Template:DragonKnight Skills: Difference between revisions

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imported>Cypherusuh
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imported>Cypherusuh
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| style="text-align: center;" | STR
| style="text-align: center;" | STR


|Creates up to 5 Aura Weapons which circle the user.
|Creates up to 5 ''Aura Weapons'' which circle the user.
When Auto Attacking, has a chance to deal additional damage, which removes one of the Aura Weapon.
When Auto Attacking, has a chance to deal additional damage, which removes one of the Aura Weapon.
Aura Weapons will replenish naturally overtime
Aura Weapons will replenish naturally overtime
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| style="text-align: center;" | None
| style="text-align: center;" | None


|Places one Aura Weapon on a target.
|Places one ''Aura Weapon'' on a target.
Each level increases the max amount of Aura Weapon that can be placed.
Each level increases the max amount of ''Aura Weapon'' that can be placed.
Requires Weapon Aura to function.
Requires Weapon Aura to function.


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|-
|-


| style="text-align: left;" | [[file:TraumaticBlow.png]] Traumatic Blow
| style="text-align: left;" | [[file:ServantWeaponPhantom.png]] Servant Weapon - Phantom
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 5
| style="text-align: center;" | Passive
| style="text-align: center;" | Active
| style="text-align: center;" | Passive
| style="text-align: center;" | Melee, Single Target, Physical, AoE
| style="text-align: center;" | None
| style="text-align: center;" | STR
 
|Consume all active ''Aura Weapons'' to dash to a target and deal melee physical damage to enemies around the target.
Target must have an ''Aura Weapon''.
Has a chance to inflict Deep Blind on targets hit.
 
'''Deep Blind chance: TBD%'''
|-
 
| style="text-align: left;" | [[file:ServantWeaponDemolition.png]] Servant Weapon - Demolition
| style="text-align: left;" |
* '''Max Level''': 5
| style="text-align: center;" | Active
| style="text-align: center;" | Melee, Single Target, Physical
| style="text-align: center;" | STR


|Increase the damage dealt by Bash, Magnum Break, Bowling Bash, and Charge Attack.
|Consumes all ''Aura Weapons'' to inflict melee damage based on the amount of consumed ''Aura Weapons'' to all enemies that are marked with ''Aura Weapons''.
Adds chance to cause ''Bleeding Status'' to enemies when using Bash.
Regenerate an amount of ''Aura Weapons'' based on the amount of target hit.


'''Bash bleeding chance : [Bash Level x Base Level]%'''
'''Damage: TBD'''
|-
|-


| style="text-align: left;" | [[file:Riding.png]] Riding
| style="text-align: left;" | [[file:ChargingPierce.png]] Charging Pierce
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Passive
| style="text-align: center;" | Active
| style="text-align: center;" | Passive
| style="text-align: center;" | Buff
| style="text-align: center;" | None
| style="text-align: center;" | None


|Allows user to ride a PecoPeco.
|When using a ''Spear Skill'', accumulate a counter depending on how many targets are hit while the status is active.
When riding a PecoPeck, the user's ASPD is reduced.
When 4 stacks are accumulated, the next skill deals '''Double Damage'''
Leveling this skill removes some of the penalty each level.


'''ASPD - 50%'''
'''Duration : 300 Seconds'''
 
'''ASPD + 5% per skill level'''
|-
|-


| style="text-align: left;" | [[file:InfantryMastery.png]] Infantry Mastery
| style="text-align: left;" | [[file:TwoHandedDefense.png]] Two-Handed Defense
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
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| style="text-align: center;" | None
| style="text-align: center;" | None


|While not mounted:
|When equipped with a ''Two-Handed Sword'', ''Two-Handed Spear'', or ''Two-Handed Axe'', decreases Physical Damage taken from enemies depending on their size.
*Increase damage dealt to all size enemies.
*Increase damage dealt with ''Melee'' attacks.
*Increase damage dealt with ''Ranged'' attacks.


'''Damage increase = [1 x Skill Level]%'''
'''Damage Reduction : TBD x [Skill Level]%'''
|-
|-


| style="text-align: left;" | [[file:Pierce.png]] Pierce
| style="text-align: left;" | [[file:HackAndSlasher.png]] Hack and Slasher
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Melee, Single Target
| style="text-align: center;" | Melee, Ranged, Single Target, AoE, Physical
| style="text-align: center;" | STR
| style="text-align: center;" | STR


|Attacks an enemy with a thrusting stab.
|Deals melee damage to a Single Target, then deal Ranged AoE damage to enemies around the target.
Has an increased chance to hit the target
The Melee Damage hit deals more damage if a ''Two-Handed Sword'' is equipped.
Deals additional hits dpending on the size of the target
The Ranged Damage hits more damage if a ''Two-Handed Spear'' is equipped.


