Template:ImperialGuard Skills: Difference between revisions
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| style="text-align: center;" | Buff | | style="text-align: center;" | Buff | ||
| style="text-align: center;" | None | | style="text-align: center;" | None | ||
|Increases DEF and MDEF and enables usage of certain ''Shield'' skills. | |||
Cancels ''Attack Stance'' if active. | |||
'''DEF/MDEF boost: (50 × Skill Level)''' | |||
'''DEF/MDEF boost: | |||
|- | |- | ||
| style="text-align: left;" | [[file:GuardianShield.png]] Guardian Shield | | style="text-align: left;" | [[file:GuardianShield.png]] Guardian Shield | ||
| Line 25: | Line 24: | ||
| style="text-align: center;" | Support | | style="text-align: center;" | Support | ||
| style="text-align: center;" | None | | style="text-align: center;" | None | ||
|Grants a shield to all party members that nullifies damage based on the user's Max HP. | |||
Requires ''Guard Stance''. | |||
'''AP Cost: 100''' | |||
'''Shield Strength: (1 × Skill Level) × Max HP''' | |||
'''Cost 100 | |||
'''Shield Strength: | |||
|- | |- | ||
| style="text-align: left;" | [[file:ReboundShield.png]] Rebound Shield | | style="text-align: left;" | [[file:ReboundShield.png]] Rebound Shield | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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| style="text-align: center;" | Buff | | style="text-align: center;" | Buff | ||
| style="text-align: center;" | None | | style="text-align: center;" | None | ||
|Reduces damage received through ''Devotion'' for 60 seconds. | |||
Requires ''Guard Stance'' and ''Devotion''. | |||
'''Damage Reduction: (40 + 10 × Skill Level)%''' | |||
'''Damage | |||
|- | |- | ||
| style="text-align: left;" | [[file:ShieldMastery.png]] Shield Mastery | | style="text-align: left;" | [[file:ShieldMastery.png]] Shield Mastery | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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| style="text-align: center;" | Passive | | style="text-align: center;" | Passive | ||
| style="text-align: center;" | None | | style="text-align: center;" | None | ||
|Increases RES and damage dealt with ''Shield'' skills. | |||
Grants AP when damaging enemies with skills (does not stack with other AP-passives). | |||
'''RES Bonus: (3 × Skill Level)''' | |||
'''Damage Bonus: (5 × Skill Level)%''' | |||
'''RES | |||
'''Damage | |||
|- | |- | ||
| style="text-align: left;" | [[file:SpearSwordMastery.png]] Spear & Sword Mastery | | style="text-align: left;" | [[file:SpearSwordMastery.png]] Spear & Sword Mastery | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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| style="text-align: center;" | Passive | | style="text-align: center;" | Passive | ||
| style="text-align: center;" | None | | style="text-align: center;" | None | ||
|Increases HIT and damage when using ''Sword'', ''Two-Handed Sword'', ''Spear'', or ''Two-Handed Spear''. | |||
Also improves magical skills of Swordsman / Crusader (except Shield skills). | |||
Grants AP when damaging enemies (does not stack with other AP-passives). | |||
'''Physical Damage Bonus: (6 × Skill Level)%''' | |||
'''Magical Damage Bonus: varies''' | |||
'''Physical | |||
'''Magical | |||
|- | |- | ||
| style="text-align: left;" | [[file:AttackStance.png]] Attack Stance | | style="text-align: left;" | [[file:AttackStance.png]] Attack Stance | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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| style="text-align: center;" | Buff | | style="text-align: center;" | Buff | ||
| style="text-align: center;" | None | | style="text-align: center;" | None | ||
|Sets DEF and MDEF to 0 but greatly increases damage dealt. | |||
Cancels ''Guard Stance''. | |||
'''Damage Bonus: (5 × Skill Level)% + Doubles damage dealt''' | |||
'''Damage | |||
|- | |- | ||
| style="text-align: left;" | [[file:UltimateSacrifice.png]] Ultimate Sacrifice | | style="text-align: left;" | [[file:UltimateSacrifice.png]] Ultimate Sacrifice | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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| style="text-align: center;" | Support | | style="text-align: center;" | Support | ||
| style="text-align: center;" | None | | style="text-align: center;" | None | ||
|Consumes all HP except 1 to grant a buff to allies. | |||
