Template:Wizard Skills: Difference between revisions

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! style="text-align: center; font-weight: bold; width: 40%;" | Description
! style="text-align: center; font-weight: bold; width: 40%;" | Description
|-
|-
| style="text-align: left;" | [[file:IncreaseSpRecovery.png]] Increase SP Recovery
| style="text-align: left;" | [[file:FirePillar.png]] Fire Pillar
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Passive
| style="text-align: center;" | Active
| style="text-align: center;" | Passive
| style="text-align: center;" | Magic, AoE, Fire
| style="text-align: center;" | None
| style="text-align: center;" | INT,
1 blue gemstone


|Restores SP every 10 sec while idle.
|Summons a pillar of fire on a targeted spot.
Max SP affects how much SP restoration is increased by this skill.
Enemies that come into contact will be damaged by ''Fire'' element magic damage.


'''Restore amount: [5 x Skill Level] + [0.2 x Skill Level]% of Max SP'''
|-
|-
| style="text-align: left;" | [[file:Sight.png]] Sight
| style="text-align: left;" | [[file:Sightrasher.png]] Sightrasher
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 1
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Buff
| style="text-align: center;" | Magic, AoE, Fire
| style="text-align: center;" | None
| style="text-align: center;" | INT


|Summon a fire ball that will reveal nearby hidden enemies or allies.
|Attack enemies by shooting fireballs in 8 directions that radiate away from caster and inflict Magic damage and knockback enemies by 5 cells.
'''Requires ''Sight'' to be casted beforehand.'''


'''Duration : TBDs'''
'''Damage TBD'''
|-
|-
 
| style="text-align: left;" | [[file:JupitelThunder.png]] Jupitel Thunder
| style="text-align: left;" | [[file:NapalmBeat.png]] Napalm Beat
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Magical, AoE, Ghost
| style="text-align: center;" | Magic, AoE, Wind
| style="text-align: center;" | INT
| style="text-align: center;" | INT


|Uses ''Ghost'' element telekinetic power to attack a target and enemies around it.
|Fires a ball of crackling ''Wind'' element lightning and knocks back the target.
Damage is divided by the amount of targets hit.


'''Damage: TBD'''
'''Knockback range: TBD'''
 
'''Damage: TBDs'''
|-
|-


| style="text-align: left;" | [[file:SafetyWall.png]] Safety Wall
| style="text-align: left;" | [[file:Sightblaster.png]] Sight Blaster
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Ground Buff
| style="text-align: center;" | Magic, AoE, Fire
| style="text-align: center;" | None
| style="text-align: center;" | INT


|Creates a magic barrier 1 cell on the ground.
|Summons a protective fire ball that will encircle the caster.
Blocks physical melee damage by certain times.
When an enemy approaches the caster, the fire ball will inflict damage and push enemy backwards.
Dispel skill when enemy is hit.
Knockback effect has no effect during War of Emperium.
|-


'''Duration: [5 + [5 x Skill Level]] Seconds'''
| style="text-align: left;" | [[file:FirePillar.png]] Fire Pillar
| style="text-align: left;" |
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Magic, AoE, Fire
| style="text-align: center;" | INT,
1 blue gemstone


'''Hits: [1 x Skill Level]'''
|Summons a pillar of fire on a targeted spot.
Enemies that come into contact will be damaged by ''Fire'' element magic damage..
|-
|-


| style="text-align: left;" | [[file:SoulStrike.png]] Soul Strike
| style="text-align: left;" | [[file:LordOfVermillion.png]] Lord Of Vermillion
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Passive
| style="text-align: center;" | Magic, Single Target, Ghost
| style="text-align: center;" | Passive
| style="text-align: center;" | INT
| style="text-align: center;" | INT


|Summons spirit to deal ''Ghost'' element damage to a target.
|Changes ''Thunderstorm'' into ''Lord of Vermillion''.
Leveling this skill will increase the amount of times this skill will hit.
Each level increases the damage dealt by ''Thunderstorm''.
This skill deals additional base damage against ''Undead'' monsters
 
'''Damage: TBD'''