HIT rate : [5 x Skill Level]%
'''Damage TBD'''
'''Damage TBD'''
|-
|-


| style="text-align: left;" | [[file:SpearBoomerang.png]] Spear Boomerang
| style="text-align: left;" | [[file:MadnessCrusher.png]] Madness Crusher
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Ranged, Single Target
| style="text-align: center;" | Ranged / Melee, AoE, Physical
| style="text-align: center;" | STR
| style="text-align: center;" | STR


|Throws your spear at a target.
|Deal AoE Damage to enemies around the caster.
Each level increases the range
When equipped with a ''Spear'' or ''Two-Handed Spear'', the damage is considered Ranged Damage type.
 
Otherwise, its considered Melee Damage type.
'''Range TBD'''


'''Damage TBD'''
'''Damage TBD'''
|-
|-


| style="text-align: left;" | [[file:SpiralPierce.png]] Spiral Pierce
| style="text-align: left;" | [[file:StormSlash.png]] Storm Slash
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Melee, Single Target
| style="text-align: center;" | Melee, Single Target,
| style="text-align: center;" | STR
| style="text-align: center;" | STR


|Attacks an enemy with multiple powerful thrusting stabs.
|Deals high damage to a target.
Has a chance to immobilize the target for 1 second.
Usable with ''Dagger, Sword, Two-Handed Sword, Axe,'' and ''Two-Handed Axe''


'''Damage TBD'''
'''Damage TBD'''
|-
|-


| style="text-align: left;" | [[file:VeteranIntuition.png]] Veteran's Intuition
| style="text-align: left;" | [[file:DragonicAura.png]] Dragonic Aura
| style="text-align: left;" |
* '''Max Level''': 10
| style="text-align: center;" | Passive
| style="text-align: center;" | Passive
| style="text-align: center;" | None
 
|Hardened by many battles, you're able to more effectively hit an enemy's weak points.
Increase physical damage dealt.
 
'''Damage boost : [2 x Skill Level]%'''
|-
 
| style="text-align: left;" | [[file:Quicken.png]] Quicken
| style="text-align: left;" |
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Buff
| style="text-align: center;" | None
 
|Temporarily increase Attack Speed, Critical Rate, and HIT Rate for the duration of skill.
The effect will be canceled when the caster removes their weapon.
 
'''Critical: [2 + Skill Level]'''
 
'''HIT: [2 x Skill Level]'''
 
'''Duration: 600 Seconds'''
|-
 
| style="text-align: left;" | [[file:AuraBlade.png]] Aura Blade
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Auto Attack Increase, Buff
| style="text-align: center;" | Ranged
| style="text-align: center;" | None
| style="text-align: center;" | Max HP and Max SP
 
|Enchants the equipped weapon with an aura that will buff the user's physical damage.
Also grants a bonus to Auto Attack Damage


'''Physical damage bonus: [Base Level x Skill Level]%'''
|Inflict Ranged Damage to a target while ''Riding a Dragon'', then give the user a buff that '''Doubles the Damage Dealt''' by ''Dragon Skills''.
When learned, add a chance to generate AP when using skills or servant weapon.
Does not stack with other AP generating passives.


'''Auto Attack bonus: [2 x Skill Level]'''
'''AP Cost: 200'''


'''Duration: 600 Seconds'''
'''Duration: TBD'''
|-
|-


| style="text-align: left;" | [[file:Concentration.png]] Concentration
| style="text-align: left;" | [[file:Vigor.png]] Vigor
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
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| style="text-align: center;" | None
| style="text-align: center;" | None


|Increases damage dealt with ''Skills, Melee damage, Ranged damage,'' and ''Hit Rate.''
|Increases the damage dealt by all ''Non-Dragon Physical Skills''.
When used, also trigger the ''Endure State''
Each attack consume some HP.
 
When learned, add a chance to generate AP when using skills or servant weapon.
 
Does not stack with other AP generating passives.
'''Damage boost: [5 + 2 x Skill Level]%'''
 
'''HIT: [10 x Skill Level]'''
 
'''Duration: 600 Seconds'''
|-
 
| style="text-align: left;" | [[file:Berserk.png]] Berserk
| style="text-align: left;" |
* '''Max Level''': 1
| style="text-align: center;" | Active
| style="text-align: center;" | Auto Attack Increase, Buff
| style="text-align: center;" | None
 
|Uses the power of rage to increase ''MaxHP, Movement Speed,'' and ''Attack Power''.
However, this skill will decrease the caster's ''FLEE Rate'' and inhibit actions, including using skills, item use, or receiving support from Healing Skills.
Berserk status will drain a certain amount of HP per second and disables natural HP and SP regen for  minutes after the berserk status has worn off.
 
'''Scaling TBD'''
|-
 
| style="text-align: left;" | [[file:TensionRelax.png]] Tension Relax
| style="text-align: left;" |
* '''Max Level''': 1
| style="text-align: center;" | Passive
| style="text-align: center;" | Support
| style="text-align: center;" | None
 
|Increases HP regen while sitting and resting.
The effect will canceled if user is stand, equip a gear, or use consumable.
 
