Template:RoyalGuard Skills: Difference between revisions

From trifecta
Jump to navigationJump to search
imported>Cypherusuh
No edit summary
imported>Cypherusuh
No edit summary
 
(One intermediate revision by the same user not shown)
Line 13: Line 13:
| style="text-align: center;" | Ranged, AoE
| style="text-align: center;" | Ranged, AoE
| style="text-align: center;" | STR
| style="text-align: center;" | STR
|Deal damage to all enemies in line with the target using ''Spear''.
|Deal damage to all enemies in line with the target using ''Spear''.
'''Damage TBD'''
|-
|-
| style="text-align: left;" | [[file:BanishingPoint.png]] Banishing Point
| style="text-align: left;" | [[file:BanishingPoint.png]] Banishing Point
Line 26: Line 21:
| style="text-align: center;" | Ranged, Single Target
| style="text-align: center;" | Ranged, Single Target
| style="text-align: center;" | STR
| style="text-align: center;" | STR
|Deal damage to a target using ''Spear''.
|Deal damage to a target using ''Spear''.
'''Damage: TBDs'''
|-
|-
| style="text-align: left;" | [[file:ShieldPress.png]] Shield Press
| style="text-align: left;" | [[file:ShieldPress.png]] Shield Press
| style="text-align: left;" |
| style="text-align: left;" |
Line 38: Line 29:
| style="text-align: center;" | Melee, Single Target
| style="text-align: center;" | Melee, Single Target
| style="text-align: center;" | DEF, MDEF, VIT, Shield Refine
| style="text-align: center;" | DEF, MDEF, VIT, Shield Refine
 
|Applies a debuff on the target that reduces ''Physical Damage Dealt'' by 25%.
|Applies a debuff on the target which reduces ''Physical Damage Dealt'' by 25%.
Ignores most damage multipliers.
Ignores most damage multiplier.
Damage increases with ''VIT'' and ''Shield Refine''.
Damage increases based on your ''VIT'' and ''Refine Rate'' of your ''Shield''.
 
'''Damage TBD'''
|-
|-
| style="text-align: left;" | [[file:ReflectShield.png]] Reflect Shield
| style="text-align: left;" | [[file:Prestige.png]] Prestige
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Buff (Toggle)
| style="text-align: center;" | Buff
| style="text-align: center;" | None
| style="text-align: center;" | None
| style="text-align: center;" | None
|Increase the user's DEF. 
Drains 5 SP per second while active.


|Reduce reflected damage taken.
'''DEF Bonus: 10 × Skill Level × Base Level / 100'''
 
'''Damage reduction: [10% x Skill Level]%'''
|-
|-
| style="text-align: left;" | [[file:ReflectShield.png]] Reflect Shield
| style="text-align: left;" | [[file:ReflectShield.png]] Reflect Shield
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Buff (Toggle)
| style="text-align: center;" | Buff
| style="text-align: center;" | None
| style="text-align: center;" | None
| style="text-align: center;" | None
|Decreases reflected damage taken. 
Requires a shield. 
Drains 5 SP per second.


|Reflect a portion of Melee Damage back to the attacker.
'''Damage Reduction: 10% × Skill Level'''
 
'''Reflect chance: [10 + 3 x skill level]%'''
 
'''Reflect amount: TBD'''
|-
|-
| style="text-align: left;" | [[file:PinpointAttack.png]] Pinpoint Attack
| style="text-align: left;" | [[file:PinpointAttack.png]] Pinpoint Attack
| style="text-align: left;" |
| style="text-align: left;" |
Line 77: Line 62:
| style="text-align: center;" | Ranged, Single Target
| style="text-align: center;" | Ranged, Single Target
| style="text-align: center;" | STR
| style="text-align: center;" | STR
|Jump to a target using ''Spear'' and deal Critical Damage.
|Jump to a target using ''Spear'' and deal Critical Damage.
'''Damage: TBD'''
|-
|-
| style="text-align: left;" | [[file:VanguardForce.png]] Vanguard Force
| style="text-align: left;" | [[file:VanguardForce.png]] Vanguard Force
| style="text-align: left;" |
| style="text-align: left;" |
Line 89: Line 70:
| style="text-align: center;" | Buff
| style="text-align: center;" | Buff
| style="text-align: center;" | None
| style="text-align: center;" | None
 
|Increase Max HP.
|Increase Max HP.
When attacked, may accumulate a Rage Counter.
Each time the user is attacked, there's a chance to accumulate a Rage Counter.
Drains SP over time.
Drains SP over time.


