air around the Caster. All enemies within skill range will no longer be able to use magic skills and some song / chorus skills.
The duration is reduced by DEX and VIT of Target.
Minimum duration: 10 seconds. |
| File:DrainLife.png Drain Life |
|
Active | Magic, Single Target, Undead | INT | Deal damage to a target.
There's a chance to absorb 100% of the damage dealt as HP. Drain chance: [75 + 5 x Skill Level]% Damage: TBD |
| File:CrimsonRock.png Crimson Rock |
|
Active | Magic, AoE, Fire | INT | Summons huge meteorites to deal high Fire element magic damage on a target and enemies surrounding it.
Enemies hit have a chance to get stunned. Stun chance: TBD Damage: TBD |
| File:Inferno.png Inferno |
|
Passive | None | None | Increases damage dealt with Fire element Magic damage.
Fire damage boost: [1 x Skill Level]%' |
| File:Comet.png Comet |
|
Active | Magic, AoE, Neutral | INT | Deals Neutral element damage to a large area
Damage: TBD' |
| File:ChainLightning.png Chain Lightning |
|
Passive | None | INT | While using a Mage, Wizard, Warlock, or Arch Mage Wind element spell that targets an enemy,
Chain Lightning will bounce between targets surrounding that enemy. If there's only 1 target, then it increases amount of hits up to 4 times. Increases damage dealt by Wind elemental magic. Damage: TBD' Wind damage boost: [1 x Skill Level]%' |