Template:Swordsman Skills: Difference between revisions

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| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 10
* '''Max Level''': 10
| style="text-align: center;" | Melee
| style="text-align: center;" | Active
| style="text-align: center;" | Single Target
| style="text-align: center;" | Melee, Single Target
| style="text-align: center;" | STR
| style="text-align: center;" | STR


|Hits an enemy with crushing force
|Hits an enemy with crushing force.
 
'''Damage TBD'''
|-
|-
| style="text-align: left;" | [[file:Provoke.png]] Provoke
| style="text-align: left;" | [[file:Provoke.png]] Provoke
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| style="text-align: center;" | None
| style="text-align: center;" | None


|Enrage a target, forcing them to attack you
|Enrages a target, forcing them to attack you.
Provoke effect:
Provoke effect:


*'''Increases a provoked target's ATK by [5 + 3 x skill level]%'''
*'''ATK + ( 5 + 3 x skill_lv ) %'''
 
*'''DEF - ( 5 + 2 x skill_lv ) %'''
*'''Decreases a provoked target's DEF by [10 + 5 x skill level]%'''
|-
|-
| style="text-align: left;" | [[file:AutoBerserk.png]] Auto Berserk
| style="text-align: left;" | [[file:AutoBerserk.png]] Auto Berserk
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| style="text-align: left;" |
| style="text-align: left;" |
* '''Max Level''': 1
* '''Max Level''': 1
| style="text-align: center;" | Active
| style="text-align: center;" | Passive
| style="text-align: center;" | Debuff
| style="text-align: center;" | Passive
| style="text-align: center;" | None
| style="text-align: center;" | None


|Enables natural HP regen while moving
|Enables natural HP regen while moving.
'''Increase HP Recovery''' skill does not affect '''Moving HP Recovery'''
Increase HP Recovery skill does not affect Moving HP Recovery.


'''While moving, natural regen is decreased by 75%'''
While moving, natural regen is decreased by 75%
|-
|-
| style="text-align: left;" | [[file:MagnumBreak.png]] Magnum Break
| style="text-align: left;" | [[file:MagnumBreak.png]] Magnum Break
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| style="text-align: center;" | STR
| style="text-align: center;" | STR


|Inflict ''Fire'' damage around caster
|Inflict ''Fire'' damage around caster.
For 10 seconds, the user will gain a buff that deals an additional 10% ''Fire'' damage when attacking
For 10 seconds, the user will gain a buff that deals an additional 10% ''Fire'' damage when attacking.
 
'''Damage TBD'''
|-
|-
| style="text-align: left;" | [[file:Endure.png]] Endure
| style="text-align: left;" | [[file:Endure.png]] Endure
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* '''Max Level''': 1
* '''Max Level''': 1
| style="text-align: center;" | Passive
| style="text-align: center;" | Passive
| style="text-align: center;" | Buff
| style="text-align: center;" | Passive
| style="text-align: center;" | None
| style="text-align: center;" | None


|Bash will now have a chance to stun the target.
|Bash will now have a chance to stun the target.
'''Stun Chance: [Bash level x Base level]%'''
|-
|-
|}
|}
<noinclude>[[Category:Classes Info]]</noinclude>

Latest revision as of 01:08, 8 December 2025

Name Level Type Damage Scaling Description
File:IncreaseHpRecovery.png Increase HP Recovery
  • Max Level: 10
Passive Passive None Restores HP every 10 seconds while idle.

Max HP affects how much HP restoration is increased by this skill.

Restores [5 x skill level] + [0.2 x skill level% of max HP]

File:Bash.png Bash
  • Max Level: 10
Active Melee, Single Target STR Hits an enemy with crushing force.
File:Provoke.png Provoke
  • Max Level: 10
Active Debuff None Enrages a target, forcing them to attack you.

Provoke effect:

  • ATK + ( 5 + 3 x skill_lv ) %
  • DEF - ( 5 + 2 x skill_lv ) %
File:AutoBerserk.png Auto Berserk
  • Max Level: 1
Passive Buff None When the user's HP falls below 25% :
  • Increased ATK by 32%
  • Reduce DEF by 55%
File:MovingHpRecovery.png Moving HP Recovery
  • Max Level: 1
Passive Passive None Enables natural HP regen while moving.

Increase HP Recovery skill does not affect Moving HP Recovery.

While moving, natural regen is decreased by 75%

File:MagnumBreak.png Magnum Break
  • Max Level: 10
Active Melee, Buff, AoE STR Inflict Fire damage around caster.

For 10 seconds, the user will gain a buff that deals an additional 10% Fire damage when attacking.

File:Endure.png Endure
  • Max Level: 10
Active Buff None Allows the user to move without flinching when hit by physical attack.

Increases MDEF for the duration or if hit 7 times.

  • Duration: 10 + [3 x skill level] seconds
  • Increased MDEF: 1 x skill level
File:FatalBlow.png Fatal Blow
  • Max Level: 1
Passive Passive None Bash will now have a chance to stun the target.