Template:RoyalGuard Skills: Difference between revisions
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| style="text-align: center;" | Ranged, AoE | | style="text-align: center;" | Ranged, AoE | ||
| style="text-align: center;" | STR | | style="text-align: center;" | STR | ||
|Deal damage to all enemies in line with the target using ''Spear''. | |Deal damage to all enemies in line with the target using ''Spear''. | ||
|- | |- | ||
| style="text-align: left;" | [[file:BanishingPoint.png]] Banishing Point | | style="text-align: left;" | [[file:BanishingPoint.png]] Banishing Point | ||
| Line 26: | Line 21: | ||
| style="text-align: center;" | Ranged, Single Target | | style="text-align: center;" | Ranged, Single Target | ||
| style="text-align: center;" | STR | | style="text-align: center;" | STR | ||
|Deal damage to a target using ''Spear''. | |Deal damage to a target using ''Spear''. | ||
|- | |- | ||
| style="text-align: left;" | [[file:ShieldPress.png]] Shield Press | | style="text-align: left;" | [[file:ShieldPress.png]] Shield Press | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
| Line 38: | Line 29: | ||
| style="text-align: center;" | Melee, Single Target | | style="text-align: center;" | Melee, Single Target | ||
| style="text-align: center;" | DEF, MDEF, VIT, Shield Refine | | style="text-align: center;" | DEF, MDEF, VIT, Shield Refine | ||
|Applies a debuff on the target that reduces ''Physical Damage Dealt'' by 25%. | |||
|Applies a debuff on the target | Ignores most damage multipliers. | ||
Ignores most damage | Damage increases with ''VIT'' and ''Shield Refine''. | ||
Damage increases | |||
|- | |- | ||
| style="text-align: left;" | [[file: | | style="text-align: left;" | [[file:Prestige.png]] Prestige | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
* '''Max Level''': 10 | * '''Max Level''': 10 | ||
| style="text-align: center;" | | | style="text-align: center;" | Buff (Toggle) | ||
| style="text-align: center;" | | | style="text-align: center;" | None | ||
| style="text-align: center;" | None | | style="text-align: center;" | None | ||
|Increase the user's DEF. | |||
Drains 5 SP per second while active. | |||
'''DEF Bonus: 10 × Skill Level × Base Level / 100''' | |||
''' | |||
|- | |- | ||
| style="text-align: left;" | [[file:ReflectShield.png]] Reflect Shield | | style="text-align: left;" | [[file:ReflectShield.png]] Reflect Shield | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
* '''Max Level''': 10 | * '''Max Level''': 10 | ||
| style="text-align: center;" | | | style="text-align: center;" | Buff (Toggle) | ||
| style="text-align: center;" | | | style="text-align: center;" | None | ||
| style="text-align: center;" | None | | style="text-align: center;" | None | ||
|Decreases reflected damage taken. | |||
Requires a shield. | |||
Drains 5 SP per second. | |||
'''Damage Reduction: 10% × Skill Level''' | |||
''' | |||
|- | |- | ||
| style="text-align: left;" | [[file:PinpointAttack.png]] Pinpoint Attack | | style="text-align: left;" | [[file:PinpointAttack.png]] Pinpoint Attack | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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| style="text-align: center;" | Ranged, Single Target | | style="text-align: center;" | Ranged, Single Target | ||
| style="text-align: center;" | STR | | style="text-align: center;" | STR | ||
|Jump to a target using ''Spear'' and deal Critical Damage. | |Jump to a target using ''Spear'' and deal Critical Damage. | ||
|- | |- | ||
| style="text-align: left;" | [[file:VanguardForce.png]] Vanguard Force | | style="text-align: left;" | [[file:VanguardForce.png]] Vanguard Force | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
| Line 89: | Line 70: | ||
| style="text-align: center;" | Buff | | style="text-align: center;" | Buff | ||
| style="text-align: center;" | None | | style="text-align: center;" | None | ||
|Increase Max HP. | |||
|Increase Max HP. | When attacked, may accumulate a Rage Counter. | ||
Drains SP over time. | Drains SP over time. | ||
'''HP boost: | '''HP boost: (3 × Skill Level)%''' | ||
'''Rage Counter chance: (8 + 12 × Skill Level)%''' | |||