If a buffed ally dies, they are revived with 100% HP and SP. | |||
'''Duration: (1 × Skill Level) sec''' | |||
'''Duration: | |||
|- | |- | ||
| style="text-align: left;" | [[file:HolyShield.png]] Holy Shield | | style="text-align: left;" | [[file:HolyShield.png]] Holy Shield | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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| style="text-align: center;" | Buff | | style="text-align: center;" | Buff | ||
| style="text-align: center;" | None | | style="text-align: center;" | None | ||
|Reduces damage from ''Shadow'' and ''Undead'' elements. | |||
Increases Holy-element magic damage. | |||
'''Damage Reduction: (5 + 2 × Skill Level)%''' | |||
'''Holy Magic Bonus: (5 + 2 × Skill Level)%''' | |||
'''Holy | |||
|- | |- | ||
| style="text-align: left;" | [[file:GrandJudgement.png]] Grand Judgement | | style="text-align: left;" | [[file:GrandJudgement.png]] Grand Judgement | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
* '''Max Level''': 10 | * '''Max Level''': 10 | ||
| style="text-align: center;" | Active | | style="text-align: center;" | Active | ||
| style="text-align: center;" | | | style="text-align: center;" | AoE | ||
| style="text-align: center;" | STR | | style="text-align: center;" | STR | ||
|Deals heavy AoE damage. | |||
Grants a buff increasing all physical skill damage except ''Shield'' skills. | |||
'''AP Cost: 200''' | |||
'''Damage Boost: 50%''' | |||
'''Duration: 300 sec''' | |||
'''Cost 200 | |||
'''Damage | |||
'''Duration: 300 | |||
|- | |- | ||
| style="text-align: left;" | [[file:JudgementCross.png]] Judgement Cross | | style="text-align: left;" | [[file:JudgementCross.png]] Judgement Cross | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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| style="text-align: center;" | Active | | style="text-align: center;" | Active | ||
| style="text-align: center;" | Magic, Single Target | | style="text-align: center;" | Magic, Single Target | ||
| style="text-align: center;" | INT | | style="text-align: center;" | INT | ||
|Deals heavy ''Neutral'' magic damage. | |||
| | Becomes ''Holy'' if ''Benedictio'' or ''Piety'' is active. | ||
''' | '''AP Cost: 50''' | ||
|- | |- | ||
| style="text-align: left;" | [[file:ShieldShooting.png]] Shield Shooting | | style="text-align: left;" | [[file:ShieldShooting.png]] Shield Shooting | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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| style="text-align: center;" | Ranged, Single Target | | style="text-align: center;" | Ranged, Single Target | ||
| style="text-align: center;" | DEF, MDEF, VIT, Shield Refine | | style="text-align: center;" | DEF, MDEF, VIT, Shield Refine | ||
|Deals ranged damage with a ''Shield''. | |||
Grants a temporary buff improving ''Shield'' skill damage. | |||
Ignores most multipliers. | |||
'''Buff Duration: 10 sec''' | |||
'''Buff | |||
|- | |- | ||
| style="text-align: left;" | [[file:Overslash.png]] Overslash | | style="text-align: left;" | [[file:Overslash.png]] Overslash | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
| Line 174: | Line 142: | ||
| style="text-align: center;" | Melee, AoE | | style="text-align: center;" | Melee, AoE | ||
| style="text-align: center;" | STR | | style="text-align: center;" | STR | ||
|Deals AoE melee damage around the user. | |||
| | |||
|- | |- | ||
| style="text-align: left;" | [[file:CrossRain.png]] Cross Rain | | style="text-align: left;" | [[file:CrossRain.png]] Cross Rain | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
* '''Max Level''': 10 | * '''Max Level''': 10 | ||
| style="text-align: center;" | Active | | style="text-align: center;" | Active | ||
| style="text-align: center;" | Magic, | | style="text-align: center;" | Magic, AoE | ||
| style="text-align: center;" | INT | | style="text-align: center;" | INT | ||
|Summons a sacred area that deals magic damage every 0.3 sec. | |||
|Summons a sacred area | Becomes ''Holy'' if ''Benedictio'' or ''Piety'' is active. | ||
|} | |} | ||
<noinclude>[[Category:Classes Info]]</noinclude> | <noinclude>[[Category:Classes Info]]</noinclude> | ||
Latest revision as of 01:48, 8 December 2025
| Name | Level | Type | Damage | Scaling | Description |
|---|---|---|---|---|---|
| File:GuardStance.png Guard Stance |
|
Active | Buff | None | Increases DEF and MDEF and enables usage of certain Shield skills.