'''Healing Amount TBD'''
|-
 
| style="text-align: left;" | [[file:ChargeAttack.png]] Charge Attack
| style="text-align: left;" |
* '''Max Level''': Platinum Skill
| style="text-align: center;" | Active
| style="text-align: center;" | Single Target
| style="text-align: center;" | STR


|Charges toward a distant enemy.
'''Damage Buff: [3 x Skill Level]%'''


'''Damage TBD'''
'''HP cost: [100 - 10 x Skill Level]'''
|-
 
| style="text-align: left;" | [[file:HeavyBlade.png]] Heavy Blade
| style="text-align: left;" |
* '''Max Level''': Spirit Link
| style="text-align: center;" | Knight Spirit Link
| style="text-align: center;" | Buff
| style="text-align: center;" | None


|When equipped with a one-handed weapon, '''increase your ATK and MATK by 50%'''
'''Duration: TBD'''
|-
|-
|}
|}

Revision as of 01:35, 27 March 2023

Name Level Type Damage Scaling Description
File:ServantWeapon.png Servant Weapon
  • Max Level: 5
Active Auto Attack Increase, Buff STR Creates up to 5 Aura Weapons which circle the user.

When Auto Attacking, has a chance to deal additional damage, which removes one of the Aura Weapon. Aura Weapons will replenish naturally overtime

Duration: [Skill level x 30] Seconds

File:ServantWeaponSign.png Servant Weapon - Sign
  • Max Level: 5
Active Debuff None Places one Aura Weapon on a target.

Each level increases the max amount of Aura Weapon that can be placed. Requires Weapon Aura to function.

Mark: [1 x Skill Level]

Duration : TBD

File:ServantWeaponPhantom.png Servant Weapon - Phantom
  • Max Level: 5
Active Melee, Single Target, Physical, AoE STR Consume all active Aura Weapons to dash to a target and deal melee physical damage to enemies around the target.

Target must have an Aura Weapon. Has a chance to inflict Deep Blind on targets hit.

Deep Blind chance: TBD%

File:ServantWeaponDemolition.png Servant Weapon - Demolition
  • Max Level: 5
Active Melee, Single Target, Physical STR Consumes all Aura Weapons to inflict melee damage based on the amount of consumed Aura Weapons to all enemies that are marked with Aura Weapons.

Regenerate an amount of Aura Weapons based on the amount of target hit.

Damage: TBD

File:ChargingPierce.png Charging Pierce
  • Max Level: 10
Active Buff None When using a Spear Skill, accumulate a counter depending on how many targets are hit while the status is active.

When 4 stacks are accumulated, the next skill deals Double Damage

Duration : 300 Seconds

File:TwoHandedDefense.png Two-Handed Defense
  • Max Level: 10
Passive Passive None When equipped with a Two-Handed Sword, Two-Handed Spear, or Two-Handed Axe, decreases Physical Damage taken from enemies depending on their size.

Damage Reduction : TBD x [Skill Level]%

File:HackAndSlasher.png Hack and Slasher
  • Max Level: 10
Active Melee, Ranged, Single Target, AoE, Physical STR Deals melee damage to a Single Target, then deal Ranged AoE damage to enemies around the target.

The Melee Damage hit deals more damage if a Two-Handed Sword is equipped. The Ranged Damage hits more damage if a Two-Handed Spear is equipped.

Damage TBD

File:MadnessCrusher.png Madness Crusher
  • Max Level: 10
Active Ranged / Melee, AoE, Physical STR Deal AoE Damage to enemies around the caster.

When equipped with a Spear or Two-Handed Spear, the damage is considered Ranged Damage type. Otherwise, its considered Melee Damage type.

Damage TBD

File:StormSlash.png Storm Slash
  • Max Level: 10
Active Melee, Single Target, STR Deals high damage to a target.

Usable with Dagger, Sword, Two-Handed Sword, Axe, and Two-Handed Axe

Damage TBD

File:DragonicAura.png Dragonic Aura
  • Max Level: 10
Active Ranged Max HP and Max SP Inflict Ranged Damage to a target while Riding a Dragon, then give the user a buff that Doubles the Damage Dealt by Dragon Skills.

When learned, add a chance to generate AP when using skills or servant weapon. Does not stack with other AP generating passives.

AP Cost: 200

Duration: TBD

File:Vigor.png Vigor
  • Max Level: 10
Active Buff None Increases the damage dealt by all Non-Dragon Physical Skills.

Each attack consume some HP. When learned, add a chance to generate AP when using skills or servant weapon. Does not stack with other AP generating passives.

Damage Buff: [3 x Skill Level]%

HP cost: [100 - 10 x Skill Level]

Duration: TBD