'''Extra undead damage: TBD'''
'''Damage increase: [INT x [3 x Skill Level] / 100]%'''
|-
|-


| style="text-align: left;" | [[file:ColdBolt.png]] Cold Bolt
| style="text-align: left;" | [[file:WaterBall.png]] Water Ball
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
Line 82: Line 90:
| style="text-align: center;" | INT
| style="text-align: center;" | INT


|Summon ''Water'' element bolts of frigid ice to strike an enemy.
|The user must be standing in water or a skill effects that simulates water (''Deluge'' / ''Suiton'').
Each skill level increases the amount of times this skill will hit.
Deal continuous damage to a target as long as you're standing in water.
 
'''Amount of hit: TBD'''


'''Damage: TBD'''
'''Damage: TBD'''
|-
|-


| style="text-align: left;" | [[file:FrostDiver.png]] Frost Diver
| style="text-align: left;" | [[file:FrostNova.png]] Frost Nova
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Passive
| style="text-align: center;" | Magic, Single Target, Water
| style="text-align: center;" | Passive
| style="text-align: center;" | INT
| style="text-align: center;" | None
 
|''Frost Diver'' becomes an AoE spell.
Increase base damage and AoE size based on level of ''Frost nova''.


|Inflict ''Water'' element Magic Damage on a target.
'''AoE Size: TBD'''
has a chance to inflict ''Freeze'' status.


'''Freeze chance: [35 + [10 x Skill Level]]'''
'''Damage: TBD'''
|-
|-


| style="text-align: left;" | [[file:StoneCurse.png]] Stone Curse
| style="text-align: left;" | [[file:StormGust.png]] Storm Gust
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Debuff
| style="text-align: center;" | Magic, AoE, Water
| style="text-align: center;" | None,
| style="text-align: center;" | INT
Requires 1 Red Gemstone


|Inflicts the Petrify status to a target.
|Summons a blizzard in a target area.
When skill level is 6 or above, it will only consume a gemstone if the target gets Petrified.
Deals ''Water'' element damage multiple times.
Each hit has a chance to freeze enemies and will knock the enemy in a random direction.


'''Petrify chance: [20 + [10 x Skill Level]]'''
'''Freeze chance: TBD'''
 
'''Damage: TBD'''
|-
|-


| style="text-align: left;" | [[file:FireBall.png]] Fire Ball
| style="text-align: left;" | [[file:EarthSpike.png]] Earth Spike
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Magic, AoE, Fire
| style="text-align: center;" | Magic, Single Target, Earth
| style="text-align: center;" | INT
| style="text-align: center;" | INT


|Shoot a fireball at a target.
|Inflict ''Earth'' element Magic Damage on a target.
Deals AoE damage around target.
Each skill level increases the amount of hits.
 
'''Hits amount: TBD'''


'''Damage: TBD'''
'''Damage: TBD'''
|-
|-


| style="text-align: left;" | [[file:FireWall.png]] Fire Wall
| style="text-align: left;" | [[file:HeavenDrive.png]] Heaven's Drive
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Magic, AoE, Fire
| style="text-align: center;" | Magic, AoE, Earth
| style="text-align: center;" | INT
| style="text-align: center;" | INT


|Create a wall of fire on a target area.
|Skewers targets in an area with ''Earth'' element spikes
Deals damage and knocks back enemies when hit.
Each skill level increases the amount of hits.


'''Amount of hits: [2 + Skill Level]'''
'''Hits amount: TBD'''


'''Duration: [4 + Skill Level] seconds'''
'''Damage: TBD'''
|-
|-


| style="text-align: left;" | [[file:FireBolt.png]] Fire Bolt
| style="text-align: left;" | [[file:MysticalAmplification.png]] Mystical Amplification
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Magic, Single Target, Fire
| style="text-align: center;" | Buff
| style="text-align: center;" | INT
| style="text-align: center;" | None


|Attacks a target with arrows of ''Fire'' element.
|Amplifies MATK and drain SP every second
Each skill level increases the amount of time this skill will hit.


