Template:Ranger Skills: Difference between revisions
From trifecta
Jump to navigationJump to search
Created page with "{| class="wikitable" style="width: 100%;" ! style="text-align: center; font-weight: bold; width: 20%;" | Name ! style="text-align: center; font-weight: bold; width: 10%;" | Le..." |
imported>Cypherusuh No edit summary |
||
| (One intermediate revision by one other user not shown) | |||
| Line 7: | Line 7: | ||
! style="text-align: center; font-weight: bold; width: 40%;" | Description | ! style="text-align: center; font-weight: bold; width: 40%;" | Description | ||
|- | |- | ||
| style="text-align: left;" | [[file: | | style="text-align: left;" | [[file:AimedBolt.png]] Aimed Bolt | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
* '''Max Level''': 10 | * '''Max Level''': 10 | ||
| style="text-align: center;" | | | style="text-align: center;" | Ranged, Hunting | ||
| style="text-align: center;" | | | style="text-align: center;" | Single Target | ||
| style="text-align: center;" | | | style="text-align: center;" | DEX | ||
| | |Carefully aim for a vital point on an enemy. | ||
''' | '''Fixed cast time: 0.3 seconds.''' | ||
''' | '''Damage: TBD''' | ||
|- | |- | ||
| style="text-align: left;" | [[file: | | style="text-align: left;" | [[file:ArrowStorm.png]] Arrow Storm | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
* '''Max Level''': 10 | * '''Max Level''': 10 | ||
| style="text-align: center;" | Ranged, Hunting | |||
| style="text-align: center;" | AOE | |||
| style="text-align: center;" | DEX | |||
|Inflict damage to a target and enemies around it. | |||
'''Damage: TBD''' | |||
|- | |||
| style="text-align: left;" | [[file:FearBreeze.png]] Fear Breeze | |||
| style="text-align: left;" | | |||
* '''Max Level''': 5 | |||
| style="text-align: center;" | Active | | style="text-align: center;" | Active | ||
| style="text-align: center;" | Buff | | style="text-align: center;" | Buff | ||
| style="text-align: center;" | | | style="text-align: center;" | NONE | ||
| | |Increase damage dealt by ranged attacks except for Beast skills. | ||
Ranged auto attacks have a chance to hit up to 4 times based on the skill's level. | |||
''' | '''Damage boost: [4 x skill level]%''' | ||
|- | |- | ||
| style="text-align: left;" | [[file: | | style="text-align: left;" | [[file:Unlimit.png]] Unlimit | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
* '''Max Level''': 5 | * '''Max Level''': 5 | ||
| style="text-align: center;" | Active | | style="text-align: center;" | Active | ||
| style="text-align: center;" | | | style="text-align: center;" | Buff | ||
| style="text-align: center;" | | | style="text-align: center;" | NONE | ||
| | |Use the power of Ulle, the god of hunting and archery, to increase damage dealt by ranged attacks, except Beast skills. | ||
''' | '''Damage boost: [10 x skill level]%''' | ||
|- | |- | ||
| style="text-align: left;" | [[file: | | style="text-align: left;" | [[file:TrapResearch.png]] Trap Research | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
* '''Max Level''': | * '''Max Level''': 10 | ||
| style="text-align: center;" | | | style="text-align: center;" | Passive | ||
| style="text-align: center;" | | | style="text-align: center;" | Passive | ||
| style="text-align: center;" | None | | style="text-align: center;" | None | ||
| | |Increase damage dealt by Trap skills, and increase the range of traps. | ||
''' | '''Damage bonus: [4 x skill level]%''' | ||
|- | |- | ||
| style="text-align: left;" | [[file: | | style="text-align: left;" | [[file:ClusterBomb.png]] Cluster Bomb | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
* '''Max Level''': 10 | * '''Max Level''': 10 | ||
| style="text-align: center;" | Melee, Trap | |||
| style="text-align: center;" | AOE | |||
| style="text-align: center;" | INT | |||
|A maximum of 3 cluster bombs may can be placed at a time. | |||
When triggered, deal damage to all enemies in the area. | |||
'''Damage: TBD''' | |||
|- | |||
| style="text-align: left;" | [[file:MagentaTrap.png]] Magenta Trap | |||
| style="text-align: left;" | | |||
* '''Max Level''': 1 | |||
| style="text-align: center;" | Trap | |||
| style="text-align: center;" | Single Target | |||
| style="text-align: center;" | NONE | |||
|A monster that steps on this trap has it's element changed to fire. | |||
Does not affect boss type monsters or players. | |||
|- | |||
| style="text-align: left;" | [[file:CobaltTrap.png]] Cobalt Trap | |||
| style="text-align: left;" | | |||
* '''Max Level''': 1 | |||
| style="text-align: center;" | Trap | |||
| style="text-align: center;" | Single Target | |||
| style="text-align: center;" | NONE | |||
