Instances: Difference between revisions
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== Level 200+ == | == Level 200+ == | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
|[[File:Instance_Logo_-_OHG_Hard.jpg|link=]]<br> [[Old Glass Heim - Hard Mode]] || [[File:Instance_Logo_-_OHG_Challence.jpg|link=]]<br> [[Old Glass Heim - Challence Mode]] || [[File:Instance_Logo_-_Schmidt_Hard.jpg|link=]]<br>[[Fall of Glass Heim - Hard Mode]] | |||
|} | |} | ||
Revision as of 07:33, 6 January 2026
This section needs revision. I will give basic information for now, but full details will be released later.
Instances use a custom party loot system, where every party member gets a Quest. As long as they are on the map when the boss from the instance dies, they get credit and get rewards.
Instances do not have a cooldown, and can be played at your leisure.
Level 100+
Level 125+
Level 150+
Level 175+
Level 200+
| File:Instance Logo - OHG Hard.jpg Old Glass Heim - Hard Mode |
File:Instance Logo - OHG Challence.jpg Old Glass Heim - Challence Mode |
File:Instance Logo - Schmidt Hard.jpg Fall of Glass Heim - Hard Mode |