'''HP boost: [3 x Skill Level]%'''
'''HP boost: (3 × Skill Level)%'''
 
'''Rage Counter chance: (8 + 12 × Skill Level)%'''
'''Rage Counter chance: [8 + 12 x Skill Level]%'''
|-
|-
| style="text-align: left;" | [[file:BurstAttack.png]] Burst Attack
| style="text-align: left;" | [[file:BurstAttack.png]] Burst Attack
| style="text-align: left;" |
| style="text-align: left;" |
Line 105: Line 83:
| style="text-align: center;" | Melee, Single Target
| style="text-align: center;" | Melee, Single Target
| style="text-align: center;" | None
| style="text-align: center;" | None
 
|Releases all Rage Counters from ''Vanguard Force'' to damage an enemy.
|Releases all Rage Counters from ''Vanguard Force'' to deal an enemy.
Damage increases based on missing HP.
Damage is increased based on missing HP.
 
'''Damage: TBD'''
|-
|-
| style="text-align: left;" | [[file:ShieldSpell.png]] Shield Spell
| style="text-align: left;" | [[file:ShieldSpell.png]] Shield Spell
| style="text-align: left;" |
| style="text-align: left;" |
Line 118: Line 92:
| style="text-align: center;" | Buff
| style="text-align: center;" | Buff
| style="text-align: center;" | None
| style="text-align: center;" | None
|Provides different effects depending on skill level:


|Grant the user a different buff while using '''Shield'''.
* Lv1: Recover 3% Max HP every 3 sec 
Buff effects depends on the skill level.
* Lv2: Recover 3% Max SP every 5 sec 
 
* Lv3: DEF +250, MDEF +250
*'''[Level 1] Recovers 3% of Max HP every 3 seconds.'''
 
*'''[Level 2] Recovers 3% of Max SP every 5 seconds.'''
 
*'''[Level 3] DEF +250, MDEF +250'''
|-
|-
| style="text-align: left;" | [[file:ExceedBreak.png]] Exceed Break
| style="text-align: left;" | [[file:ExceedBreak.png]] Exceed Break
| style="text-align: left;" |
| style="text-align: left;" |
Line 135: Line 104:
| style="text-align: center;" | Buff
| style="text-align: center;" | Buff
| style="text-align: center;" | None
| style="text-align: center;" | None
|The next attack deals increased damage. 
If ''Sacrifice'' is active, the buff is not removed. 
Increases Sacrifice hit count. 
Reduces Sacrifice HP cost to 1% while active.


|The next attack will deal increased damage, then cancel this buff.
'''Sacrifice hits: (10 × Skill Level)'''
If ''Sacrifice'' status is active, this buff will not canceled.
When this skill is learned, increase the amount of times Sacrifice can hit.
When ''Exceed Break'' buff is active, reduce the HP cost to 1% of the user's Max HP.
 
'''Sacrifice hits: [10 x Skill Level]'''
|-
|-
| style="text-align: left;" | [[file:OverBrand.png]] Over Brand
| style="text-align: left;" | [[file:OverBrand.png]] Over Brand
| style="text-align: left;" |
| style="text-align: left;" |
Line 150: Line 117:
| style="text-align: center;" | Melee, AoE
| style="text-align: center;" | Melee, AoE
| style="text-align: center;" | STR
| style="text-align: center;" | STR
|Deals AoE damage around the user.
|Deals AoE damage around the user.
'''Damage: TBD'''
|-
|-
| style="text-align: left;" | [[file:Banding.png]] Banding
| style="text-align: left;" | [[file:Banding.png]] Banding
| style="text-align: left;" |
| style="text-align: left;" |
Line 161: Line 124:
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Buff
| style="text-align: center;" | Buff
| style="text-align: center;" | Party Member
| style="text-align: center;" | Party
|Increases Physical Defense based on number of party members within 11×11 cells.


|Increased Physical Defense based on the amount of party members within 11x11 cells around user.
'''DEF Bonus: PartyMember × (15 + 3 × Skill Level)'''
 
'''DEF bonus: [party member x [15 + 3 x Skill Level]]'''
|-
|-
| style="text-align: left;" | [[file:HolyCircle.png]] Holy Circle
| style="text-align: left;" | [[file:HolyCircle.png]] Holy Circle
| style="text-align: left;" |
| style="text-align: left;" |
Line 174: Line 135:
| style="text-align: center;" | Magic, AoE
| style="text-align: center;" | Magic, AoE
| style="text-align: center;" | INT
| style="text-align: center;" | INT
|Deals magic damage around the caster. 
Heals 1% of the damage dealt.
|-
| style="text-align: left;" | [[file:KingsGrace.png]] King's Grace
| style="text-align: left;" |
* '''Max Level''': 5
| style="text-align: center;" | Buff
| style="text-align: center;" | None
| style="text-align: center;" | None
|Makes the user untargetable and regenerates HP of self and party members. 
Heals some status ailments.


