Instances: Difference between revisions

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== Level 200+ ==
== Level 200+ ==
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
|[[File:Instance_Logo_-_OHG_Hard.jpg|link=]]<br> [[Old Glass Heim - Hard Mode]] || [[File:Instance_Logo_-_OHG_Challence.jpg|link=]]<br> [[Old Glass Heim - Challence Mode]] || [[File:Instance_Logo_-_Schmidt_Hard.jpg|link=]]<br>[[Fall of Glass Heim - Hard Mode]]
|[[File:Instance_Logo_-_OHG_Hard.jpg|link=]]<br> [[Old Glass Heim - Hard Mode]] || [[File:Instance_Logo_-_OHG_Challence.jpg|link=]]<br> [[Old Glass Heim - Challence Mode]] || [[File:Instance_Logo_-_Schmidt_Hard.jpg|link=]]<br>[[Fall of Glass Heim - Hard Mode]] || [[File:Instance_Logo_-_Villa_of_Deception.jpg|link=]]<br>[[Villa of Deception]]
|}
|}

Revision as of 18:52, 13 January 2026

This section needs revision. I will give basic information for now, but full details will be released later.


Instances use a custom party loot system, where every party member gets a Quest. As long as they are on the map when the boss from the instance dies, they get credit and get rewards.
Instances do not have a cooldown, and can be played at your leisure.

Level 100+


Ghost Palace

Heart Hunter War Base

Hazy Forest

Room of Consciousness

Infinite Space

Werner Laboratory

Level 125+


Airship Assault

Charleston Crisis

Devil Tower

Faceworm's Nest

Hidden Garden

Horror Toy Factory

Nightmarish Jitterbug

Old Glass Heim - Normal Mode

Twillight Garden

Level 150+


Bios Island

Geffen Magic Tournament

Morse's Cave

Sky Fortress

Temple of the Demon God

Level 175+


EDDA Biolab

Hidden Garden - Hard Mode

Water Garden

Water Garden - Hard Mode

Level 200+


Old Glass Heim - Hard Mode

Old Glass Heim - Challence Mode

Fall of Glass Heim - Hard Mode

Villa of Deception