Template:RuneKnight Skills: Difference between revisions

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! style="text-align: center; font-weight: bold; width: 40%;" | Description
! style="text-align: center; font-weight: bold; width: 40%;" | Description
|-
|-
| style="text-align: left;" | [[file:RuneMastery.png]] Rune Mastery
| [[file:RuneMastery.png]] Rune Mastery
| style="text-align: left;" |
| * '''Max Level''': 10
* '''Max Level''': 10
| style="text-align:center;" | Active
| style="text-align: center;" | Active
| style="text-align:center;" | Crafting
| style="text-align: center;" | Melee, AoE
| style="text-align:center;" | None
| style="text-align: center;" | STR
| Enables the creation of Runestones. 
Consumes Rune Gemstone + Elder Branch + rune-specific materials. 
Higher level increases success chance and number created.


|Enables Rune Knight to make Runestone.
'''Outputs:''' 
Skill level affect success chance of making Runestone.
Lv 1–4: 2 Runestones 
1 Rune Gemstone and 1 Elder Branch will be consumed when making a Runestone and you need more material according to the type of Runestone.
Lv 5–9: 2–4 Runestones 
The skill level also defines how many Runestones you can make at once.
Lv 10: 2–6 Runestones
Full information of Runes will be explained further at Runes section.
|-
 
| [[file:MillenniumShield.png]] Millennium Shield
*'''Lv 1-4: 2 Runestones'''
| * '''Max Level''': 5
*'''Lv 5-9: 2-4 Runestones'''
| style="text-align:center;" | Active
*'''Lv 10: 2-6 Runestones'''  
| style="text-align:center;" | Buff
| style="text-align:center;" | None
| Summons magical shields that block damage.
Shields block a set number of hits and expire after a duration.
|-
| [[file:CrushStrike.png]] Crush Strike
| * '''Max Level''': 5
| style="text-align:center;" | Active
| style="text-align:center;" | Buff
| style="text-align:center;" | None
| Empowers the weapon to deal one massively boosted attack.
After activation, weapon ATK is reduced for a short time.
|-
| [[file:Refresh.png]] Refresh
| * '''Max Level''': 5
| style="text-align:center;" | Active
| style="text-align:center;" | Self-cleanse
| style="text-align:center;" | None
| Removes status ailments, restores mobility, and temporarily negates movement penalties.
|-
| [[file:GiantGrowth.png]] Giant Growth
| * '''Max Level''': 5
| style="text-align:center;" | Active
| style="text-align:center;" | Buff
| style="text-align:center;" | None
| Greatly increases chance to deal size-based bonus damage. 
Also increases STR and melee burst potential.
|-
| [[file:StonehardSkin.png]] Stonehard Skin
| * '''Max Level''': 5
| style="text-align:center;" | Active
| style="text-align:center;" | Buff
| style="text-align:center;" | None
| Hardens the skin to reduce incoming physical damage. 
Provides temporary DEF/MDEF and anti-flinch resistance.
|-
| [[file:VitalityActivation.png]] Vitality Activation
| * '''Max Level''': 5
| style="text-align:center;" | Active
| style="text-align:center;" | Buff
| style="text-align:center;" | None
| Increases Max HP and grants enhanced survivability for a short duration.
|-
|-
| style="text-align: left;" | [[file:WindCutter.png]] Wind Cutter
| [[file:EnchantBlade.png]] Enchant Blade
| style="text-align: left;" |
| * '''Max Level''': 10
* '''Max Level''': 10
| style="text-align:center;" | Active
| style="text-align: center;" | Active
| style="text-align:center;" | Buff
| style="text-align: center;" | Melee, AoE
| style="text-align:center;" | MATK
| style="text-align: center;" | STR
| Imbues weapon with magical force, adding MATK-based damage to auto attacks.
 
Also increases weapon magical damage.
|Deal low damage in large area.
Enemies hit will be drawin in towards the user.
 