|Deal damage to enemies around the caster.
'''HP Recovery: 3 + (1% × Skill Level)''' 
Heals 1% damage dealt.
'''Duration: 5 sec'''
 
'''Damage TBD'''
|-
|-
| style="text-align: left;" | [[file:GenesisRay.png]] Genesis Ray
| style="text-align: left;" | [[file:GenesisRay.png]] Genesis Ray
Line 186: Line 156:
| style="text-align: center;" | Magic, AoE
| style="text-align: center;" | Magic, AoE
| style="text-align: center;" | INT
| style="text-align: center;" | INT
 
|Deals Neutral magic damage.
|Deal ''Neutral'' elemental damage to enemies around the caster.
Becomes Holy if ''Benedictio'' or ''Piety'' is active.
When ''Beneditio'' or ''Piety'' is active, turns element into ''Holy'' instead.
50% chance to inflict Blind.
Has chance to inflict ''Blind'' status.


'''Blind Chance: 50%'''
'''Blind Chance: 50%'''
Line 196: Line 165:
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 5
* '''Max Level''': 5
| style="text-align: center;" | Active
| style="text-align: center;" | Support
| style="text-align: center;" | Support
| style="text-align: center;" | Consume 2 Holy Water
| style="text-align: center;" | None
 
| style="text-align: center;" | None
|Endows user and nearby party members armor with ''Holy'' element.
|Endows user and nearby party members' armor with Holy element.


'''Duration: [60 x Skill Level] seconds'''
'''Duration: (60 × Skill Level) sec'''
|-
|-
| style="text-align: left;" | [[file:EarthDrive.png]] Earth Drive
| style="text-align: left;" | [[file:EarthDrive.png]] Earth Drive
Line 210: Line 178:
| style="text-align: center;" | Melee, AoE
| style="text-align: center;" | Melee, AoE
| style="text-align: center;" | DEF, MDEF, VIT, Shield Refine
| style="text-align: center;" | DEF, MDEF, VIT, Shield Refine
 
|Applies debuff reducing Physical Damage Dealt by 25%.
|Applies debuff on the targets which reduces Physical Damage Dealt by 25%.
Damage increases with VIT and Shield Refine.
Ignore most damage multipliers.
Damage increases based on your VIT and Refine Rate of your ''Shield''.
 
'''Damage: TBD'''
|-
|-
| style="text-align: left;" | [[file:HesperusLit.png]] Hesperus Lit
| style="text-align: left;" | [[file:HesperusLit.png]] Hesperus Lit
Line 223: Line 187:
| style="text-align: center;" | Melee, Single Target
| style="text-align: center;" | Melee, Single Target
| style="text-align: center;" | STR
| style="text-align: center;" | STR
 
|Deals damage.
|Deal damage to a target.
Instantly accumulates 10 Rage Counters if Vanguard Force is active.
Instantly accumulate 10 Rage Counters if ''Vanguard Force'' is active.
 
'''Damage: TBD'''
|-
|-
| style="text-align: left;" | [[file:Inspiration.png]] Inspiration
| style="text-align: left;" | [[file:Inspiration.png]] Inspiration
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 5
* '''Max Level''': 5
| style="text-align: center;" | Active
| style="text-align: center;" | Buff
| style="text-align: center;" | Buff
| style="text-align: center;" | None
| style="text-align: center;" | None
 
| style="text-align: center;" | None
|Increases Base Stats, HIT, ATK, and MATK.
|Increases Base Stats, HIT, ATK, and MATK.


*'''Duration: [200 + 100 x Skill Level] seconds'''
'''Duration: 200 + (100 × Skill Level) sec'''
 
'''Stat Bonus: 6 × Skill Level'''
*'''Stat boost: [6 x Skill Level]'''
'''HIT Bonus: 12 × Skill Level''' 
 
'''ATK/MATK Bonus: 40 × Skill Level'''
*'''HIT boost: [12 x Skill Level]'''
|-
| style="text-align: left;" | [[file:FullThrottle.png]] Full Throttle
| style="text-align: left;" |
* '''Max Level''': 5
| style="text-align: center;" | Buff
| style="text-align: center;" | None
| style="text-align: center;" | None
|Fully restores HP. 
All Stats +20%. 
Movement Speed increases. 
After duration, user becomes exhausted (Rebound): slower movement, natural HP/SP regen disabled. 
Cannot be removed by Dispell.


