Template:RoyalGuard Skills: Difference between revisions

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imported>Cypherusuh
Created page with "{| class="wikitable" style="width: 100%;" ! style="text-align: center; font-weight: bold; width: 20%;" | Name ! style="text-align: center; font-weight: bold; width: 10%;" | Le..."
 
imported>Cypherusuh
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| style="text-align: center;" | Ranged, AoE
| style="text-align: center;" | Ranged, AoE
| style="text-align: center;" | STR
| style="text-align: center;" | STR
|Deal damage to all enemies in line with the target using ''Spear''.
|Deal damage to all enemies in line with the target using ''Spear''.
'''Damage TBD'''
|-
|-
| style="text-align: left;" | [[file:BanishingPoint.png]] Banishing Point
| style="text-align: left;" | [[file:BanishingPoint.png]] Banishing Point
Line 26: Line 21:
| style="text-align: center;" | Ranged, Single Target
| style="text-align: center;" | Ranged, Single Target
| style="text-align: center;" | STR
| style="text-align: center;" | STR
|Deal damage to a target using ''Spear''.
|Deal damage to a target using ''Spear''.
'''Damage: TBDs'''
|-
|-
| style="text-align: left;" | [[file:ShieldPress.png]] Shield Press
| style="text-align: left;" | [[file:ShieldPress.png]] Shield Press
| style="text-align: left;" |
| style="text-align: left;" |
Line 38: Line 29:
| style="text-align: center;" | Melee, Single Target
| style="text-align: center;" | Melee, Single Target
| style="text-align: center;" | DEF, MDEF, VIT, Shield Refine
| style="text-align: center;" | DEF, MDEF, VIT, Shield Refine
|Applies a debuff on the target that reduces ''Physical Damage Dealt'' by 25%. 
Ignores most damage multipliers. 
Damage increases with ''VIT'' and ''Shield Refine''.
|-
| style="text-align: left;" | [[file:Prestige.png]] Prestige
| style="text-align: left;" |
* '''Max Level''': 10
| style="text-align: center;" | Buff (Toggle)
| style="text-align: center;" | None
| style="text-align: center;" | None
|Increase the user's DEF. 
Drains 5 SP per second while active.


|Applies a debuff on the target which reduces ''Physical Damage Dealt'' by 25%.
'''DEF Bonus: 10 × Skill Level × Base Level / 100'''
Ignores most damage multiplier.
Damage increases based on your ''VIT'' and ''Refine Rate'' of your ''Shield''.
 
'''Damage TBD'''
|-
|-
| style="text-align: left;" | [[file:ReflectShield.png]] Reflect Shield
| style="text-align: left;" | [[file:ReflectShield.png]] Reflect Shield
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Buff (Toggle)
| style="text-align: center;" | Buff
| style="text-align: center;" | None
| style="text-align: center;" | None
| style="text-align: center;" | None
|Decreases reflected damage taken. 
Requires a shield. 
Drains 5 SP per second.


|Reduce reflected damage taken.
'''Damage Reduction: 10% × Skill Level'''
 
'''Damage reduction: [10% x Skill Level]%'''
|-
|-
 
| style="text-align: left;" | [[file:PinpointAttack.png]] Pinpoint Attack
| style="text-align: left;" | [[file:ReflectShield.png]] Reflect Shield
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Ranged, Single Target
| style="text-align: center;" | STR
|Jump to a target using ''Spear'' and deal Critical Damage.
|-
| style="text-align: left;" | [[file:VanguardForce.png]] Vanguard Force
| style="text-align: left;" |
* '''Max Level''': 5
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Buff
| style="text-align: center;" | Buff
| style="text-align: center;" | None
| style="text-align: center;" | None
|Increase Max HP. 
When attacked, may accumulate a Rage Counter. 
Drains SP over time.


|Reflect a portion of Melee Damage back to the attacker.
'''HP boost: (3 × Skill Level)%'''
 
'''Rage Counter chance: (8 + 12 × Skill Level)%'''
'''Reflect chance: [10 + 3 x skill level]%'''
 
'''Reflect amount: TBD'''
|-
|-
 
| style="text-align: left;" | [[file:BurstAttack.png]] Burst Attack
| style="text-align: left;" | [[file:HolyCross.png]] Holy Cross
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 1
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Melee, Single Target, Physical, Holy
| style="text-align: center;" | Melee, Single Target
| style="text-align: center;" | STR
| style="text-align: center;" | None
 
|Releases all Rage Counters from ''Vanguard Force'' to damage an enemy.
|Deals ''holy elemental damage'' to a target with a chance to inflict ''Blind'' status.
Damage increases based on missing HP.
 
