Template:Knight Skills: Difference between revisions

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| style="text-align: center;" | Melee, AoE
| style="text-align: center;" | Melee, AoE
| style="text-align: center;" | STR
| style="text-align: center;" | STR
|Deals damage to all enemies around the user, then knocks targets back. 
Cannot be used with '''Spear''' type weapons.


|Deals damage to all enemies around the user, then knocks back all enemies hit.
'''Formula:''' 
can not be used with '''Spear''' type weapons.
Damage = ATK × (100% + 40% × SkillLv) × Hits 
 
'''Hits:''' 1–2 depending on collision 
'''Damage TBD'''
'''Lv10:''' 500% × 2 = '''1000% ATK'''
|-
| style="text-align: left;" | [[file:Riding.png]] Riding
| style="text-align: left;" |
* '''Max Level''': 10
| style="text-align: center;" | Passive
| style="text-align: center;" | Passive
| style="text-align: center;" | None
|Allows the Knight to ride a Peco Peco. 
Riding imposes ASPD penalty reduced per skill level.


'''ASPD Penalty:''' -50% 
'''ASPD Return:''' +5% per level
|-
|-
| style="text-align: left;" | [[file:Parry.png]] Parry
| style="text-align: left;" | [[file:Pierce.png]] Pierce
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Buff
| style="text-align: center;" | Melee, Single Target
| style="text-align: center;" | None
| style="text-align: center;" | STR
|Stabs the enemy with a spear. 
Deals extra hits depending on target size.
 
'''Accuracy Bonus:''' (5 × SkillLv)% 


|Adds chance to block damage from physical attacks using a '''Two-Handed Sword'''.
'''Damage:'''
Small = ATK × (100% + 10% × Lv) 
Medium = Small × 2 hits 
Large = Small × 3 hits 


'''Block Chance : [23 + [3 x Skill Level]]%'''
'''Lv10:'''
'''Duration : 600 Seconds'''
Small = 200% 
Medium = 400% 
Large = 600%
|-
|-
 
| style="text-align: left;" | [[file:Quicken.png]] Two-Hand Quicken
| style="text-align: left;" | [[file:TraumaticBlow.png]] Traumatic Blow
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Passive
| style="text-align: center;" | Active
| style="text-align: center;" | Passive
| style="text-align: center;" | Buff
| style="text-align: center;" | None
| style="text-align: center;" | None
|Increases ASPD, Critical Rate, and HIT when using a '''Two-Hand Sword'''.


|Increase the damage dealt by Bash, Magnum Break, Bowling Bash, and Charge Attack.
'''Crit Bonus:''' (2 + SkillLv) 
Adds chance to cause ''Bleeding Status''  to enemies when using Bash.
'''HIT Bonus:''' (2 × SkillLv)  
 
'''Duration:''' 600s
'''Bash bleeding chance : [Bash Level x Base Level]%'''
|-
|-
 
| style="text-align: left;" | [[file:ChargeAttack.png]] Charge Attack
| style="text-align: left;" | [[file:Riding.png]] Riding
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Passive
| style="text-align: center;" | Active
| style="text-align: center;" | Passive
| style="text-align: center;" | Single Target
| style="text-align: center;" | None
| style="text-align: center;" | STR
 
|Charges toward the enemy, dealing more damage the farther the distance.
|Allows user to ride a PecoPeco.
When riding a PecoPeck, the user's ASPD is reduced.
Leveling this skill removes some of the penalty each level.
 
'''ASPD - 50%'''


'''ASPD + 5% per skill level'''
'''Damage:''' ATK × (100% + (10% × Distance)) 
'''Max Distance Counted:''' 14 cells 
'''Max Damage:''' 240% ATK
|-
|-
 
| style="text-align: left;" | [[file:Parry.png]] Parry
| style="text-align: left;" | [[file:InfantryMastery.png]] Infantry Mastery
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Passive
| style="text-align: center;" | Active
| style="text-align: center;" | Passive
| style="text-align: center;" | Buff
| style="text-align: center;" | None
| style="text-align: center;" | None
|Blocks physical attacks while using a Two-Hand Sword.


|Restores HP every 10 seconds while idle.
'''Block Chance:''' (23 + 3 × SkillLv)%
Max HP affects how much HP restoration is increased by this skill.
'''Duration:''' 600s
 
'''Restores [5 x skill level] + [0.2 x skill level% of max HP]'''
|-
|-
 
| style="text-align: left;" | [[file:TwoHandMastery.png]] Two-Hand Sword Mastery
| style="text-align: left;" | [[file:Bash.png]] Bash
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Melee
| style="text-align: center;" | Passive
| style="text-align: center;" | Single Target
| style="text-align: center;" | Passive
| style="text-align: center;" | STR
| style="text-align: center;" | STR
|Increases damage when using Two-Handed Swords.


|Hits an enemy with crushing force
'''Bonus Damage:''' (2 × SkillLv)%
 
'''Damage TBD'''
|-
|-
 
| style="text-align: left;" | [[file:SpearBoomerang.png]] Spear Boomerang
| style="text-align: left;" | [[file:MagnumBreak.png]] Magnum Break
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 5
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Melee, Buff, AoE
| style="text-align: center;" | Ranged, Single Target
| style="text-align: center;" | STR
| style="text-align: center;" | STR
|Throws a spear at a distant enemy.