|A monster that steps on this trap has it's element changed to water. | |||
Does not affect boss type monsters or players. | |||
|- | |||
| style="text-align: left;" | [[file:MazeTrap.png]] Maze Trap | |||
| style="text-align: left;" | | |||
* '''Max Level''': 1 | |||
| style="text-align: center;" | Trap | |||
| style="text-align: center;" | Single Target | |||
| style="text-align: center;" | NONE | |||
|A monster that steps on this trap has it's element changed to earth. | |||
Does not affect boss type monsters or players. | |||
|- | |||
| style="text-align: left;" | [[file:VerdureTrap.png]] Verdure Trap | |||
| style="text-align: left;" | | |||
* '''Max Level''': 1 | |||
| style="text-align: center;" | Trap | |||
| style="text-align: center;" | Single Target | |||
| style="text-align: center;" | NONE | |||
|A monster that steps on this trap has it's element changed to wind. | |||
Does not affect boss type monsters or players. | |||
|- | |||
| style="text-align: left;" | [[file:Detonator.png]] Detonator | |||
| style="text-align: left;" | | |||
* '''Max Level''': 1 | |||
| style="text-align: center;" | Active | | style="text-align: center;" | Active | ||
| style="text-align: center;" | | | style="text-align: center;" | Support | ||
| style="text-align: center;" | | | style="text-align: center;" | NONE | ||
| | |Immediately activates all traps in the target area. | ||
''' | The following traps are affected: | ||
''' | * '''Blast Mine''' | ||
* '''Sandman''' | |||
* '''Talkie Box''' | |||
* '''Firing Trap''' | |||
* '''Icebound Trap''' | |||
* '''Cluster Bomb''' | |||
|- | |- | ||
| style="text-align: left;" | [[file: | | style="text-align: left;" | [[file:FiringTrap.png]] Firing Trap | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
* '''Max Level''': 10 | * '''Max Level''': 10 | ||
| style="text-align: center;" | | | style="text-align: center;" | Melee, Trap | ||
| style="text-align: center;" | | | style="text-align: center;" | AOE | ||
| style="text-align: center;" | | | style="text-align: center;" | INT | ||
| | |When this trap is activated, it deals damage and has a chance to cause the burning status. | ||
A maximum of two Firing traps may be placed at a time. | |||
'''Damage: TBD''' | '''Damage: TBD''' | ||
|- | |- | ||
| style="text-align: left;" | [[file: | | style="text-align: left;" | [[file:IceboundTrap.png]] Icebound Trap | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
* '''Max Level''': 10 | * '''Max Level''': 10 | ||
| style="text-align: center;" | | | style="text-align: center;" | Melee, Trap | ||
| style="text-align: center;" | | | style="text-align: center;" | AOE | ||
| style="text-align: center;" | INT | | style="text-align: center;" | INT | ||
| | |When this trap is activated, it deals damage and has a chance to cause the freezing status. | ||
A maximum of two Icebound traps may be placed at a time. | |||
'''Damage: TBD''' | |||
|- | |||
| style="text-align: left;" | [[file:RangerMain.png]] Ranger Main | |||
| style="text-align: left;" | | |||
* '''Max Level''': 10 | |||
| style="text-align: center;" | Passive | |||
| style="text-align: center;" | Passive | |||
| style="text-align: center;" | NONE | |||
|Increases damage against Brute, Plant, and Fish race monsters. | |||
Decreases damage taken from Brute, Plant, and Fish race monsters. | |||
Increases physical damage dealt. | |||
''' | '''Racial damage boost: [5 x skill level]%''' | ||
'''Racial damage Reduction: [5 x skill level]%''' | |||
'''Physical damage boost: [2 x skill level]%''' | |||
|- | |- | ||
| style="text-align: left;" | [[file: | | style="text-align: left;" | [[file:Camouflage.png]] Camouflage | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
* '''Max Level''': 5 | * '''Max Level''': 5 | ||
| style="text-align: center;" | Active | | style="text-align: center;" | Active | ||
| style="text-align: center;" | Support | | style="text-align: center;" | Support | ||
| style="text-align: center;" | | | style="text-align: center;" | NONE | ||
| | |Allows the user to hide when near walls. | ||
When Camouflage is above level 3, allow the user to hide without walls. | |||
While hidden, there is a movement speed penalty which is reduced as this skill is leveled. | |||
Increases Critical hit rate. | |||
Using skills or attacking will cancel the Camouflage status. | |||
''' | '''Critical boost: [20 x skill level]''' | ||
|- | |- | ||
| style="text-align: left;" | [[file: | | style="text-align: left;" | [[file:ElectricShocker.png]] Electric Shocker | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
* '''Max Level''': 5 | * '''Max Level''': 5 | ||
| style="text-align: center;" | | | style="text-align: center;" | Trap | ||