'''Damage TBD'''
|-
|-
 
| [[file:WindCutter.png]] Wind Cutter
| style="text-align: left;" | [[file:Ignition Break.png]] Ignition Break
| * '''Max Level''': 10
| style="text-align: left;" |
| style="text-align:center;" | Active
* '''Max Level''': 10
| style="text-align:center;" | Melee, AoE
| style="text-align: center;" | Passive
| style="text-align:center;" | STR
| style="text-align: center;" | Passive
| Unleashes a circular wind slash that damages enemies and pulls them toward the user.
| style="text-align: center;" | None
Usable with swords or spears.
 
|Deal large AoE damage around the user.
''Can not be used with Spear type weapons.''
 
'''Damage TBD'''
|-
|-
 
| [[file:HundredSpear.png]] Hundred Spear
| style="text-align: left;" | [[file:EnchantBlade.png]] Enchant Blade
| * '''Max Level''': 10
| style="text-align: left;" |
| style="text-align:center;" | Active
* '''Max Level''': 10
| style="text-align:center;" | Ranged, Single Target
| style="text-align: center;" | Active
| style="text-align:center;" | STR
| style="text-align: center;" | Auto Attack Increase, Buff
| Launches a flurry of spear thrusts at a single enemy.
| style="text-align: center;" | None
Requires a spear-type weapon.
 
|Enchants your blade with runic power.
Allows you to deal additional magic damage with Auto Attacks
 
'''Damage bonus = MATK'''
|-
|-
 
| [[file:DragonTraining.png]] Dragon Training
| style="text-align: left;" | [[file:SonicWave.png]] Sonic Wave
| * '''Max Level''': 10
| style="text-align: left;" |
| style="text-align:center;" | Passive
* '''Max Level''': 10
| style="text-align:center;" | Passive
| style="text-align: center;" | Active
| style="text-align:center;" | None
| style="text-align: center;" | Melee, Auto Attack Increase, AoE
| Allows mounting a dragon and improves mounted combat efficiency.
| style="text-align: center;" | STR
Increases dragon movement, attack bonuses, and dragon-breath synergy.
 
|Deal damage to enemies in a line towards the target.
Gives the user a buff that will grant user a chance to autocast Sonic Wave when Auto Attacking
 
'''Damage TBD'''
|-
|-
 
| [[file:StormBlast.png]] Storm Blast
| style="text-align: left;" | [[file:HundredSpear.png]] Hundred Spear
| * '''Max Level''': 5
| style="text-align: left;" |
| style="text-align:center;" | Active
* '''Max Level''': 10
| style="text-align:center;" | AoE
| style="text-align: center;" | Active
| style="text-align:center;" | STR
| style="text-align: center;" | Ranged, Single Target
| Releases a powerful shockwave around the caster, damaging enemies and knocking them back.
| style="text-align: center;" | STR
Damage increases with rune-related buffs.
 
|Stab an enemy with ''Spear Weapons'' a hundred times.
 
'''Damage TBD'''
|-
|-
 
| [[file:SonicWave.png]] Sonic Wave
| style="text-align: left;" | [[file:BrandishSpear.png]] Brandish Spear
| * '''Max Level''': 10
| style="text-align: left;" |
| style="text-align:center;" | Active
* '''Max Level''': 10
| style="text-align:center;" | Line AoE
| style="text-align: center;" | Active
| style="text-align:center;" | STR
| style="text-align: center;" | Ranged, Single Target
| Fires a sharp sonic blast in a straight line, damaging all enemies it passes through.
| style="text-align: center;" | STR
 
|Swing your ''Spear Weapons'' at a target to deal damage to it and all enemies around it.
Knocks back all enemies hit.
 
