Template:Archer Skills: Difference between revisions

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! style="text-align: center; font-weight: bold; width: 40%;" | Description
! style="text-align: center; font-weight: bold; width: 40%;" | Description
|-
|-
| style="text-align: left;" | [[file:Faith.png]] Beast Mastery
| style="text-align: left;" | [[file:BladeMastery.png]] Blade Mastery
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Passive
| style="text-align: center;" | Passive
| style="text-align: center;" | Passive
| style="text-align: center;" | Passive
| style="text-align: center;" | None
| style="text-align: center;" | Passive
 
|Increases damage against Brute and Insect race monsters.
Increases damage dealt by Falcon and Warg skills.


'''Damage increase: [4 x skill level]%'''
|Increase damage dealt to all size monsters when equipped with the following weapons:
*One-Handed Swords
*Two Handed Swords
*Daggers


'''Falcon and Warg damage: [1 x Skill Level]%'''
'''Damage Increase : 1% per skill level'''


|-
|-
| style="text-align: left;" | [[file:AutoGuard.png]] Auto Guard
| style="text-align: left;" | [[file:DoubleStrafe.png]] Double Strafe
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Ranged
| style="text-align: center;" | Buff
| style="text-align: center;" | Single Target
| style="text-align: center;" | None
| style="text-align: center;" | DEX
 
|Add a chance to block physical attacks while using '''Shield'''.
 
'''Block Chance : TBD%'''
'''Duration : TBDs'''
|-
 
| style="text-align: left;" | [[file:ShieldCharge.png]] Shield Charge
| style="text-align: left;" |
* '''Max Level''': 5
| style="text-align: center;" | Active
| style="text-align: center;" | Single Target, Physical
| style="text-align: center;" | DEF, MDEF, VIT, Shield Refine
 
|Bash the target with your shield with enough force to knock it backwards.
Ignores most damage multiplier.
This skill calculate damage based on the max level of skills instead of used level.
Each level knocks the target back further.


'''Applies debuff on target which reduces Physical Damage Dealt by 25%'''
|Fires two arrows at a target.
'''Knockback distance: TBD'''
|-


| style="text-align: left;" | [[file:ShieldBoomerang.png]] Shield Boomerang
Hits twice
| style="text-align: left;" |
* '''Max Level''': 5
| style="text-align: center;" | Active
| style="text-align: center;" | Single Target, Physical
| style="text-align: center;" | None


|Attacks an enemy from a distance by throwing your '''Shield'''.
'''Damage: [10% of total DEX x skill level]%''' per hit
Pulls the target towards you, even if the skill misses.
Ignores most damage multiplier.
This skill calculate damage based on the max level of skills instead of used level.


'''Applies debuff on target which reduces Physical Damage Dealt by 25%'''
'''Knockback distance: TBD'''
|-
|-
 
| style="text-align: left;" | [[file:ArrowShower.png]] Arrow Shower
| style="text-align: left;" | [[file:ReflectShield.png]] Reflect Shield
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Ranged
| style="text-align: center;" | Buff
| style="text-align: center;" | AOE
| style="text-align: center;" | None
| style="text-align: center;" | DEX
 
|Reflect a portion of Melee Damage back to the attacker.
 
'''Reflect chance: [10 + 3 x skill level]%'''
'''Reflect amount: TBD'''
|-


| style="text-align: left;" | [[file:HolyCross.png]] Holy Cross
|Fires multiple arrows at a target area.
| style="text-align: left;" |
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Melee, Single Target, Physical, Holy
| style="text-align: center;" | STR


|Deals ''holy elemental damage'' to a target with a chance to inflict ''Blind'' status.
Enemies that receive damage will be knocked 2 cells in a direction, depending on where the arrow shower was placed.


'''Blind Chance: TBD'''
'''Damage: [10% of total DEX x skill level]%'''
'''Damage: TBD'''
|-
|-


| style="text-align: left;" | [[file:GrandCross.png]] Grand Cross
| style="text-align: left;" | [[file:OwlEye.png]] Owl's Eye
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Passive
| style="text-align: center;" | Magic, AoE, Neutral / Holy
| style="text-align: center;" | Passive
| style="text-align: center;" | INT
 
|Summon a cross of holy light on the ground around the caster that will damage enemies that come in contact.
Has a chance to cause ''Blind'' status.
Hits between 2 - 4 times.
Deals ''Neutral Element'' damage.
When Benedictio or Piety is active on the user, the element of this Spell becomes ''Holy Element''.
 
'''Blind chance: TBD'''
 
'''Damage: TBD'''
|-
 
| style="text-align: left;" | [[file:Devotion.png]] Devotion
| style="text-align: left;" |
* '''Max Level''': 5
| style="text-align: center;" | Active
| style="text-align: center;" | Support
| style="text-align: center;" | None
| style="text-align: center;" | None


|Protect ''Party Member'' by taking all damage they receive for them.
|Increases DEX
Devoted players must stay within a certain distance of the caster for this effect to work.


