Template:Knight Skills: Difference between revisions
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| style="text-align: center;" | Melee, AoE | | style="text-align: center;" | Melee, AoE | ||
| style="text-align: center;" | STR | | style="text-align: center;" | STR | ||
|Deals damage to all enemies around the user, then knocks targets back. | |||
Cannot be used with '''Spear''' type weapons. | |||
'''Formula:''' | |||
Damage = ATK × (100% + 40% × SkillLv) × Hits | |||
'''Hits:''' 1–2 depending on collision | |||
''' | '''Lv10:''' 500% × 2 = '''1000% ATK''' | ||
|- | |- | ||
| style="text-align: left;" | [[file:Riding.png]] Riding | | style="text-align: left;" | [[file:Riding.png]] Riding | ||
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| style="text-align: center;" | Passive | | style="text-align: center;" | Passive | ||
| style="text-align: center;" | None | | style="text-align: center;" | None | ||
|Allows the Knight to ride a Peco Peco. | |||
Riding imposes ASPD penalty reduced per skill level. | |||
'''ASPD Penalty:''' -50% | |||
'''ASPD Return:''' +5% per level | |||
''' | |||
''' | |||
|- | |- | ||
| style="text-align: left;" | [[file:Pierce.png]] Pierce | | style="text-align: left;" | [[file:Pierce.png]] Pierce | ||
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| style="text-align: center;" | Melee, Single Target | | style="text-align: center;" | Melee, Single Target | ||
| style="text-align: center;" | STR | | style="text-align: center;" | STR | ||
|Stabs the enemy with a spear. | |||
Deals extra hits depending on target size. | |||
'''Accuracy Bonus:''' (5 × SkillLv)% | |||
''' | '''Damage:''' | ||
Small = ATK × (100% + 10% × Lv) | |||
Medium = Small × 2 hits | |||
Large = Small × 3 hits | |||
''' | '''Lv10:''' | ||
Small = 200% | |||
Medium = 400% | |||
Large = 600% | |||
|- | |- | ||
| style="text-align: left;" | [[file:Quicken.png]] Two-Hand Quicken | | style="text-align: left;" | [[file:Quicken.png]] Two-Hand Quicken | ||
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| style="text-align: center;" | Buff | | style="text-align: center;" | Buff | ||
| style="text-align: center;" | None | | style="text-align: center;" | None | ||
|Increases ASPD, Critical Rate, and HIT when using a '''Two-Hand Sword'''. | |||
'''Crit Bonus:''' (2 + SkillLv) | |||
'''HIT Bonus:''' (2 × SkillLv) | |||
'''Duration:''' 600s | |||
''' | |||
'''HIT: | |||
'''Duration: | |||
|- | |- | ||
| style="text-align: left;" | [[file:ChargeAttack.png]] Charge Attack | | style="text-align: left;" | [[file:ChargeAttack.png]] Charge Attack | ||
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| style="text-align: center;" | Single Target | | style="text-align: center;" | Single Target | ||
| style="text-align: center;" | STR | | style="text-align: center;" | STR | ||
|Charges toward the enemy, dealing more damage the farther the distance. | |||
'''Damage:''' ATK × (100% + (10% × Distance)) | |||
'''Max Distance Counted:''' 14 cells | |||
'''Damage | '''Max Damage:''' 240% ATK | ||
|- | |- | ||
| style="text-align: left;" | [[file:Parry.png]] Parry | | style="text-align: left;" | [[file:Parry.png]] Parry | ||
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| style="text-align: center;" | Buff | | style="text-align: center;" | Buff | ||
| style="text-align: center;" | None | | style="text-align: center;" | None | ||
|Blocks physical attacks while using a Two-Hand Sword. | |||
'''Block Chance:''' (23 + 3 × SkillLv)% | |||
'''Duration:''' 600s | |||
''' | |||
'''Duration : | |||
|- | |- | ||
| style="text-align: left;" | [[file:TwoHandMastery.png]] Two-Hand Sword Mastery | | style="text-align: left;" | [[file:TwoHandMastery.png]] Two-Hand Sword Mastery | ||
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| style="text-align: center;" | Passive | | style="text-align: center;" | Passive | ||
| style="text-align: center;" | STR | | style="text-align: center;" | STR | ||
|Increases damage when using Two-Handed Swords. | |||
'''Bonus Damage:''' (2 × SkillLv)% | |||
''' | |||
|- | |- | ||
| style="text-align: left;" | [[file:SpearBoomerang.png]] Spear Boomerang | | style="text-align: left;" | [[file:SpearBoomerang.png]] Spear Boomerang | ||
| style="text-align: left;" | | | style="text-align: left;" | | ||
* '''Max Level''': | * '''Max Level''': 5 | ||
| style="text-align: center;" | Active | | style="text-align: center;" | Active | ||
| style="text-align: center;" | Ranged, Single Target | | style="text-align: center;" | Ranged, Single Target | ||
| style="text-align: center;" | STR | | style="text-align: center;" | STR | ||