'''Damage TBD'''
|-
|-
 
| [[file:IgnitionBreak.png]] Ignition Break
| style="text-align: left;" | [[file:WeakPoint.png]] Weak Point
| * '''Max Level''': 10
| style="text-align: left;" |
| style="text-align:center;" | Active
* '''Max Level''': 10
| style="text-align:center;" | Melee, AoE
| style="text-align: center;" | Active
| style="text-align:center;" | STR
| style="text-align: center;" | Buff
| Strikes the ground to explode flames around the user.
| style="text-align: center;" | None
Damage increases based on the weapon's fire property.
 
Cannot be used with spears.
|Mastery of the ''Spear Weapon'' allows you to exploit your enemies' weakness.
Grants a bonus to Critical and Critical Damage.
 
*'''Critical: [2 + Skill Level]'''
*'''Critical Damage: [2 x Skill Level]%'''
*'''Duration: [40 + 20 x Skill Level] Seconds'''
|-
|-
 
| [[file:BrandishSpear.png]] Brandish Spear
| style="text-align: left;" | [[file:DragonTraining.png]] Dragon Training
| * '''Max Level''': 10
| style="text-align: left;" |
| style="text-align:center;" | Active
* '''Max Level''': 10
| style="text-align:center;" | Ranged, AoE
| style="text-align: center;" | Passive
| style="text-align:center;" | STR
| style="text-align: center;" | Passive
| Hits a target and nearby enemies with sweeping spear force.
| style="text-align: center;" | None
All affected enemies are knocked back.
 
|Rune Knights may only mount dragons, even if the user has the Riding ability.
A Rune Knight is not able to mount unless they have Dragon Training skill.
 
*'''Allows the user to ride a dragon.'''
*'''Increases weight limit while mounted.'''
*'''TBD ASPD Penalty is applied while mounted.'''
*'''Each skill level increases the effectiveness of Dragon Skills by TBD% and ASPD by TBD% while mounted'''
|-
|-
 
| [[file:DragonBreath.png]] Dragon Breath
| style="text-align: left;" | [[file:Spitfire.png]] Spitfire
| * '''Max Level''': 10
| style="text-align: left;" |
| style="text-align:center;" | Active
* '''Max Level''': 10
| style="text-align:center;" | Ranged, AoE
| style="text-align: center;" | Active
| style="text-align:center;" | HP/SP
| style="text-align: center;" | Ranged, Single Target
| Breathes powerful elemental fire in a cone or area. 
| style="text-align: center;" | Current HP, Max SP
Damage scales with Max HP and SP.
 
Unaffected by cast interruption.
|Ignores damage multipliers except for Ranged Damage and ignore Flee.
Breath fire on Single Target.
Hits Twice.
 
'''Used Weapon Element'''
 
'''Damage TBD'''
|-
|-
 
| [[file:FightingSpirit.png]] Fighting Spirit
| style="text-align: left;" | [[file:DragonBreath.png]] Dragon Breath
| * '''Max Level''': 5
| style="text-align: left;" |
| style="text-align:center;" | Active
* '''Max Level''': 10
| style="text-align:center;" | Buff
| style="text-align: center;" | Active
| style="text-align:center;" | None
| style="text-align: center;" | Ranged, AoE
| Temporarily increases ATK, weapon damage, and grants party-wide morale bonuses.
| style="text-align: center;" | Current HP, Max SP
 
|Ignores damage multipliers except for Ranged Damage and ignores Flee
Breath fire on a Target Area.
Casting can not be interrupted.
 
'''Used Weapon Element'''
 
'''Damage TBD'''
|-
|-
 
| [[file:SpearStab.png]] Spear Stab
| style="text-align: left;" | [[file:DragonHowling.png]] Dragon Howling
| * '''Max Level''': 5
| style="text-align: left;" |
| style="text-align:center;" | Active
* '''Max Level''': 10
| style="text-align:center;" | Single Target
| style="text-align: center;" | Active
| style="text-align:center;" | STR
| style="text-align: center;" | Buff, Debuff(enemy)
| Impales a target with a spear, damaging and knocking the target backward.
| style="text-align: center;" | None
 
|Commands the dragon to howl.
Grants a buff that increases damage dealt by dragon skills.
Has a chance to cause fear status to enemies.
 