'''Amount of hit: TBD'''
'''MATK bonus: TBD'''


'''Damage: TBD'''
'''SP drain: TBD'''
|-
|-
| style="text-align: left;" | [[file:Ganbantein.png]] Ganbantein
| style="text-align: left;" |
* '''Max Level''': 1
| style="text-align: center;" | Active
| style="text-align: center;" | AoE Support
| style="text-align: center;" | 1 Blue Gemstone,
1 Yellow Gemstone
|Enables the chance of canceling ground targeting magic spell cast on a 3x3 cell around targetted spot.
This skill will cancel ''Land Protector'' on areas that have been enchanted by the skill.
This skill is unaffected by items or skills that remove Gemstone requirement


| style="text-align: left;" | [[file:LightningBolt.png]] Lightning Bolt
|-
| style="text-align: left;" | [[file:GravitationalField.png]] Gravitational Field
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Magic, Single Target, Wind
| style="text-align: center;" | Magic, AOE, Neutral
| style="text-align: center;" | INT
| style="text-align: center;" | INT


|Calls down ''Wind'' element lightning to smite an enemy.
|Place a gravity field that will deal damage over time.
Each skill level increases the amount of time this skill will hit.
Hits multiple times according to skill level.


'''Amount of hit: TBD'''
'''Hits: TBD'''


'''Damage: TBD'''
'''Damage: TBD'''
|-
|-
 
| style="text-align: left;" | [[file:NapalmVulcan.png]] Napalm Vulcan
| style="text-align: left;" | [[file:ThunderStorm.png]] Thunder Storm
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 5
| style="text-align: center;" | Active
| style="text-align: center;" | Passive
| style="text-align: center;" | Magic, AoE, Wind
| style="text-align: center;" | Passive
| style="text-align: center;" | INT
| style="text-align: center;" | None


|Summon Wind element lightning to rain down on a targeted enemy and around it.
|''Soul Strike'' and ''Napalm Beat'' will hit additional times according to skill level.
Each skill level increases the amount of time this skill will hit.


'''Amount of hit: TBD'''
'''Soul Strike hits: [1 + Skill Level]'''


'''Damage: TBD''''
'''Napalm Beat hits: [1 + Skill Level / 2]'''
|-
|-
| style="text-align: left;" | [[file:BladeMastery.png]] Blade Mastery
 
| style="text-align: left;" | [[file:SoulDrain.png]] Soul Drain
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Passive
| style="text-align: center;" | Magic, AoE, Wind
| style="text-align: center;" | Passive
| style="text-align: center;" | INT
| style="text-align: center;" | None
 
|When killing an enemy with Magic Attack, restore SP based on the level of this skill and base level of the target.


|Increases damage dealt to all size monsters when equipped with the following weapons:
'''Scaling: TBD'''
*'''One-Handed Swords'''
*'''Two-Handed Swords'''
*'''Daggers'''
|-
|-
| style="text-align: left;" | [[file:RodMastery.png]] RodMastery
| style="text-align: left;" | [[file:Earthquake.png ]] Earthquake
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Magic, AoE, Wind
| style="text-align: center;" | Magic, AoE, Earth
| style="text-align: center;" | INT
| style="text-align: center;" | INT, STR, ATK, Base Level
 
|Deal Earth element damage to enemies around the caster.
Adds a portion of your STR and ATK to the damage formula.
When ''Reading Spellbook'' is learned, adds base level scaling to the damage formula


|Increases damage dealt to all size monsters when equipped with the following weapons:
'''Scaling: TBD'''
*'''Rods'''
*'''Two-Handed Staves'''
|-
|-
|}
|}
<noinclude>[[Category:Classes Info]]</noinclude>
<noinclude>[[Category:Classes Info]]</noinclude>

Latest revision as of 12:03, 2 April 2023

Name Level Type Damage Scaling Description
File:FirePillar.png Fire Pillar
  • Max Level: 10
Active Magic, AoE, Fire INT,

1 blue gemstone

Summons a pillar of fire on a targeted spot.

Enemies that come into contact will be damaged by Fire element magic damage.

