Template:Knight Skills: Difference between revisions

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imported>Cypherusuh
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imported>Cypherusuh
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*Daggers
*Daggers


Damage Increase : 1% per skill level
'''Damage Increase : 1% per skill level'''


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Line 33: Line 33:
*Two Handed Spears
*Two Handed Spears


Damage Increase : 1% per skill level
'''Damage Increase : 1% per skill level'''
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|-


| style="text-align: left;" | [[file:MaceMastery.png]] MaceMastery
| style="text-align: left;" | [[file:MaceMastery.png]] Mace Mastery
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
Line 46: Line 46:
*Maces
*Maces


Damage Increase : 1% per skill level
'''Damage Increase : 1% per skill level'''
|-
|-
| style="text-align: left;" | [[file:MaceMastery.png]] MaceMastery
 
| style="text-align: left;" | [[file:AxeMastery.png]] Axe Mastery
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
Line 59: Line 60:
*Two-Handed Axe
*Two-Handed Axe


Damage Increase : 1% per skill level
'''Damage Increase : 1% per skill level'''
|-
 
| style="text-align: left;" | [[file:IncreaseHpRecovery.png]] Increase HP Recovery
| style="text-align: left;" |
* '''Max Level''': 10
| style="text-align: center;" | Passive
| style="text-align: center;" | Passive
| style="text-align: center;" | Passive
 
|Restores HP every 10 seconds while idle.
Max HP affects how much HP restoration is increased by this skill.
 
'''Restores [5 x skill level] + [0.2 x skill level% of max HP]'''
|-
 
| style="text-align: left;" | [[file:Bash.png]] Bash
| style="text-align: left;" |
* '''Max Level''': 10
| style="text-align: center;" | Melee
| style="text-align: center;" | Single Target
| style="text-align: center;" | STR
 
|Hits an enemy with crushing force
 
'''Damage TBD'''
|-
 
| style="text-align: left;" | [[file:MagnumBreak.png]] Magnum Break
| style="text-align: left;" |
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Melee, Buff, AoE
| style="text-align: center;" | STR
 
|Inflict ''Fire'' damage around caster
For 10 seconds, the user will gain a buff that deals an additional 10% ''Fire'' damage when attacking
 
'''Damage TBD'''
|-
 
| style="text-align: left;" | [[file:Provoke.png]] Provoke
| style="text-align: left;" |
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Debuff
| style="text-align: center;" | None
 
|Enrage a target, forcing them to attack you
Provoke effect:
 
*'''Increases a provoked target's ATK by [5 + 3 x skill level]%'''
 
*'''Decreases a provoked target's DEF by [10 + 5 x skill level]%'''
|-
 
| style="text-align: left;" | [[file:Endure.png]] Endure
| style="text-align: left;" |
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Buff
| style="text-align: center;" | None
 
|Allows the user to move without flinching when hit by physical attack.
Increases MDEF for the duration or if hit 7 times.
 
*'''Duration: 10 + [3 x skill level] seconds'''
 
*'''Increased MDEF: 1 x skill level'''
|-
 
| style="text-align: left;" | [[file:AutoBerserk.png]] Auto Berserk
| style="text-align: left;" |
* '''Max Level''': 1
| style="text-align: center;" | Passive
| style="text-align: center;" | Buff
| style="text-align: center;" | None
 
|When the user's HP falls below 25% :
 
*'''Increased ATK by 32%'''
 
*'''Reduce DEF by 55%'''
|-
 
| style="text-align: left;" | [[file:FatalBlow.png]] Fatal Blow
| style="text-align: left;" |
* '''Max Level''': 1
| style="text-align: center;" | Passive
| style="text-align: center;" | Buff
| style="text-align: center;" | None
 
|Bash will now have a chance to stun the target.
 
'''Stun Chance: [Bash level x Base level]%'''
|-
 
| style="text-align: left;" | [[file:MovingHpRecovery.png]] Moving HP Recovery
| style="text-align: left;" |
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Debuff
| style="text-align: center;" | None
 
|Enables natural HP regen while moving
'''Increase HP Recovery''' skill does not affect '''Moving HP Recovery'''
 
'''While moving, natural regen is increased by 75%'''
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|-

Revision as of 05:10, 25 March 2023

Name Level Type Damage Scaling Description
File:BladeMastery.png Blade Mastery
  • Max Level: 10
Passive Passive Passive Increase damage dealt to all size monsters when equipped with the following weapons:
  • One-Handed Swords
  • Two Handed Swords
  • Daggers

Damage Increase : 1% per skill level

File:SpearMastery.png Spear Mastery
  • Max Level: 10
Passive Passive Passive Increase damage dealt to all size monsters when equipped with the following weapons:
  • One-Handed Spears
  • Two Handed Spears

Damage Increase : 1% per skill level

File:MaceMastery.png Mace Mastery
  • Max Level: 10
Passive Passive Passive Increase damage dealt to all size monsters when equipped with the following weapons:
  • Maces

Damage Increase : 1% per skill level

File:AxeMastery.png Axe Mastery
  • Max Level: 10
Passive Passive Passive Increase damage dealt to all size monsters when equipped with the following weapons:
  • One-Handed Axe
  • Two-Handed Axe

Damage Increase : 1% per skill level

File:IncreaseHpRecovery.png Increase HP Recovery
  • Max Level: 10
Passive Passive Passive Restores HP every 10 seconds while idle.

Max HP affects how much HP restoration is increased by this skill.

Restores [5 x skill level] + [0.2 x skill level% of max HP]

File:Bash.png Bash
  • Max Level: 10
Melee Single Target STR Hits an enemy with crushing force

Damage TBD

File:MagnumBreak.png Magnum Break
  • Max Level: 10
Active Melee, Buff, AoE STR Inflict Fire damage around caster

For 10 seconds, the user will gain a buff that deals an additional 10% Fire damage when attacking

Damage TBD

File:Provoke.png Provoke
  • Max Level: 10
Active Debuff None Enrage a target, forcing them to attack you

Provoke effect:

  • Increases a provoked target's ATK by [5 + 3 x skill level]%
  • Decreases a provoked target's DEF by [10 + 5 x skill level]%
File:Endure.png Endure
  • Max Level: 10
Active Buff None Allows the user to move without flinching when hit by physical attack.

Increases MDEF for the duration or if hit 7 times.

  • Duration: 10 + [3 x skill level] seconds
  • Increased MDEF: 1 x skill level
File:AutoBerserk.png Auto Berserk
  • Max Level: 1
Passive Buff None When the user's HP falls below 25% :
  • Increased ATK by 32%
  • Reduce DEF by 55%
File:FatalBlow.png Fatal Blow
  • Max Level: 1
Passive Buff None Bash will now have a chance to stun the target.

Stun Chance: [Bash level x Base level]%

File:MovingHpRecovery.png Moving HP Recovery
  • Max Level: 10
Active Debuff None Enables natural HP regen while moving

Increase HP Recovery skill does not affect Moving HP Recovery

While moving, natural regen is increased by 75%