'''Blind Chance: TBD'''
 
'''Damage: TBD'''
|-
|-
 
| style="text-align: left;" | [[file:ShieldSpell.png]] Shield Spell
| style="text-align: left;" | [[file:GrandCross.png]] Grand Cross
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 3
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Magic, AoE, Neutral / Holy
| style="text-align: center;" | Buff
| style="text-align: center;" | INT
| style="text-align: center;" | None
|Provides different effects depending on skill level:


|Summon a cross of holy light on the ground around the caster that will damage enemies that come in contact.
* Lv1: Recover 3% Max HP every 3 sec 
Has a chance to cause ''Blind'' status.
* Lv2: Recover 3% Max SP every 5 sec 
Hits between 2 - 4 times.
* Lv3: DEF +250, MDEF +250
Deals ''Neutral Element'' damage.
When Benedictio or Piety is active on the user, the element of this Spell becomes ''Holy Element''.
 
'''Blind chance: TBD'''
 
'''Damage: TBD'''
|-
|-
 
| style="text-align: left;" | [[file:ExceedBreak.png]] Exceed Break
| style="text-align: left;" | [[file:Devotion.png]] Devotion
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 5
* '''Max Level''': 5
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Support
| style="text-align: center;" | Buff
| style="text-align: center;" | None
| style="text-align: center;" | None
|The next attack deals increased damage. 
If ''Sacrifice'' is active, the buff is not removed. 
Increases Sacrifice hit count. 
Reduces Sacrifice HP cost to 1% while active.


|Protect ''Party Member'' by taking all damage they receive for them.
'''Sacrifice hits: (10 × Skill Level)'''
Devoted players must stay within a certain distance of the caster for this effect to work.
|-
 
| style="text-align: left;" | [[file:OverBrand.png]] Over Brand
'''Amount of protected member: [1 x Skill Level]'''
| style="text-align: left;" |
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Melee, AoE
| style="text-align: center;" | STR
|Deals AoE damage around the user.
|-
|-
 
| style="text-align: left;" | [[file:Banding.png]] Banding
| style="text-align: left;" | [[file:Providence.png]] Providence
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 5
* '''Max Level''': 5
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Support
| style="text-align: center;" | Buff
| style="text-align: center;" | None
| style="text-align: center;" | Party
|Increases Physical Defense based on number of party members within 11×11 cells.


|Reduce damage taken from ''Demon Race'' and ''Holy Elemental Monsters''
'''DEF Bonus: PartyMember × (15 + 3 × Skill Level)'''
 
|-
'''Damage reduction: [5 x Skill Level]%'''
| style="text-align: left;" | [[file:HolyCircle.png]] Holy Circle
| style="text-align: left;" |
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Magic, AoE
| style="text-align: center;" | INT
|Deals magic damage around the caster. 
Heals 1% of the damage dealt.
|-
|-
 
| style="text-align: left;" | [[file:KingsGrace.png]] King's Grace
| style="text-align: left;" | [[file:Defender.png]] Defender
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 5
* '''Max Level''': 5
| style="text-align: center;" | Active
| style="text-align: center;" | Buff
| style="text-align: center;" | Buff
| style="text-align: center;" | None
| style="text-align: center;" | None
| style="text-align: center;" | None
|Makes the user untargetable and regenerates HP of self and party members. 
Heals some status ailments.


|Reduce damage taken from ''Physical'' Attacks.
'''HP Recovery: 3 + (1% × Skill Level)'''
 
'''Duration: 5 sec'''
'''Damage Reduction: [5 + 5 x Skill Level]%'''
 