File:Sightrasher.png Sightrasher
  • Max Level: 10
Active Magic, AoE, Fire INT Attack enemies by shooting fireballs in 8 directions that radiate away from caster and inflict Magic damage and knockback enemies by 5 cells.

Requires Sight to be casted beforehand.

Damage TBD

File:JupitelThunder.png Jupitel Thunder
  • Max Level: 10
Active Magic, AoE, Wind INT Fires a ball of crackling Wind element lightning and knocks back the target.

Knockback range: TBD

Damage: TBDs

File:Sightblaster.png Sight Blaster
  • Max Level: 10
Active Magic, AoE, Fire INT Summons a protective fire ball that will encircle the caster.

When an enemy approaches the caster, the fire ball will inflict damage and push enemy backwards. Dispel skill when enemy is hit. Knockback effect has no effect during War of Emperium.

File:FirePillar.png Fire Pillar
  • Max Level: 10
Active Magic, AoE, Fire INT,

1 blue gemstone

Summons a pillar of fire on a targeted spot.

Enemies that come into contact will be damaged by Fire element magic damage..

File:LordOfVermillion.png Lord Of Vermillion
  • Max Level: 10
Passive Passive INT Changes Thunderstorm into Lord of Vermillion.

Each level increases the damage dealt by Thunderstorm.

Damage increase: [INT x [3 x Skill Level] / 100]%

File:WaterBall.png Water Ball
  • Max Level: 10
Active Magic, Single Target, Water INT The user must be standing in water or a skill effects that simulates water (Deluge / Suiton).

Deal continuous damage to a target as long as you're standing in water.

Damage: TBD

File:FrostNova.png Frost Nova
  • Max Level: 10
Passive Passive None Frost Diver becomes an AoE spell.

Increase base damage and AoE size based on level of Frost nova.

AoE Size: TBD

Damage: TBD

File:StormGust.png Storm Gust
  • Max Level: 10
Active Magic, AoE, Water INT Summons a blizzard in a target area.

Deals Water element damage multiple times. Each hit has a chance to freeze enemies and will knock the enemy in a random direction.

Freeze chance: TBD

Damage: TBD

File:EarthSpike.png Earth Spike
  • Max Level: 10
Active Magic, Single Target, Earth INT Inflict Earth element Magic Damage on a target.

Each skill level increases the amount of hits.

Hits amount: TBD

Damage: TBD

File:HeavenDrive.png Heaven's Drive
  • Max Level: 10
Active Magic, AoE, Earth INT Skewers targets in an area with Earth element spikes

Each skill level increases the amount of hits.

Hits amount: TBD

Damage: TBD

File:MysticalAmplification.png Mystical Amplification
  • Max Level: 10
Active Buff None Amplifies MATK and drain SP every second

MATK bonus: TBD

SP drain: TBD

File:Ganbantein.png Ganbantein
  • Max Level: 1
Active AoE Support 1 Blue Gemstone,

1 Yellow Gemstone

Enables the chance of canceling ground targeting magic spell cast on a 3x3 cell around targetted spot.

This skill will cancel Land Protector on areas that have been enchanted by the skill. This skill is unaffected by items or skills that remove Gemstone requirement

File:GravitationalField.png Gravitational Field
  • Max Level: 10
Active Magic, AOE, Neutral INT Place a gravity field that will deal damage over time.

Hits multiple times according to skill level.

Hits: TBD

Damage: TBD

File:NapalmVulcan.png Napalm Vulcan
  • Max Level: 5
Passive Passive None Soul Strike and Napalm Beat will hit additional times according to skill level.

Soul Strike hits: [1 + Skill Level]

Napalm Beat hits: [1 + Skill Level / 2]

File:SoulDrain.png Soul Drain
  • Max Level: 10
Passive Passive None When killing an enemy with Magic Attack, restore SP based on the level of this skill and base level of the target.

Scaling: TBD

File:Earthquake.png Earthquake
  • Max Level: 10
Active Magic, AoE, Earth INT, STR, ATK, Base Level Deal Earth element damage to enemies around the caster.

Adds a portion of your STR and ATK to the damage formula. When Reading Spellbook is learned, adds base level scaling to the damage formula

Scaling: TBD