Cancels Attack Stance if active. DEF/MDEF boost: (50 × Skill Level) |
| File:GuardianShield.png Guardian Shield |
|
Active | Support | None | Grants a shield to all party members that nullifies damage based on the user's Max HP.
Requires Guard Stance. AP Cost: 100 Shield Strength: (1 × Skill Level) × Max HP |
| File:ReboundShield.png Rebound Shield |
|
Active | Buff | None | Reduces damage received through Devotion for 60 seconds.
Requires Guard Stance and Devotion. Damage Reduction: (40 + 10 × Skill Level)% |
| File:ShieldMastery.png Shield Mastery |
|
Passive | Passive | None | Increases RES and damage dealt with Shield skills.
Grants AP when damaging enemies with skills (does not stack with other AP-passives). RES Bonus: (3 × Skill Level) Damage Bonus: (5 × Skill Level)% |
| File:SpearSwordMastery.png Spear & Sword Mastery |
|
Passive | Passive | None | Increases HIT and damage when using Sword, Two-Handed Sword, Spear, or Two-Handed Spear.
Also improves magical skills of Swordsman / Crusader (except Shield skills). Grants AP when damaging enemies (does not stack with other AP-passives). Physical Damage Bonus: (6 × Skill Level)% Magical Damage Bonus: varies |
| File:AttackStance.png Attack Stance |
|
Active | Buff | None | Sets DEF and MDEF to 0 but greatly increases damage dealt.
Cancels Guard Stance. Damage Bonus: (5 × Skill Level)% + Doubles damage dealt |
| File:UltimateSacrifice.png Ultimate Sacrifice |
|
Active | Support | None | Consumes all HP except 1 to grant a buff to allies.
If a buffed ally dies, they are revived with 100% HP and SP. Duration: (1 × Skill Level) sec |
| File:HolyShield.png Holy Shield |
|
Active | Buff | None | Reduces damage from Shadow and Undead elements.
Increases Holy-element magic damage. Damage Reduction: (5 + 2 × Skill Level)% Holy Magic Bonus: (5 + 2 × Skill Level)% |
| File:GrandJudgement.png Grand Judgement |
|
Active | AoE | STR | Deals heavy AoE damage.
Grants a buff increasing all physical skill damage except Shield skills. AP Cost: 200 Damage Boost: 50% Duration: 300 sec |
| File:JudgementCross.png Judgement Cross |
|
Active | Magic, Single Target | INT | Deals heavy Neutral magic damage.
Becomes Holy if Benedictio or Piety is active. AP Cost: 50 |
| File:ShieldShooting.png Shield Shooting |
|
Active | Ranged, Single Target | DEF, MDEF, VIT, Shield Refine | Deals ranged damage with a Shield.
Grants a temporary buff improving Shield skill damage. Ignores most multipliers. Buff Duration: 10 sec |
| File:Overslash.png Overslash |
|
Active | Melee, AoE | STR | Deals AoE melee damage around the user. |
| File:CrossRain.png Cross Rain |
|
Active | Magic, AoE | INT | Summons a sacred area that deals magic damage every 0.3 sec.
Becomes Holy if Benedictio or Piety is active. |