'''Rage Counter chance: | |||
|- | |- | ||
| style="text-align: left;" | [[file:BurstAttack.png]] Burst Attack | | style="text-align: left;" | [[file:BurstAttack.png]] Burst Attack | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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| style="text-align: center;" | Melee, Single Target | | style="text-align: center;" | Melee, Single Target | ||
| style="text-align: center;" | None | | style="text-align: center;" | None | ||
|Releases all Rage Counters from ''Vanguard Force'' to damage an enemy. | |||
|Releases all Rage Counters from ''Vanguard Force'' to | Damage increases based on missing HP. | ||
Damage | |||
|- | |- | ||
| style="text-align: left;" | [[file:ShieldSpell.png]] Shield Spell | | style="text-align: left;" | [[file:ShieldSpell.png]] Shield Spell | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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| style="text-align: center;" | Buff | | style="text-align: center;" | Buff | ||
| style="text-align: center;" | None | | style="text-align: center;" | None | ||
|Provides different effects depending on skill level: | |||
* Lv1: Recover 3% Max HP every 3 sec | |||
* Lv2: Recover 3% Max SP every 5 sec | |||
* Lv3: DEF +250, MDEF +250 | |||
* | |||
* | |||
* | |||
|- | |- | ||
| style="text-align: left;" | [[file:ExceedBreak.png]] Exceed Break | | style="text-align: left;" | [[file:ExceedBreak.png]] Exceed Break | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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| style="text-align: center;" | Buff | | style="text-align: center;" | Buff | ||
| style="text-align: center;" | None | | style="text-align: center;" | None | ||
|The next attack deals increased damage. | |||
If ''Sacrifice'' is active, the buff is not removed. | |||
Increases Sacrifice hit count. | |||
Reduces Sacrifice HP cost to 1% while active. | |||
'''Sacrifice hits: (10 × Skill Level)''' | |||
'''Sacrifice hits: | |||
|- | |- | ||
| style="text-align: left;" | [[file:OverBrand.png]] Over Brand | | style="text-align: left;" | [[file:OverBrand.png]] Over Brand | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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| style="text-align: center;" | Melee, AoE | | style="text-align: center;" | Melee, AoE | ||
| style="text-align: center;" | STR | | style="text-align: center;" | STR | ||
|Deals AoE damage around the user. | |Deals AoE damage around the user. | ||
|- | |- | ||
| style="text-align: left;" | [[file:Banding.png]] Banding | | style="text-align: left;" | [[file:Banding.png]] Banding | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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| style="text-align: center;" | Active | | style="text-align: center;" | Active | ||
| style="text-align: center;" | Buff | | style="text-align: center;" | Buff | ||
| style="text-align: center;" | Party | | style="text-align: center;" | Party | ||
|Increases Physical Defense based on number of party members within 11×11 cells. | |||
'''DEF Bonus: PartyMember × (15 + 3 × Skill Level)''' | |||
'''DEF | |||
|- | |- | ||
| style="text-align: left;" | [[file:HolyCircle.png]] Holy Circle | | style="text-align: left;" | [[file:HolyCircle.png]] Holy Circle | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
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| style="text-align: center;" | Magic, AoE | | style="text-align: center;" | Magic, AoE | ||
| style="text-align: center;" | INT | | style="text-align: center;" | INT | ||
|Deals magic damage around the caster. | |||
Heals 1% of the damage dealt. | |||
|- | |||
| style="text-align: left;" | [[file:KingsGrace.png]] King's Grace | |||
| style="text-align: left;" | | |||
* '''Max Level''': 5 | |||
| style="text-align: center;" | Buff | |||
| style="text-align: center;" | None | |||
| style="text-align: center;" | None | |||
|Makes the user untargetable and regenerates HP of self and party members. | |||
Heals some status ailments. | |||
'''HP Recovery: 3 + (1% × Skill Level)''' | |||
'''Duration: 5 sec''' | |||
''' | |||
|- | |- | ||