*'''ATK/MATK boost: [40 x Skill Level]'''
'''Lv1: 6% HP/SP drained per sec for 10s''' 
|-
'''Lv2: 4% per sec for 15s''' 
'''Lv3: 3% per sec for 20s'''
'''Lv4: 2% per sec for 25s''' 
'''Lv5: 1% per sec for 30s'''
|}
|}
<noinclude>[[Category:Classes Info]]</noinclude>
<noinclude>[[Category:Classes Info]]</noinclude>

Latest revision as of 01:38, 8 December 2025

Name Level Type Damage Scaling Description
File:CannonSpear.png Cannon Spear
  • Max Level: 10
Active Ranged, AoE STR Deal damage to all enemies in line with the target using Spear.
File:BanishingPoint.png Banishing Point
  • Max Level: 10
Active Ranged, Single Target STR Deal damage to a target using Spear.
File:ShieldPress.png Shield Press
  • Max Level: 5
Active Melee, Single Target DEF, MDEF, VIT, Shield Refine Applies a debuff on the target that reduces Physical Damage Dealt by 25%.

Ignores most damage multipliers. Damage increases with VIT and Shield Refine.

File:Prestige.png Prestige
  • Max Level: 10
Buff (Toggle) None None Increase the user's DEF.

Drains 5 SP per second while active.

DEF Bonus: 10 × Skill Level × Base Level / 100

File:ReflectShield.png Reflect Shield
  • Max Level: 10
Buff (Toggle) None None Decreases reflected damage taken.

Requires a shield. Drains 5 SP per second.

Damage Reduction: 10% × Skill Level

File:PinpointAttack.png Pinpoint Attack
  • Max Level: 10
Active Ranged, Single Target STR Jump to a target using Spear and deal Critical Damage.
File:VanguardForce.png Vanguard Force
  • Max Level: 5
Active Buff None Increase Max HP.

When attacked, may accumulate a Rage Counter. Drains SP over time.

HP boost: (3 × Skill Level)% Rage Counter chance: (8 + 12 × Skill Level)%

File:BurstAttack.png Burst Attack
  • Max Level: 1
Active Melee, Single Target None Releases all Rage Counters from Vanguard Force to damage an enemy.

Damage increases based on missing HP.

File:ShieldSpell.png Shield Spell
  • Max Level: 3
Active Buff None Provides different effects depending on skill level:
  • Lv1: Recover 3% Max HP every 3 sec
  • Lv2: Recover 3% Max SP every 5 sec
  • Lv3: DEF +250, MDEF +250
File:ExceedBreak.png Exceed Break
  • Max Level: 5
Active Buff None The next attack deals increased damage.

If Sacrifice is active, the buff is not removed. Increases Sacrifice hit count. Reduces Sacrifice HP cost to 1% while active.

Sacrifice hits: (10 × Skill Level)

File:OverBrand.png Over Brand
  • Max Level: 10
Active Melee, AoE STR Deals AoE damage around the user.
File:Banding.png Banding
  • Max Level: 5
Active Buff Party Increases Physical Defense based on number of party members within 11×11 cells.

DEF Bonus: PartyMember × (15 + 3 × Skill Level)

File:HolyCircle.png Holy Circle
  • Max Level: 10
Active Magic, AoE INT Deals magic damage around the caster.

Heals 1% of the damage dealt.

File:KingsGrace.png King's Grace
  • Max Level: 5
Buff None None Makes the user untargetable and regenerates HP of self and party members.

Heals some status ailments.

HP Recovery: 3 + (1% × Skill Level) Duration: 5 sec

File:GenesisRay.png Genesis Ray
  • Max Level: 10
Active Magic, AoE INT Deals Neutral magic damage.

Becomes Holy if Benedictio or Piety is active. 50% chance to inflict Blind.

Blind Chance: 50%

File:Piety.png Piety
  • Max Level: 5
Support None None Endows user and nearby party members' armor with Holy element.

Duration: (60 × Skill Level) sec

File:EarthDrive.png Earth Drive
  • Max Level: 5
Active Melee, AoE DEF, MDEF, VIT, Shield Refine Applies debuff reducing Physical Damage Dealt by 25%.

Damage increases with VIT and Shield Refine.

File:HesperusLit.png Hesperus Lit
  • Max Level: 10
Active Melee, Single Target STR Deals damage.

Instantly accumulates 10 Rage Counters if Vanguard Force is active.

File:Inspiration.png Inspiration
  • Max Level: 5
Buff None None Increases Base Stats, HIT, ATK, and MATK.

Duration: 200 + (100 × Skill Level) sec Stat Bonus: 6 × Skill Level HIT Bonus: 12 × Skill Level ATK/MATK Bonus: 40 × Skill Level

File:FullThrottle.png Full Throttle
  • Max Level: 5
Buff None None Fully restores HP.

All Stats +20%. Movement Speed increases. After duration, user becomes exhausted (Rebound): slower movement, natural HP/SP regen disabled. Cannot be removed by Dispell.

Lv1: 6% HP/SP drained per sec for 10s Lv2: 4% per sec for 15s Lv3: 3% per sec for 20s Lv4: 2% per sec for 25s Lv5: 1% per sec for 30s