 
'''Damage Increase: [2 x Skill Level]%'''
 
'''Fear Chance: [50 + 6 x Skill Level]'''
|-
|-
 
| [[file:DragonHowling.png]] Dragon Howling
| style="text-align: left;" | [[file:DeathBound.png]] Death Bound
| * '''Max Level''': 10
| style="text-align: left;" |
| style="text-align:center;" | Active
* '''Max Level''': 10
| style="text-align:center;" | Buff / Debuff
| style="text-align: center;" | Active
| style="text-align:center;" | None
| style="text-align: center;" | Ranged, AoE
| Frightens surrounding enemies, inflicting Fear.
| style="text-align: center;" | Max HP, Max SP
Also increases damage of dragon-related skills.
 
|Ignores damage multipliers, except for Ranged Damage and ignores Flee.
Charge towards a target, dealing damage to all enemies in a line between the user's original position and the target.
 
'''Damage TBD'''
|-
|-
 
| [[file:Abundance.png]] Abundance
| style="text-align: left;" | [[file:Hellfire.png]] Hellfire
| * '''Max Level''': 5
| style="text-align: left;" |
| style="text-align:center;" | Active
* '''Max Level''': 10
| style="text-align:center;" | Buff
| style="text-align: center;" | Active
| style="text-align:center;" | None
| style="text-align: center;" | Ranged, AoE
| Greatly increases HP/SP recovery, improving sustain in combat.
| style="text-align: center;" | Max HP, Max SP
 
|Ignores damage multipliers except for Ranged Damage and ignores Flee
Breath fire on all target Around The User.
Casting can not be interrupted.
 
'''Used Weapon Element'''
 
'''Damage TBD'''
|-
|-
 
| [[file:LuxAnima.png]] Lux Anima
| style="text-align: left;" | [[file:FullThrottle.png]] Full Throttle
| * '''Max Level''': 1
| style="text-align: left;" |
| style="text-align:center;" | Active
* '''Max Level''': Platinum Skill
| style="text-align:center;" | Utility
| style="text-align: center;" | Active
| style="text-align:center;" | None
| style="text-align: center;" | Buff
| Consumes all active runes to fully restore HP and SP.
| style="text-align: center;" | None
Also grants a temporary all-stat boost based on consumed runes.
 
|Exceed the limits of the body by sacrificing vitality to strengthen yourself for a short duration.
You will become horribly exhausted after the skill's duration.
*Fully restores HP when casted.
*Increase All Stats by 20%.
*Increases movement speed by TBD%.
 
After the skill duration ends, you will be inflicted with Rebound Status.
*Movement speed is lowered by TBD%.
*Natural HP and SP regen is disabled.
 
Cannot be removed by Dispell.
*'''Lv 1: 6% HP and SP drained per second for 10 seconds'''
*'''Lv 2: 4% HP and SP drained per second for 15 seconds'''
*'''Lv 3: 3% HP and SP drained per second for 20 seconds'''
*'''Lv 4: 2% HP and SP drained per second for 25 seconds'''
*'''Lv 5: 1% HP and SP drained per second for 30 seconds'''
|-
|-
| [[file:FullThrottle.png]] Full Throttle
| * '''Max Level''': Platinum
| style="text-align:center;" | Active
| style="text-align:center;" | Buff
| style="text-align:center;" | None
| Overclocks the body for maximum performance, greatly boosting stats. 
Drains HP/SP and applies '''Rebound''' status afterwards.
|}
|}
<noinclude>[[Category:Classes Info]]</noinclude>

Latest revision as of 01:16, 8 December 2025

Name Level Type Damage Scaling Description
File:RuneMastery.png Rune Mastery * Max Level: 10 Active Crafting None Enables the creation of Runestones.

Consumes Rune Gemstone + Elder Branch + rune-specific materials. Higher level increases success chance and number created.