| style="text-align: left;" | [[file:GenesisRay.png]] Genesis Ray | | style="text-align: left;" | [[file:GenesisRay.png]] Genesis Ray | ||
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| style="text-align: center;" | Magic, AoE | | style="text-align: center;" | Magic, AoE | ||
| style="text-align: center;" | INT | | style="text-align: center;" | INT | ||
|Deals Neutral magic damage. | |||
| | Becomes Holy if ''Benedictio'' or ''Piety'' is active. | ||
50% chance to inflict Blind. | |||
'''Blind Chance: 50%''' | '''Blind Chance: 50%''' | ||
| Line 196: | Line 165: | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
* '''Max Level''': 5 | * '''Max Level''': 5 | ||
| style="text-align: center;" | Support | | style="text-align: center;" | Support | ||
| style="text-align: center;" | | | style="text-align: center;" | None | ||
| style="text-align: center;" | None | |||
|Endows user and nearby party members armor with | |Endows user and nearby party members' armor with Holy element. | ||
'''Duration: | '''Duration: (60 × Skill Level) sec''' | ||
|- | |- | ||
| style="text-align: left;" | [[file:EarthDrive.png]] Earth Drive | | style="text-align: left;" | [[file:EarthDrive.png]] Earth Drive | ||
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| style="text-align: center;" | Melee, AoE | | style="text-align: center;" | Melee, AoE | ||
| style="text-align: center;" | DEF, MDEF, VIT, Shield Refine | | style="text-align: center;" | DEF, MDEF, VIT, Shield Refine | ||
|Applies debuff reducing Physical Damage Dealt by 25%. | |||
|Applies debuff | Damage increases with VIT and Shield Refine. | ||
Damage increases | |||
|- | |- | ||
| style="text-align: left;" | [[file:HesperusLit.png]] Hesperus Lit | | style="text-align: left;" | [[file:HesperusLit.png]] Hesperus Lit | ||
| Line 223: | Line 187: | ||
| style="text-align: center;" | Melee, Single Target | | style="text-align: center;" | Melee, Single Target | ||
| style="text-align: center;" | STR | | style="text-align: center;" | STR | ||
|Deals damage. | |||
| | Instantly accumulates 10 Rage Counters if Vanguard Force is active. | ||
Instantly | |||
|- | |- | ||
| style="text-align: left;" | [[file:Inspiration.png]] Inspiration | | style="text-align: left;" | [[file:Inspiration.png]] Inspiration | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
* '''Max Level''': 5 | * '''Max Level''': 5 | ||
| style="text-align: center;" | Buff | | style="text-align: center;" | Buff | ||
| style="text-align: center;" | None | | style="text-align: center;" | None | ||
| style="text-align: center;" | None | |||
|Increases Base Stats, HIT, ATK, and MATK. | |Increases Base Stats, HIT, ATK, and MATK. | ||
'''Duration: 200 + (100 × Skill Level) sec''' | |||
'''Stat Bonus: 6 × Skill Level''' | |||
'''HIT Bonus: 12 × Skill Level''' | |||
'''ATK/MATK Bonus: 40 × Skill Level''' | |||
|- | |||
| style="text-align: left;" | [[file:FullThrottle.png]] Full Throttle | |||
| style="text-align: left;" | | |||
* '''Max Level''': 5 | |||
| style="text-align: center;" | Buff | |||
| style="text-align: center;" | None | |||
| style="text-align: center;" | None | |||
|Fully restores HP. | |||
All Stats +20%. | |||
Movement Speed increases. | |||
After duration, user becomes exhausted (Rebound): slower movement, natural HP/SP regen disabled. | |||
Cannot be removed by Dispell. | |||
'''Lv1: 6% HP/SP drained per sec for 10s''' | |||
'''Lv2: 4% per sec for 15s''' | |||
'''Lv3: 3% per sec for 20s''' | |||
'''Lv4: 2% per sec for 25s''' | |||
'''Lv5: 1% per sec for 30s''' | |||
|} | |} | ||
<noinclude>[[Category:Classes Info]]</noinclude> | <noinclude>[[Category:Classes Info]]</noinclude> | ||
Latest revision as of 01:38, 8 December 2025
| Name | Level | Type | Damage | Scaling | Description |
|---|---|---|---|---|---|
| File:CannonSpear.png Cannon Spear |
|
Active | Ranged, AoE | STR | Deal damage to all enemies in line with the target using Spear. |
| File:BanishingPoint.png Banishing Point |
|
Active | Ranged, Single Target | STR | Deal damage to a target using Spear. |
| File:ShieldPress.png Shield Press |
|
Active | Melee, Single Target | DEF, MDEF, VIT, Shield Refine | Applies a debuff on the target that reduces Physical Damage Dealt by 25%.