'''Duration: TBD Seconds'''
|-
|-
 
| style="text-align: left;" | [[file:GenesisRay.png]] Genesis Ray
| style="text-align: left;" | [[file:Pressure.png]] Pressure
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Magic, Single Target, Neutral / Holy
| style="text-align: center;" | Magic, AoE
| style="text-align: center;" | INT
| style="text-align: center;" | INT
|Deals Neutral magic damage. 
Becomes Holy if ''Benedictio'' or ''Piety'' is active. 
50% chance to inflict Blind.


|Summons a massive crucifix to crush enemies by inflicting 3 hits of ''Neutral Element Magic Damage''.
'''Blind Chance: 50%'''
When Benedictio or Piety is active on the user, the element of this Spell becomes ''Holy Element''.
|-
| style="text-align: left;" | [[file:Piety.png]] Piety
| style="text-align: left;" |
* '''Max Level''': 5
| style="text-align: center;" | Support
| style="text-align: center;" | None
| style="text-align: center;" | None
|Endows user and nearby party members' armor with Holy element.


'''Damage: TBD'''
'''Duration: (60 × Skill Level) sec'''
|-
|-
 
| style="text-align: left;" | [[file:EarthDrive.png]] Earth Drive
| style="text-align: left;" | [[file:Sacrifice.png]] Sacrifice
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 5
* '''Max Level''': 5
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Buff, Auto Attack Increase
| style="text-align: center;" | Melee, AoE
| style="text-align: center;" | Max HP
| style="text-align: center;" | DEF, MDEF, VIT, Shield Refine
 
|Applies debuff reducing Physical Damage Dealt by 25%.
|Enhances the damage of next 5 Auto Attacks based on user's Max HP.
Damage increases with VIT and Shield Refine.
Each Auto Attack will drain 9% of user's Max HP.
Ignore most damage multipliers.
Ignores target's DEF and Flee.
 
 
'''Damage boost: TBD%'''
|-
|-
 
| style="text-align: left;" | [[file:HesperusLit.png]] Hesperus Lit
| style="text-align: left;" | [[file:Gospel.png]] Gospel
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Support, Debuff
| style="text-align: center;" | Melee, Single Target
| style="text-align: center;" | STR
|Deals damage. 
Instantly accumulates 10 Rage Counters if Vanguard Force is active.
|-
| style="text-align: left;" | [[file:Inspiration.png]] Inspiration
| style="text-align: left;" |
* '''Max Level''': 5
| style="text-align: center;" | Buff
| style="text-align: center;" | None
| style="text-align: center;" | None
| style="text-align: center;" | None
|Increases Base Stats, HIT, ATK, and MATK.


|Sings a hymn that will cause one out of 10 different Debuff status effects to enemies.
'''Duration: 200 + (100 × Skill Level) sec''' 
Endows one out of 10 Buff status effects upon Party Member within range.
'''Stat Bonus: 6 × Skill Level''' 
This skill is canceled if the
'''HIT Bonus: 12 × Skill Level''' 
'''ATK/MATK Bonus: 40 × Skill Level'''
|-
| style="text-align: left;" | [[file:FullThrottle.png]] Full Throttle
| style="text-align: left;" |
* '''Max Level''': 5
| style="text-align: center;" | Buff
| style="text-align: center;" | None
| style="text-align: center;" | None
|Fully restores HP. 
All Stats +20%. 
Movement Speed increases.
After duration, user becomes exhausted (Rebound): slower movement, natural HP/SP regen disabled. 
Cannot be removed by Dispell.


'''Scaling TBD'''
'''Lv1: 6% HP/SP drained per sec for 10s'''
|-
'''Lv2: 4% per sec for 15s''' 
'''Lv3: 3% per sec for 20s''' 
'''Lv4: 2% per sec for 25s''' 
'''Lv5: 1% per sec for 30s'''
|}
|}
<noinclude>[[Category:Classes Info]]</noinclude>
<noinclude>[[Category:Classes Info]]</noinclude>

Latest revision as of 01:38, 8 December 2025

Name Level Type Damage Scaling Description
File:CannonSpear.png Cannon Spear
  • Max Level: 10
Active Ranged, AoE STR Deal damage to all enemies in line with the target using Spear.
File:BanishingPoint.png Banishing Point
  • Max Level: 10
Active Ranged, Single Target STR Deal damage to a target using Spear.
File:ShieldPress.png Shield Press
  • Max Level: 5
Active Melee, Single Target DEF, MDEF, VIT, Shield Refine Applies a debuff on the target that reduces Physical Damage Dealt by 25%.