Outputs: Lv 1–4: 2 Runestones Lv 5–9: 2–4 Runestones Lv 10: 2–6 Runestones

File:MillenniumShield.png Millennium Shield * Max Level: 5 Active Buff None Summons magical shields that block damage.

Shields block a set number of hits and expire after a duration.

File:CrushStrike.png Crush Strike * Max Level: 5 Active Buff None Empowers the weapon to deal one massively boosted attack.

After activation, weapon ATK is reduced for a short time.

File:Refresh.png Refresh * Max Level: 5 Active Self-cleanse None Removes status ailments, restores mobility, and temporarily negates movement penalties.
File:GiantGrowth.png Giant Growth * Max Level: 5 Active Buff None Greatly increases chance to deal size-based bonus damage.

Also increases STR and melee burst potential.

File:StonehardSkin.png Stonehard Skin * Max Level: 5 Active Buff None Hardens the skin to reduce incoming physical damage.

Provides temporary DEF/MDEF and anti-flinch resistance.

File:VitalityActivation.png Vitality Activation * Max Level: 5 Active Buff None Increases Max HP and grants enhanced survivability for a short duration.
File:EnchantBlade.png Enchant Blade * Max Level: 10 Active Buff MATK Imbues weapon with magical force, adding MATK-based damage to auto attacks.

Also increases weapon magical damage.

File:WindCutter.png Wind Cutter * Max Level: 10 Active Melee, AoE STR Unleashes a circular wind slash that damages enemies and pulls them toward the user.

Usable with swords or spears.

File:HundredSpear.png Hundred Spear * Max Level: 10 Active Ranged, Single Target STR Launches a flurry of spear thrusts at a single enemy.

Requires a spear-type weapon.

File:DragonTraining.png Dragon Training * Max Level: 10 Passive Passive None Allows mounting a dragon and improves mounted combat efficiency.

Increases dragon movement, attack bonuses, and dragon-breath synergy.

File:StormBlast.png Storm Blast * Max Level: 5 Active AoE STR Releases a powerful shockwave around the caster, damaging enemies and knocking them back.

Damage increases with rune-related buffs.

File:SonicWave.png Sonic Wave * Max Level: 10 Active Line AoE STR Fires a sharp sonic blast in a straight line, damaging all enemies it passes through.
File:IgnitionBreak.png Ignition Break * Max Level: 10 Active Melee, AoE STR Strikes the ground to explode flames around the user.

Damage increases based on the weapon's fire property. Cannot be used with spears.

File:BrandishSpear.png Brandish Spear * Max Level: 10 Active Ranged, AoE STR Hits a target and nearby enemies with sweeping spear force.

All affected enemies are knocked back.

File:DragonBreath.png Dragon Breath * Max Level: 10 Active Ranged, AoE HP/SP Breathes powerful elemental fire in a cone or area.

Damage scales with Max HP and SP. Unaffected by cast interruption.

File:FightingSpirit.png Fighting Spirit * Max Level: 5 Active Buff None Temporarily increases ATK, weapon damage, and grants party-wide morale bonuses.
File:SpearStab.png Spear Stab * Max Level: 5 Active Single Target STR Impales a target with a spear, damaging and knocking the target backward.
File:DragonHowling.png Dragon Howling * Max Level: 10 Active Buff / Debuff None Frightens surrounding enemies, inflicting Fear.

Also increases damage of dragon-related skills.

File:Abundance.png Abundance * Max Level: 5 Active Buff None Greatly increases HP/SP recovery, improving sustain in combat.
File:LuxAnima.png Lux Anima * Max Level: 1 Active Utility None Consumes all active runes to fully restore HP and SP.

Also grants a temporary all-stat boost based on consumed runes.

File:FullThrottle.png Full Throttle * Max Level: Platinum Active Buff None Overclocks the body for maximum performance, greatly boosting stats.

Drains HP/SP and applies Rebound status afterwards.