'''Amount of protected member: [1 x Skill Level]'''
'''DEX bonus: [1 x skill level]'''
|-
|-


| style="text-align: left;" | [[file:Providence.png]] Providence
| style="text-align: left;" | [[file:VultureEye.png]] Vulture's eye
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 5
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Passive
| style="text-align: center;" | Support
| style="text-align: center;" | Passive
| style="text-align: center;" | None
| style="text-align: center;" | None


|Reduce damage taken from ''Demon Race'' and ''Holy Elemental Monsters''
|Increases range and HIT when equipped with a bow class weapon.


'''Damage reduction: [5 x Skill Level]%'''
'''Range bonus: [skill level]'''
'''HIT bonus: [skill level]%'''
|-
|-


| style="text-align: left;" | [[file:Defender.png]] Defender
| style="text-align: left;" | [[file:ImproveConcentration.png]] Improve Concentration
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 5
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Buff
| style="text-align: center;" | Buff
| style="text-align: center;" | None
| style="text-align: center;" | None


|Reduce damage taken from ''Physical'' Attacks.
|Increases DEX and AGI for the caster.


'''Damage Reduction: [5 + 5 x Skill Level]%'''
Also reveals nearby hidden characters around the caster.


'''Duration: TBD Seconds'''
'''DEX and AGI bonus: [3 + 1 x skill level]%'''
'''Duration:'''
|-
|-


| style="text-align: left;" | [[file:Pressure.png]] Pressure
| style="text-align: left;" | [[file:Disengage.png]] Disengage
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': Platinum Skill
| style="text-align: center;" | Active
| style="text-align: center;" | Melee
| style="text-align: center;" | Magic, Single Target, Neutral / Holy
| style="text-align: center;" | AOE
| style="text-align: center;" | INT
| style="text-align: center;" | DEX


|Summons a massive crucifix to crush enemies by inflicting 3 hits of ''Neutral Element Magic Damage''.
|Push back all enemies or traps in the target area.
When Benedictio or Piety is active on the user, the element of this Spell becomes ''Holy Element''.


'''Damage: TBD'''
'''Damage: [DEX x 3]%'''
|-


| style="text-align: left;" | [[file:Sacrifice.png]] Sacrifice
| style="text-align: left;" |
* '''Max Level''': 5
| style="text-align: center;" | Active
| style="text-align: center;" | Buff, Auto Attack Increase
| style="text-align: center;" | Max HP
|Enhances the damage of next 5 Auto Attacks based on user's Max HP.
Each Auto Attack will drain 9% of user's Max HP.
Ignore most damage multipliers.
Ignores target's DEF and Flee.
'''Damage boost: TBD%'''
|-
|-


| style="text-align: left;" | [[file:Gospel.png]] Gospel
| style="text-align: left;" | [[file:ArrowCrafting.png]] Arrow Crafting
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': Platinum Skill
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Support, Debuff
| style="text-align: center;" | Crafting
| style="text-align: center;" | None
| style="text-align: center;" | NONE


|Sings a hymn that will cause one out of 10 different Debuff status effects to enemies.
|Creates arrows from specific items.
Endows one out of 10 Buff status effects upon Party Member within range.
The kind of arrows produced, as well as the amount, is determined by the items used.
This skill is canceled if the


'''Scaling TBD'''
This skill will fail if the user has more than 70% of their max weight.
|-
|-
|}
|}
<noinclude>[[Category:Classes Info]]</noinclude>
<noinclude>[[Category:Classes Info]]</noinclude>

Latest revision as of 14:36, 28 March 2023

Name Level Type Damage Scaling Description
File:BladeMastery.png Blade Mastery
  • Max Level: 10
Passive Passive Passive Increase damage dealt to all size monsters when equipped with the following weapons:
  • One-Handed Swords
  • Two Handed Swords
  • Daggers

Damage Increase : 1% per skill level

File:DoubleStrafe.png Double Strafe
  • Max Level: 10
Ranged Single Target DEX Fires two arrows at a target.

Hits twice

Damage: [10% of total DEX x skill level]% per hit

File:ArrowShower.png Arrow Shower
  • Max Level: 10
Ranged AOE DEX Fires multiple arrows at a target area.

Enemies that receive damage will be knocked 2 cells in a direction, depending on where the arrow shower was placed.

Damage: [10% of total DEX x skill level]%

File:OwlEye.png Owl's Eye
  • Max Level: 10
Passive Passive None Increases DEX

DEX bonus: [1 x skill level]

File:VultureEye.png Vulture's eye
  • Max Level: 10
Passive Passive None Increases range and HIT when equipped with a bow class weapon.

Range bonus: [skill level] HIT bonus: [skill level]%

File:ImproveConcentration.png Improve Concentration
  • Max Level: 10
Active Buff None Increases DEX and AGI for the caster.

Also reveals nearby hidden characters around the caster.

DEX and AGI bonus: [3 + 1 x skill level]% Duration:

File:Disengage.png Disengage
  • Max Level: Platinum Skill
Melee AOE DEX Push back all enemies or traps in the target area.

Damage: [DEX x 3]%

File:ArrowCrafting.png Arrow Crafting
  • Max Level: Platinum Skill
Active Crafting NONE Creates arrows from specific items.

The kind of arrows produced, as well as the amount, is determined by the items used.

This skill will fail if the user has more than 70% of their max weight.