Ignores most damage multipliers. Damage increases with VIT and Shield Refine. |
| File:Prestige.png Prestige |
|
Buff (Toggle) | None | None | Increase the user's DEF.
Drains 5 SP per second while active. DEF Bonus: 10 × Skill Level × Base Level / 100 |
| File:ReflectShield.png Reflect Shield |
|
Buff (Toggle) | None | None | Decreases reflected damage taken.
Requires a shield. Drains 5 SP per second. Damage Reduction: 10% × Skill Level |
| File:PinpointAttack.png Pinpoint Attack |
|
Active | Ranged, Single Target | STR | Jump to a target using Spear and deal Critical Damage. |
| File:VanguardForce.png Vanguard Force |
|
Active | Buff | None | Increase Max HP.
When attacked, may accumulate a Rage Counter. Drains SP over time. HP boost: (3 × Skill Level)% Rage Counter chance: (8 + 12 × Skill Level)% |
| File:BurstAttack.png Burst Attack |
|
Active | Melee, Single Target | None | Releases all Rage Counters from Vanguard Force to damage an enemy.
Damage increases based on missing HP. |
| File:ShieldSpell.png Shield Spell |
|
Active | Buff | None | Provides different effects depending on skill level:
|
| File:ExceedBreak.png Exceed Break |
|
Active | Buff | None | The next attack deals increased damage.
If Sacrifice is active, the buff is not removed. Increases Sacrifice hit count. Reduces Sacrifice HP cost to 1% while active. Sacrifice hits: (10 × Skill Level) |
| File:OverBrand.png Over Brand |
|
Active | Melee, AoE | STR | Deals AoE damage around the user. |
| File:Banding.png Banding |
|
Active | Buff | Party | Increases Physical Defense based on number of party members within 11×11 cells.
DEF Bonus: PartyMember × (15 + 3 × Skill Level) |
| File:HolyCircle.png Holy Circle |
|
Active | Magic, AoE | INT | Deals magic damage around the caster.
Heals 1% of the damage dealt. |
| File:KingsGrace.png King's Grace |
|
Buff | None | None | Makes the user untargetable and regenerates HP of self and party members.
Heals some status ailments. HP Recovery: 3 + (1% × Skill Level) Duration: 5 sec |
| File:GenesisRay.png Genesis Ray |
|
Active | Magic, AoE | INT | Deals Neutral magic damage.
Becomes Holy if Benedictio or Piety is active. 50% chance to inflict Blind. Blind Chance: 50% |
| File:Piety.png Piety |
|
Support | None | None | Endows user and nearby party members' armor with Holy element.
Duration: (60 × Skill Level) sec |
| File:EarthDrive.png Earth Drive |
|
Active | Melee, AoE | DEF, MDEF, VIT, Shield Refine | Applies debuff reducing Physical Damage Dealt by 25%.
Damage increases with VIT and Shield Refine. |
| File:HesperusLit.png Hesperus Lit |
|
Active | Melee, Single Target | STR | Deals damage.
Instantly accumulates 10 Rage Counters if Vanguard Force is active. |
| File:Inspiration.png Inspiration |
|
Buff | None | None | Increases Base Stats, HIT, ATK, and MATK.
Duration: 200 + (100 × Skill Level) sec Stat Bonus: 6 × Skill Level HIT Bonus: 12 × Skill Level ATK/MATK Bonus: 40 × Skill Level |
| File:FullThrottle.png Full Throttle |
|
Buff | None | None | Fully restores HP.
All Stats +20%. Movement Speed increases. After duration, user becomes exhausted (Rebound): slower movement, natural HP/SP regen disabled. Cannot be removed by Dispell. Lv1: 6% HP/SP drained per sec for 10s Lv2: 4% per sec for 15s Lv3: 3% per sec for 20s Lv4: 2% per sec for 25s Lv5: 1% per sec for 30s |