Template:DragonKnight Skills: Difference between revisions

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| style="text-align: center;" | Auto Attack Increase, Buff
| style="text-align: center;" | Auto Attack Increase, Buff
| style="text-align: center;" | STR
| style="text-align: center;" | STR
|Creates up to 5 ''Aura Weapons'' that circle the user.
When auto-attacking, has a chance to deal bonus damage and consume 1 ''Aura Weapon''.
Aura Weapons regenerate over time.


|Creates up to 5 Aura Weapons which circle the user.
'''Duration: [Skill level × 30] seconds'''
When Auto Attacking, has a chance to deal additional damage, which removes one of the Aura Weapon.
Aura Weapons will replenish naturally overtime
 
'''Duration: [Skill level x 30] Seconds'''
 
|-
|-
| style="text-align: left;" | [[file:ServantWeaponSign.png]] Servant Weapon - Sign
| style="text-align: left;" | [[file:ServantWeaponSign.png]] Servant Weapon Sign
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 5
* '''Max Level''': 5
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| style="text-align: center;" | Debuff
| style="text-align: center;" | Debuff
| style="text-align: center;" | None
| style="text-align: center;" | None
|Places an ''Aura Weapon'' mark on a target.
Higher levels increase max marks.
Requires Servant Weapon to be active.


|Places one Aura Weapon on a target.
'''Mark: [1 × Skill Level]'''
Each level increases the max amount of Aura Weapon that can be placed.
|-
Requires Weapon Aura to function.
| style="text-align: left;" | [[file:ServantWeaponPhantom.png]] Servant Weapon – Phantom
 
| style="text-align: left;" |
'''Mark: [1 x Skill Level]'''
* '''Max Level''': 5
 
| style="text-align: center;" | Active
'''Duration : TBD'''
| style="text-align: center;" | Melee / AoE
 
| style="text-align: center;" | STR
|Consumes all ''Aura Weapons'' to dash to the target and deal AoE damage.
Target must have an ''Aura Weapon'' mark.
Has a chance to inflict Deep Blind.
|-
|-
 
| style="text-align: left;" | [[file:ServantWeaponDemolition.png]] Servant Weapon – Demolition
| style="text-align: left;" | [[file:TraumaticBlow.png]] Traumatic Blow
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 5
| style="text-align: center;" | Passive
| style="text-align: center;" | Active
| style="text-align: center;" | Passive
| style="text-align: center;" | Melee / Physical
| style="text-align: center;" | None
| style="text-align: center;" | STR
 
|Consumes all ''Aura Weapons'' and deals damage to all marked enemies.
|Increase the damage dealt by Bash, Magnum Break, Bowling Bash, and Charge Attack.
Regenerates ''Aura Weapons'' based on enemies hit.
Adds chance to cause ''Bleeding Status'' to enemies when using Bash.
 
'''Bash bleeding chance : [Bash Level x Base Level]%'''
|-
|-
 
| style="text-align: left;" | [[file:ChargingPierce.png]] Charging Pierce
| style="text-align: left;" | [[file:Riding.png]] Riding
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Passive
| style="text-align: center;" | Active
| style="text-align: center;" | Passive
| style="text-align: center;" | Buff
| style="text-align: center;" | None
| style="text-align: center;" | None
|When hitting enemies with ''Spear Skills'', gain stacks.
Each stack increases physical damage.


|Allows user to ride a PecoPeco.
At 4 stacks, the next spear skill deals '''80% more damage'''.
When riding a PecoPeck, the user's ASPD is reduced.
Leveling this skill removes some of the penalty each level.
 
'''ASPD - 50%'''


'''ASPD + 5% per skill level'''
'''Damage Bonus: [3 × Skill Level]%'''
'''Duration: 300 seconds'''
|-
|-
 
| style="text-align: left;" | [[file:TwoHandedDefense.png]] Two-Handed Defense
| style="text-align: left;" | [[file:InfantryMastery.png]] Infantry Mastery
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
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| style="text-align: center;" | Passive
| style="text-align: center;" | Passive
| style="text-align: center;" | None
| style="text-align: center;" | None
|Reduces incoming physical damage when using:
* Two-Handed Sword
* Two-Handed Spear
* Two-Handed Axe


|While not mounted:
'''Damage Reduction: 3% × Skill Level'''
*Increase damage dealt to all size enemies.
*Increase damage dealt with ''Melee'' attacks.
*Increase damage dealt with ''Ranged'' attacks.
 