Ignores most damage multipliers. Damage increases with VIT and Shield Refine.

File:Prestige.png Prestige
  • Max Level: 10
Buff (Toggle) None None Increase the user's DEF.

Drains 5 SP per second while active.

DEF Bonus: 10 × Skill Level × Base Level / 100

File:ReflectShield.png Reflect Shield
  • Max Level: 10
Buff (Toggle) None None Decreases reflected damage taken.

Requires a shield. Drains 5 SP per second.

Damage Reduction: 10% × Skill Level

File:PinpointAttack.png Pinpoint Attack
  • Max Level: 10
Active Ranged, Single Target STR Jump to a target using Spear and deal Critical Damage.
File:VanguardForce.png Vanguard Force
  • Max Level: 5
Active Buff None Increase Max HP.

When attacked, may accumulate a Rage Counter. Drains SP over time.

HP boost: (3 × Skill Level)% Rage Counter chance: (8 + 12 × Skill Level)%

File:BurstAttack.png Burst Attack
  • Max Level: 1
Active Melee, Single Target None Releases all Rage Counters from Vanguard Force to damage an enemy.

Damage increases based on missing HP.

File:ShieldSpell.png Shield Spell
  • Max Level: 3
Active Buff None Provides different effects depending on skill level:
  • Lv1: Recover 3% Max HP every 3 sec
  • Lv2: Recover 3% Max SP every 5 sec
  • Lv3: DEF +250, MDEF +250
File:ExceedBreak.png Exceed Break
  • Max Level: 5
Active Buff None The next attack deals increased damage.

If Sacrifice is active, the buff is not removed. Increases Sacrifice hit count. Reduces Sacrifice HP cost to 1% while active.

Sacrifice hits: (10 × Skill Level)

File:OverBrand.png Over Brand
  • Max Level: 10
Active Melee, AoE STR Deals AoE damage around the user.
File:Banding.png Banding
  • Max Level: 5
Active Buff Party Increases Physical Defense based on number of party members within 11×11 cells.

DEF Bonus: PartyMember × (15 + 3 × Skill Level)

File:HolyCircle.png Holy Circle
  • Max Level: 10
Active Magic, AoE INT Deals magic damage around the caster.

Heals 1% of the damage dealt.

File:KingsGrace.png King's Grace
  • Max Level: 5
Buff None None Makes the user untargetable and regenerates HP of self and party members.

Heals some status ailments.

HP Recovery: 3 + (1% × Skill Level) Duration: 5 sec

File:GenesisRay.png Genesis Ray
  • Max Level: 10
Active Magic, AoE INT Deals Neutral magic damage.

Becomes Holy if Benedictio or Piety is active. 50% chance to inflict Blind.

Blind Chance: 50%

File:Piety.png Piety
  • Max Level: 5
Support None None Endows user and nearby party members' armor with Holy element.

Duration: (60 × Skill Level) sec

File:EarthDrive.png Earth Drive
  • Max Level: 5
Active Melee, AoE DEF, MDEF, VIT, Shield Refine Applies debuff reducing Physical Damage Dealt by 25%.

Damage increases with VIT and Shield Refine.

File:HesperusLit.png Hesperus Lit
  • Max Level: 10
Active Melee, Single Target STR Deals damage.

Instantly accumulates 10 Rage Counters if Vanguard Force is active.

File:Inspiration.png Inspiration
  • Max Level: 5
Buff None None Increases Base Stats, HIT, ATK, and MATK.

Duration: 200 + (100 × Skill Level) sec Stat Bonus: 6 × Skill Level HIT Bonus: 12 × Skill Level ATK/MATK Bonus: 40 × Skill Level

File:FullThrottle.png Full Throttle
  • Max Level: 5
Buff None None Fully restores HP.

All Stats +20%. Movement Speed increases. After duration, user becomes exhausted (Rebound): slower movement, natural HP/SP regen disabled. Cannot be removed by Dispell.

Lv1: 6% HP/SP drained per sec for 10s Lv2: 4% per sec for 15s Lv3: 3% per sec for 20s Lv4: 2% per sec for 25s Lv5: 1% per sec for 30s