|Inflict ''Fire'' damage around caster
'''Range:''' 3 + (2 × Lv) cells 
For 10 seconds, the user will gain a buff that deals an additional 10% ''Fire'' damage when attacking


'''Damage TBD'''
'''Damage:''' ATK × (100% + 50% × Lv) 
'''Lv5:''' 350% ATK
|-
|-
 
| style="text-align: left;" | [[file:AuraBlade.png]] Aura Blade
| style="text-align: left;" | [[file:Provoke.png]] Provoke
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Debuff
| style="text-align: center;" | Auto Attack Buff
| style="text-align: center;" | None
| style="text-align: center;" | None
|Imbues the weapon with energy, increasing all physical damage.


|Enrage a target, forcing them to attack you
'''Skill Damage:''' (BaseLv × SkillLv)% 
Provoke effect:
'''Auto Attack:''' + (2 × SkillLv) ATK 
 
'''Duration:''' 600s
*'''Increases a provoked target's ATK by [5 + 3 x skill level]%'''
|-
| style="text-align: left;" | [[file:OneHandMastery.png]] One-Hand Sword Mastery
| style="text-align: left;" |
* '''Max Level''': 10
| style="text-align: center;" | Passive
| style="text-align: center;" | Passive
| style="text-align: center;" | STR
|Increases damage with One-Hand Swords.


*'''Decreases a provoked target's DEF by [10 + 5 x skill level]%'''
'''Bonus Damage:''' (2 × SkillLv)%
|-
|-
 
| style="text-align: left;" | [[file:Concentration.png]] Concentration
| style="text-align: left;" | [[file:Endure.png]] Endure
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
Line 121: Line 140:
| style="text-align: center;" | Buff
| style="text-align: center;" | Buff
| style="text-align: center;" | None
| style="text-align: center;" | None
|Boosts all damage types and HIT. 
Also grants '''Endure'''.


|Allows the user to move without flinching when hit by physical attack.
'''Damage Bonus:''' (5 + 2 × SkillLv)% 
Increases MDEF for the duration or if hit 7 times.
'''HIT Bonus:''' (10 × SkillLv) 
 
'''Duration:''' 600s
*'''Duration: 10 + [3 x skill level] seconds'''
 
*'''Increased MDEF: 1 x skill level'''
|-
|-
|}
|}
<noinclude>[[Category:Classes Info]]</noinclude>

Latest revision as of 01:14, 8 December 2025

Name Level Type Damage Scaling Description
File:BowlingBash.png Bowling Bash
  • Max Level: 10
Active Melee, AoE STR Deals damage to all enemies around the user, then knocks targets back.

Cannot be used with Spear type weapons.

Formula: Damage = ATK × (100% + 40% × SkillLv) × Hits Hits: 1–2 depending on collision Lv10: 500% × 2 = 1000% ATK

File:Riding.png Riding
  • Max Level: 10
Passive Passive None Allows the Knight to ride a Peco Peco.

Riding imposes ASPD penalty reduced per skill level.

ASPD Penalty: -50% ASPD Return: +5% per level

File:Pierce.png Pierce
  • Max Level: 10
Active Melee, Single Target STR Stabs the enemy with a spear.

Deals extra hits depending on target size.

Accuracy Bonus: (5 × SkillLv)%

Damage: Small = ATK × (100% + 10% × Lv) Medium = Small × 2 hits Large = Small × 3 hits

Lv10: Small = 200% Medium = 400% Large = 600%

File:Quicken.png Two-Hand Quicken
  • Max Level: 10
Active Buff None Increases ASPD, Critical Rate, and HIT when using a Two-Hand Sword.

Crit Bonus: (2 + SkillLv) HIT Bonus: (2 × SkillLv) Duration: 600s

File:ChargeAttack.png Charge Attack
  • Max Level: 10
Active Single Target STR Charges toward the enemy, dealing more damage the farther the distance.

Damage: ATK × (100% + (10% × Distance)) Max Distance Counted: 14 cells Max Damage: 240% ATK

File:Parry.png Parry
  • Max Level: 10
Active Buff None Blocks physical attacks while using a Two-Hand Sword.

Block Chance: (23 + 3 × SkillLv)% Duration: 600s

File:TwoHandMastery.png Two-Hand Sword Mastery
  • Max Level: 10
Passive Passive STR Increases damage when using Two-Handed Swords.

Bonus Damage: (2 × SkillLv)%

File:SpearBoomerang.png Spear Boomerang
  • Max Level: 5
Active Ranged, Single Target STR Throws a spear at a distant enemy.

Range: 3 + (2 × Lv) cells

Damage: ATK × (100% + 50% × Lv) Lv5: 350% ATK

File:AuraBlade.png Aura Blade
  • Max Level: 10
Active Auto Attack Buff None Imbues the weapon with energy, increasing all physical damage.

Skill Damage: (BaseLv × SkillLv)% Auto Attack: + (2 × SkillLv) ATK Duration: 600s

File:OneHandMastery.png One-Hand Sword Mastery
  • Max Level: 10
Passive Passive STR Increases damage with One-Hand Swords.

Bonus Damage: (2 × SkillLv)%

File:Concentration.png Concentration
  • Max Level: 10
Active Buff None Boosts all damage types and HIT.

Also grants Endure.

Damage Bonus: (5 + 2 × SkillLv)% HIT Bonus: (10 × SkillLv) Duration: 600s