'''Damage increase = [1 x Skill Level]%'''
|-
|-
 
| style="text-align: left;" | [[file:HackAndSlasher.png]] Hack and Slasher
| style="text-align: left;" | [[file:Pierce.png]] Pierce
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Melee, Single Target
| style="text-align: center;" | Melee / Ranged / AoE
| style="text-align: center;" | STR
| style="text-align: center;" | STR
 
|Hits one enemy with Melee damage, then performs a Ranged AoE follow-up.
|Attacks an enemy with a thrusting stab.
Melee hit deals more damage using 2H Sword.
Has an increased chance to hit the target
Ranged hit deals more using 2H Spear.
Deals additional hits dpending on the size of the target
 
HIT rate : [5 x Skill Level]%
'''Damage TBD'''
|-
|-
 
| style="text-align: left;" | [[file:MadnessCrusher.png]] Madness Crusher
| style="text-align: left;" | [[file:SpearBoomerang.png]] Spear Boomerang
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Ranged, Single Target
| style="text-align: center;" | AoE Physical
| style="text-align: center;" | STR
| style="text-align: center;" | STR
 
|AoE damage around the caster.
|Throws your spear at a target.
Damage type depends on weapon:
Each level increases the range
* Spear / 2H Spear → Ranged Damage 
 
* Others → Melee Damage
'''Range TBD'''
 
'''Damage TBD'''
|-
|-
 
| style="text-align: left;" | [[file:StormSlash.png]] Storm Slash
| style="text-align: left;" | [[file:SpiralPierce.png]] Spiral Pierce
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Melee, Single Target
| style="text-align: center;" | Melee
| style="text-align: center;" | STR
| style="text-align: center;" | STR
|High-damage single-target strike.


|Attacks an enemy with multiple powerful thrusting stabs.
Usable with:
Has a chance to immobilize the target for 1 second.
''Dagger, Sword, 2H Sword, Axe, 2H Axe''
 
'''Damage TBD'''
|-
|-
 
| style="text-align: left;" | [[file:DragonicAura.png]] Dragonic Aura
| style="text-align: left;" | [[file:VeteranIntuition.png]] Veteran's Intuition
| style="text-align: left;" |
* '''Max Level''': 10
| style="text-align: center;" | Passive
| style="text-align: center;" | Passive
| style="text-align: center;" | None
 
|Hardened by many battles, you're able to more effectively hit an enemy's weak points.
Increase physical damage dealt.
 
'''Damage boost : [2 x Skill Level]%'''
|-
 
| style="text-align: left;" | [[file:Quicken.png]] Quicken
| style="text-align: left;" |
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Buff
| style="text-align: center;" | None
 
|Temporarily increase Attack Speed, Critical Rate, and HIT Rate for the duration of skill.
The effect will be canceled when the caster removes their weapon.
 
'''Critical: [2 + Skill Level]'''
 
'''HIT: [2 x Skill Level]'''
 
'''Duration: 600 Seconds'''
|-
 
| style="text-align: left;" | [[file:AuraBlade.png]] Aura Blade
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Auto Attack Increase, Buff
| style="text-align: center;" | Ranged
| style="text-align: center;" | None
| style="text-align: center;" | Max HP / Max SP
|Deals Ranged Damage while riding a Dragon and grants a buff that doubles damage of all ''Dragon Skills''.


|Enchants the equipped weapon with an aura that will buff the user's physical damage.
When learned, adds a chance to generate AP (does not stack with other AP passives).
Also grants a bonus to Auto Attack Damage


'''Physical damage bonus: [Base Level x Skill Level]%'''
'''AP Cost: 200'''
 
'''Auto Attack bonus: [2 x Skill Level]'''
 
'''Duration: 600 Seconds'''
|-
|-
 
| style="text-align: left;" | [[file:Vigor.png]] Vigor
| style="text-align: left;" | [[file:Concentration.png]] Concentration
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
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| style="text-align: center;" | Buff
| style="text-align: center;" | Buff
| style="text-align: center;" | None
| style="text-align: center;" | None
|Increases damage of all ''Non-Dragon Physical Skills''.
Each attack consumes HP.


|Increases damage dealt with ''Skills, Melee damage, Ranged damage,'' and ''Hit Rate.''
Also grants AP generation like Dragonic Aura (non-stacking).
When used, also trigger the ''Endure State''


 
'''Damage Bonus: [3 × Skill Level]%'''
'''Damage boost: [5 + 2 x Skill Level]%'''
'''HP Cost: [100 − 10 × Skill Level]'''
 
'''HIT: [10 x Skill Level]'''
 