| style="text-align: center;" | | | style="text-align: center;" | AOE, Debuff | ||
| style="text-align: center;" | | | style="text-align: center;" | NONE | ||
| | |Immobilized a target and drains the target's SP every second. | ||
Electric shocker can not be removed with remove trap. | |||
A maximum of 3 Electric shocker traps can be set at once. | |||
Note: Monsters do not have SP, that effect is meant for PVP purposes. | |||
''' | '''SP Drain: [5 x skill level]%''' | ||
|- | |- | ||
| style="text-align: left;" | [[file: | | style="text-align: left;" | [[file:SensitiveKeen.png]] Sensitive Keen | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
* '''Max Level''': 5 | * '''Max Level''': 5 | ||
| style="text-align: center;" | Active | | style="text-align: center;" | Active | ||
| style="text-align: center;" | | | style="text-align: center;" | AOE, Support | ||
| style="text-align: center;" | NONE | |||
|Uses the Warg's senses to reveal hidden traps and enemies. | |||
Has a chance to attack enemies revealed with Warg Bite. | |||
|- | |||
| style="text-align: left;" | [[file:WargMastery.png]] Warg Mastery | |||
| style="text-align: left;" | | |||
* '''Max Level''': 10 | |||
| style="text-align: center;" | Active/Passive | |||
| style="text-align: center;" | Passive | |||
| style="text-align: center;" | NONE | |||
|Summons a Warg. | |||
Re-using the skill returns the Warg to the wild. | |||
This skill will fail if a falcon is summoned, unless Hawk Mastery is learned. | |||
Increases damage dealt by Warg skills. | |||
'''Damage boost: [2 x skill level]%''' | |||
|- | |||
| style="text-align: left;" | [[file:ToothWarg.png]] Tooth of Warg | |||
| style="text-align: left;" | | |||
* '''Max Level''': 10 | |||
| style="text-align: center;" | Passive | |||
| style="text-align: center;" | Passive | |||
| style="text-align: center;" | None | | style="text-align: center;" | None | ||
| | |Train your Warg to more effectively rip into your enemies with it's teeth. | ||
Increases damage dealt by Warg skills. | |||
'''Damage boost: [2 x skill level]%''' | |||
|- | |||
| style="text-align: left;" | [[file:WargStrike.png]] Warg Strike | |||
| style="text-align: left;" | | |||
* '''Max Level''': 10 | |||
| style="text-align: center;" | Ranged, Beast | |||
| style="text-align: center;" | Single Target | |||
| style="text-align: center;" | LUK | |||
' | |Commands your Warg to attack an enemy. | ||
When learned, add a chance to auto-cast Warg Strike when auto attacking. The chance is based on the user's LUK stat. | |||
''' | '''Damage: TBD''' | ||
|- | |- | ||
| style="text-align: left;" | [[file: | | style="text-align: left;" | [[file:WargBite.png]] Warg Bite | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
* '''Max Level''': 10 | * '''Max Level''': 10 | ||
| style="text-align: center;" | | | style="text-align: center;" | Ranged, Beast | ||
| style="text-align: center;" | | | style="text-align: center;" | Single Target | ||
| style="text-align: center;" | | | style="text-align: center;" | LUK | ||
| | |Commands your Warg to brutalize an enemy. | ||
Has a chance to immobilize the target. | |||
'''Damage: TBD''' | '''Damage: TBD''' | ||
|- | |- | ||
| style="text-align: left;" | [[file: | | style="text-align: left;" | [[file:WargRider.png]] Warg Rider | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
* '''Max Level''': | * '''Max Level''': 3 | ||
| style="text-align: center;" | Active | | style="text-align: center;" | Active | ||
| style="text-align: center;" | | | style="text-align: center;" | Support | ||
| style="text-align: center;" | | | style="text-align: center;" | NONE | ||
| | |Allows a ranger to mount their Warg. | ||
Using this skill again will dismount. | |||
When mounted, only Warg, Falcon or Trap skills are able to be used. | |||
Leveling this skill increases movement speed while mounted. | |||
|- | |- | ||
| style="text-align: left;" | [[file: | | style="text-align: left;" | [[file:WargDash.png]] Warg Dash | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
* '''Max Level''': | * '''Max Level''': 1 | ||
| style="text-align: center;" | | | style="text-align: center;" | Ranged, Beast | ||
| style="text-align: center;" | Support | | style="text-align: center;" | Single Target, Support | ||
| style="text-align: center;" | | | style="text-align: center;" | LUK | ||
|Usable only when mounted. | |||
The Warg charges forward, dealing damage to the first enemy it collides with. | |||
Re-using the skill will stop it. | |||
''' | '''Damage: TBD''' | ||
|- | |- | ||
|} | |} | ||
<noinclude>[[Category:Classes Info]]</noinclude> | <noinclude>[[Category:Classes Info]]</noinclude> | ||