Instances: Difference between revisions
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===This section needs revision. I will give basic information for now, but full details will be released later.=== | ===This section needs revision. I will give basic information for now, but full details will be released later.=== | ||
<br> | <br> | ||
Instances use a custom party loot system, where every party member gets a <span style="color:#e74c3c">Quest</span>. As long as they are on the map when the boss from the instance dies, they get credit and | Instances use a custom party loot system, where every party member gets a <span style="color:#e74c3c">Quest</span>. As long as they are on the map when the boss from the instance dies, they get credit and get rewards. | ||
<br> | <br> | ||
Instances do not have a cooldown, and can be played at your leisure. | Instances do not have a cooldown, and can be played at your leisure. | ||
== Level 100+ == | |||
{| class="wikitable" style="text-align:center;" | |||
{|class=" | |||
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| | |[[File:Instance_Logo_-_Ghost_Palace.jpg|link=]]<br>[[Ghost Palace]] || [[File:Dungeon_-_DM.jpg|link=]]<br>[[Heart Hunter War Base]] || [[File:Instance_Logo_-_Hazy_Forest.jpg|link=]]<br>[[Hazy Forest]] || [[File:Instance_Logo_-_Room_of_Consciousness.jpg|link=]]<br>[[Room of Consciousness]] || [[File:Instance_Logo_-_Infinite_Space.jpg|link=]]<br>[[Infinite Space]] | ||
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| | |[[File:Instance_Logo_-_Werner_Laboratory.jpg|link=]]<br>[[Werner Laboratory]] | ||
[ | |} | ||
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== Level 125+ == | |||
{|class="wikitable" | |||
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| | {| class="wikitable" style="text-align:center;" | ||
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| | |[[File:Instance_Logo_-_Airship.jpg|link=]]<br>[[Airship Assault]] || [[File:Instance_Logo_-_Charleston_Crisis.jpg|link=]]<br>[[Charleston Crisis]] || [[File:Instance_Logo_-_Devil_Tower.jpg|link=]]<br>[[Devil Tower]] || [[File:Instance_Logo_-_Faceworm's_Nest.jpg|link=]]<br>[[Faceworm's Nest]] || [[File:Instance_Logo_-_Hidden_Garden.jpg|link=]]<br>[[Hidden Garden]] | ||
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|[ | |||
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| | |[[File:Instance_Logo_-_Horror_Toy_Factory.jpg|link=]]<br>[[Horror Toy Factory]] || [[File:Instance_Logo_-_Nightmarish_Jitterbug.jpg|link=]]<br>[[Nightmarish Jitterbug]] || [[File:Instance_Logo_-_OHG.jpg|link=]]<br>[[Old Glass Heim - Normal Mode]] || [[File:Instance_Logo_-_Twilight_Garden.jpg|link=]]<br>[[Twilight Garden]] | ||
[ | |} | ||
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| | == Level 150+ == | ||
| | {| class="wikitable" style="text-align:center;" | ||
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| | |[[File:Instance_Logo_-_Bios_Island.jpg|link=]]<br>[[Bios Island]] || [[File:Instance_Logo_-_Geffen_Tournament.jpg|link=]]<br>[[Geffen Magic Tournament]] || [[File:Instance_Logo_-_Morse's_Cave.jpg|link=]]<br>[[Morse's Cave]] || [[File:Instance_Logo_-_Sky_Fortress.jpg|link=]]<br>[[Sky Fortress]] || [[File:Instance_Logo_-_Temple_of_the_Demon_God.jpg|link=]]<br>[[Temple of the Demon God]] | ||
[ | |} | ||
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| | == Level 175+ == | ||
| | {| class="wikitable" style="text-align:center;" | ||
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| | |[[File:Instance_Logo_-_EDDA_Biolabs.jpg|link=]]<br>[[EDDA Biolab]] || [[File:Instance_Logo_-_Hidden_Garden_-_Hard_Mode.jpg|link=]]<br>[[Hidden Garden - Hard Mode]] || [[File:Instance_Logo_-_Water_Garden.jpg|link=]]<br>[[Water Garden]] || [[File:Instance_Logo_-_Water_Garden_-_Hard_Mode.jpg|link=]]<br>[[Water Garden - Hard Mode]] | ||
[ | |} | ||
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| | == Level 200+ == | ||
| | {| class="wikitable" style="text-align:center;" | ||
| | |[[File:Instance_Logo_-_OHG_Hard.jpg|link=]]<br> [[Old Glass Heim - Hard Mode]] || [[File:Instance_Logo_-_OHG_Challence.jpg|link=]]<br> [[Old Glass Heim - Challence Mode]] || [[File:Instance_Logo_-_Schmidt_Hard.jpg|link=]]<br>[[Fall of Glass Heim - Hard Mode]] || [[File:Instance_Logo_-_Villa_of_Deception_1.jpg|link=]]<br>[[Villa of Deception]] || [[File:Instance_Logo_-_Villa_of_Deception.jpg|link=]]<br>[[Villa of Deception - Hard Mode]] | ||
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|} | |} | ||
Latest revision as of 15:46, 18 January 2026
This section needs revision. I will give basic information for now, but full details will be released later.
Instances use a custom party loot system, where every party member gets a Quest. As long as they are on the map when the boss from the instance dies, they get credit and get rewards.
Instances do not have a cooldown, and can be played at your leisure.