'''Duration: 600 Seconds'''
|-
|-
 
| style="text-align: left;" | [[file:Fury.png]] Fury
| style="text-align: left;" | [[file:Berserk.png]] Berserk
| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 1
* '''Max Level''': 5
| style="text-align: center;" | Active
| style="text-align: center;" | Active
| style="text-align: center;" | Auto Attack Increase, Buff
| style="text-align: center;" | None
|Uses the power of rage to increase ''MaxHP, Movement Speed,'' and ''Attack Power''.
However, this skill will decrease the caster's ''FLEE Rate'' and inhibit actions, including using skills, item use, or receiving support from Healing Skills.
Berserk status will drain a certain amount of HP per second and disables natural HP and SP regen for  minutes after the berserk status has worn off.
'''Scaling TBD'''
|-
| style="text-align: left;" | [[file:TensionRelax.png]] Tension Relax
| style="text-align: left;" |
* '''Max Level''': 1
| style="text-align: center;" | Passive
| style="text-align: center;" | Support
| style="text-align: center;" | None
|Increases HP regen while sitting and resting.
The effect will canceled if user is stand, equip a gear, or use consumable.
'''Healing Amount TBD'''
|-
| style="text-align: left;" | [[file:ChargeAttack.png]] Charge Attack
| style="text-align: left;" |
* '''Max Level''': Platinum Skill
| style="text-align: center;" | Active
| style="text-align: center;" | Single Target
| style="text-align: center;" | STR
|Charges toward a distant enemy.
'''Damage TBD'''
|-
| style="text-align: left;" | [[file:HeavyBlade.png]] Heavy Blade
| style="text-align: left;" |
* '''Max Level''': Spirit Link
| style="text-align: center;" | Knight Spirit Link
| style="text-align: center;" | Buff
| style="text-align: center;" | Buff
| style="text-align: center;" | None
| style="text-align: center;" | None
|Creates a shield that reduces damage based on current HP.
Increases DEF and ATK when damaged.
Heals when dealing damage.
Boosts auto-attack damage.
Generates AP when using skills (non-stacking).


|When equipped with a one-handed weapon, '''increase your ATK and MATK by 50%'''
'''AP Cost: 200'''
'''Auto-Attack Damage Bonus: [Skill Level × Base Level / 100]%'''
|-
|-
|}
|}
<noinclude>[[Category:Classes Info]]</noinclude>

Latest revision as of 01:20, 8 December 2025

Name Level Type Damage Scaling Description
File:ServantWeapon.png Servant Weapon
  • Max Level: 5
Active Auto Attack Increase, Buff STR Creates up to 5 Aura Weapons that circle the user.

When auto-attacking, has a chance to deal bonus damage and consume 1 Aura Weapon. Aura Weapons regenerate over time.

Duration: [Skill level × 30] seconds

File:ServantWeaponSign.png Servant Weapon – Sign
  • Max Level: 5
Active Debuff None Places an Aura Weapon mark on a target.

Higher levels increase max marks. Requires Servant Weapon to be active.

Mark: [1 × Skill Level]

File:ServantWeaponPhantom.png Servant Weapon – Phantom
  • Max Level: 5
Active Melee / AoE STR Consumes all Aura Weapons to dash to the target and deal AoE damage.

Target must have an Aura Weapon mark. Has a chance to inflict Deep Blind.

File:ServantWeaponDemolition.png Servant Weapon – Demolition
  • Max Level: 5
Active Melee / Physical STR Consumes all Aura Weapons and deals damage to all marked enemies.

Regenerates Aura Weapons based on enemies hit.

File:ChargingPierce.png Charging Pierce
  • Max Level: 10
Active Buff None When hitting enemies with Spear Skills, gain stacks.

Each stack increases physical damage.

At 4 stacks, the next spear skill deals 80% more damage.

Damage Bonus: [3 × Skill Level]% Duration: 300 seconds

File:TwoHandedDefense.png Two-Handed Defense
  • Max Level: 10
Passive Passive None Reduces incoming physical damage when using:
  • Two-Handed Sword
  • Two-Handed Spear
  • Two-Handed Axe

Damage Reduction: 3% × Skill Level

File:HackAndSlasher.png Hack and Slasher
  • Max Level: 10
Active Melee / Ranged / AoE STR Hits one enemy with Melee damage, then performs a Ranged AoE follow-up.

Melee hit deals more damage using 2H Sword. Ranged hit deals more using 2H Spear.

File:MadnessCrusher.png Madness Crusher
  • Max Level: 10
Active AoE Physical STR AoE damage around the caster.

Damage type depends on weapon:

  • Spear / 2H Spear → Ranged Damage
  • Others → Melee Damage
File:StormSlash.png Storm Slash
  • Max Level: 10
Active Melee STR High-damage single-target strike.

Usable with: Dagger, Sword, 2H Sword, Axe, 2H Axe

File:DragonicAura.png Dragonic Aura
  • Max Level: 10
Active Ranged Max HP / Max SP Deals Ranged Damage while riding a Dragon and grants a buff that doubles damage of all Dragon Skills.

When learned, adds a chance to generate AP (does not stack with other AP passives).

AP Cost: 200

File:Vigor.png Vigor
  • Max Level: 10
Active Buff None Increases damage of all Non-Dragon Physical Skills.

Each attack consumes HP.

Also grants AP generation like Dragonic Aura (non-stacking).

Damage Bonus: [3 × Skill Level]% HP Cost: [100 − 10 × Skill Level]

File:Fury.png Fury
  • Max Level: 5
Active Buff None Creates a shield that reduces damage based on current HP.

Increases DEF and ATK when damaged. Heals when dealing damage. Boosts auto-attack damage. Generates AP when using skills (non-stacking).

AP Cost: 200 Auto-Attack Damage Bonus: [Skill Level × Base Level / 100]%