|Throws a spear at a distant enemy. | |||
'''Range:''' 3 + (2 × Lv) cells | |||
''' | '''Damage:''' ATK × (100% + 50% × Lv) | ||
'''Lv5:''' 350% ATK | |||
''' | |||
|- | |- | ||
| style="text-align: left;" | [[file:AuraBlade.png]] Aura Blade | | style="text-align: left;" | [[file:AuraBlade.png]] Aura Blade | ||
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* '''Max Level''': 10 | * '''Max Level''': 10 | ||
| style="text-align: center;" | Active | | style="text-align: center;" | Active | ||
| style="text-align: center;" | Auto Attack | | style="text-align: center;" | Auto Attack Buff | ||
| style="text-align: center;" | None | | style="text-align: center;" | None | ||
|Imbues the weapon with energy, increasing all physical damage. | |||
'''Skill Damage:''' (BaseLv × SkillLv)% | |||
'''Auto Attack:''' + (2 × SkillLv) ATK | |||
'''Duration:''' 600s | |||
'' | |||
'''Auto Attack | |||
'''Duration: | |||
|- | |- | ||
| style="text-align: left;" | [[file:OneHandMastery.png]] One-Hand Sword Mastery | | style="text-align: left;" | [[file:OneHandMastery.png]] One-Hand Sword Mastery | ||
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| style="text-align: center;" | Passive | | style="text-align: center;" | Passive | ||
| style="text-align: center;" | STR | | style="text-align: center;" | STR | ||
|Increases damage with One-Hand Swords. | |||
'''Bonus Damage:''' (2 × SkillLv)% | |||
''' | |||
|- | |- | ||
| style="text-align: left;" | [[file:Concentration.png]] Concentration | | style="text-align: left;" | [[file:Concentration.png]] Concentration | ||
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| style="text-align: center;" | Buff | | style="text-align: center;" | Buff | ||
| style="text-align: center;" | None | | style="text-align: center;" | None | ||
|Boosts all damage types and HIT. | |||
Also grants '''Endure'''. | |||
'''Damage Bonus:''' (5 + 2 × SkillLv)% | |||
'''HIT Bonus:''' (10 × SkillLv) | |||
'''Duration:''' 600s | |||
'''HIT: | |||
'''Duration: | |||
|- | |- | ||
|} | |} | ||
<noinclude>[[Category:Classes Info]]</noinclude> | <noinclude>[[Category:Classes Info]]</noinclude> | ||
Latest revision as of 01:14, 8 December 2025
| Name | Level | Type | Damage | Scaling | Description |
|---|---|---|---|---|---|
| File:BowlingBash.png Bowling Bash |
|
Active | Melee, AoE | STR | Deals damage to all enemies around the user, then knocks targets back.
Cannot be used with Spear type weapons. Formula: Damage = ATK × (100% + 40% × SkillLv) × Hits Hits: 1–2 depending on collision Lv10: 500% × 2 = 1000% ATK |
| File:Riding.png Riding |
|
Passive | Passive | None | Allows the Knight to ride a Peco Peco.
Riding imposes ASPD penalty reduced per skill level. ASPD Penalty: -50% ASPD Return: +5% per level |
| File:Pierce.png Pierce |
|
Active | Melee, Single Target | STR | Stabs the enemy with a spear.
Deals extra hits depending on target size. Accuracy Bonus: (5 × SkillLv)% Damage: Small = ATK × (100% + 10% × Lv) Medium = Small × 2 hits Large = Small × 3 hits Lv10: Small = 200% Medium = 400% Large = 600% |
| File:Quicken.png Two-Hand Quicken |
|
Active | Buff | None | Increases ASPD, Critical Rate, and HIT when using a Two-Hand Sword.
Crit Bonus: (2 + SkillLv) HIT Bonus: (2 × SkillLv) Duration: 600s |
| File:ChargeAttack.png Charge Attack |
|
Active | Single Target | STR | Charges toward the enemy, dealing more damage the farther the distance.
Damage: ATK × (100% + (10% × Distance)) Max Distance Counted: 14 cells Max Damage: 240% ATK |
| File:Parry.png Parry |
|
Active | Buff | None | Blocks physical attacks while using a Two-Hand Sword.
Block Chance: (23 + 3 × SkillLv)% Duration: 600s |
| File:TwoHandMastery.png Two-Hand Sword Mastery |
|
Passive | Passive | STR | Increases damage when using Two-Handed Swords.
Bonus Damage: (2 × SkillLv)% |
| File:SpearBoomerang.png Spear Boomerang |
|
Active | Ranged, Single Target | STR | Throws a spear at a distant enemy.
Range: 3 + (2 × Lv) cells Damage: ATK × (100% + 50% × Lv) Lv5: 350% ATK |
| File:AuraBlade.png Aura Blade |
|
Active | Auto Attack Buff | None | Imbues the weapon with energy, increasing all physical damage.
Skill Damage: (BaseLv × SkillLv)% Auto Attack: + (2 × SkillLv) ATK Duration: 600s |
| File:OneHandMastery.png One-Hand Sword Mastery |
|
Passive | Passive | STR | Increases damage with One-Hand Swords.
Bonus Damage: (2 × SkillLv)% |
| File:Concentration.png Concentration |
|
Active | Buff | None | Boosts all damage types and HIT.
Also grants Endure. Damage Bonus: (5 + 2 × SkillLv)% HIT Bonus: (10 × SkillLv) Duration: 600s |